Player Matchup

Ymir
Ymir
BandoDso
Ymir
Level 29
God Stats
5W - 3L
1,421 SR
Queue Stats
77W - 69L
1,479 Elo+
Party 1
Olorun
Olorun
Clint Business
Olorun
Level 9
God Stats
4W - 2L
1,590 SR
Queue Stats
8W - 11L
1,366 Elo+
Solo
Kukulkan
Kukulkan
Sermetut79
Kukulkan
Level 5
God Stats
78W - 82L
1,273 SR
Queue Stats
89W - 94L
1,022 Elo+
Party 1
Sun Wukong
Sun Wukong
The Baby Rob
Sun Wukong
Level 28
God Stats
1W - 3L
1,716 SR
Queue Stats
279W - 334L
1,319 Elo+
Solo
Fenrir
Fenrir
igtf
Fenrir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 32L
1,184 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,274 Elo+

VS

Team Averages
Level 20
1,424 SR
1,407 Elo+
Odin
Odin
Alexandro110
Odin
Level 10
God Stats
7W - 5L
1,500 SR
Queue Stats
38W - 29L
1,317 Elo+
Solo
Bacchus
Bacchus
DaggerDaddy1
Bacchus
Level 20
God Stats
6W - 7L
1,172 SR
Queue Stats
27W - 29L
1,354 Elo+
Solo
Nemesis
Nemesis
DeathZone831
Nemesis
Level 25
God Stats
3W - 2L
1,480 SR
Queue Stats
30W - 12L
1,544 Elo+
Solo
Serqet
Serqet
noodlesandsam
Serqet
Level 20
God Stats
32W - 19L
1,721 SR
Queue Stats
225W - 191L
1,455 Elo+
Solo
Kukulkan
Kukulkan
offbeat-gravity9
Kukulkan
Level 26
God Stats
3W - 4L
1,248 SR
Queue Stats
207W - 213L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 7 / 5
11,970
998
13,369
25,100
35,830
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 11 / 4
11,344
945
19,324
22,507
9,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Sermetut79
Kukulkan
18
4 / 8 / 2
12,748
1,062
13,969
17,219
7,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
The Baby Rob
Sun Wukong
16
0 / 10 / 2
10,046
837
5,351
18,789
19,835
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
igtf
Fenrir
15
0 / 7 / 0
9,575
798
179
12,827
4,941
Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 22
12,056
1,005
11,265
14,582
10,886
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
DaggerDaddy1
Bacchus
20
7 / 0 / 22
13,066
1,089
15,658
8,417
8,084
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
DeathZone831
Nemesis
19
10 / 3 / 16
12,616
1,051
21,093
12,339
5,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
18 / 3 / 13
14,992
1,249
25,729
14,899
5,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 0 / 21
12,671
1,056
16,946
10,514
4,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
137
8
Kills
43
43
Deaths
8
13
Assists
94
Player
Kills
Deaths
Assists
KDA
W
4
2
22
7.5
L
Ymir
2
7
5
0.64
L
2
11
4
0.36
W
Bacchus
DaggerDaddy1
Bacchus
7
0
22
18
W
Nemesis
DeathZone831
Nemesis
10
3
16
6
L
Kukulkan
Sermetut79
Kukulkan
4
8
2
0.63
L
Sun Wukong
The Baby Rob
Sun Wukong
0
10
2
0.1
L
Fenrir
igtf
Fenrir
0
7
0
0
W
18
3
13
8.17
W
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,192
Damage
90,691
96,442
Taken
60,751
77,584
Mitigated
34,479
4,581
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,265
3,580
1,036
2,820
14,582
10,886
0
11,517
3,065
0
28,130
L
Ymir
13,369
685
440
866
25,100
35,830
0
9,739
14,679
30,205
0
L
19,324
12,477
542
2,484
22,507
9,931
0
8,589
13,918
35,312
0
W
Bacchus
DaggerDaddy1
Bacchus
15,658
1,524
0
175
8,417
8,084
0
6,857
1,560
23,488
0
W
Nemesis
DeathZone831
Nemesis
21,093
10,408
0
1,898
12,339
5,371
0
8,672
3,667
0
39,125
L
Kukulkan
Sermetut79
Kukulkan
13,969
1,278
0
108
17,219
7,047
0
5,942
10,964
56,339
0
L
Sun Wukong
The Baby Rob
Sun Wukong
5,351
1,268
0
141
18,789
19,835
0
5,547
12,152
0
12,159
L
Fenrir
igtf
Fenrir
179
179
0
0
12,827
4,941
0
2,787
9,912
0
4,255
W
25,729
10,288
0
580
14,899
5,877
0
11,630
3,269
0
31,641
W
16,946
4,067
64
4,660
10,514
4,261
0
7,986
2,528
48,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,683
Gold Earned
65,401
192
Minions Killed
207
2
Camps Cleared
4
908,538
Distance Traveled
1,100,706
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,056
1,005
36
3
0
212,199
2
L
Ymir
11,970
998
54
5
0
206,071
2
L
Olorun
11,344
945
20
2
1
196,279
1
W
Bacchus
13,066
1,089
20
2
0
230,235
2
W
Nemesis
12,616
1,051
45
4
2
228,463
0
L
Kukulkan
12,748
1,062
99
8
0
184,839
0
L
Sun Wukong
10,046
837
15
1
0
164,502
2
L
Fenrir
9,575
798
4
0
1
156,847
0
W
Serqet
14,992
1,249
28
2
1
240,559
1
W
Kukulkan
12,671
1,056
78
7
1
189,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role