Player Matchup

Thanatos
Thanatos
CrawdaddyJones
Thanatos
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Pretty_Flaco_Boi
Anubis
Level 28
God Stats
9W - 11L
1,467 SR
Queue Stats
84W - 126L
1,296 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RollTidePawl
Ah Muzen Cab
Level 27
God Stats
6W - 8L
1,434 SR
Queue Stats
69W - 96L
1,314 Elo+
Party 2
Sun Wukong
Sun Wukong
atrasp
Sun Wukong
Level 28
God Stats
17W - 11L
1,701 SR
Queue Stats
164W - 180L
1,469 Elo+
Solo
Chaac
Chaac
parsapoopers
Chaac
Level 24
God Stats
13W - 20L
1,412 SR
Queue Stats
42W - 72L
1,279 Elo+
Party 2
Team Averages
Level 27
1,503 SR
1,371 Elo+

VS

Team Averages
Level 24
1,569 SR
1,427 Elo+
Neith
Neith
Danielboon
Neith
Level 25
God Stats
9W - 3L
1,572 SR
Queue Stats
33W - 38L
1,356 Elo+
Party 1
Gilgamesh
Gilgamesh
ReallyHaki
Gilgamesh
Level 18
God Stats
14W - 11L
1,592 SR
Queue Stats
32W - 28L
1,415 Elo+
Party 3
Fenrir
Fenrir
SeismicTurtles
Fenrir
Level 27
God Stats
4W - 3L
1,474 SR
Queue Stats
240W - 228L
1,468 Elo+
Solo
Ymir
Ymir
SpaztasticXD
Ymir
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
36W - 33L
1,432 Elo+
Party 1
Anubis
Anubis
XxHOGAN7xX
Anubis
Level 28
God Stats
14W - 13L
1,708 SR
Queue Stats
90W - 78L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
3 / 6 / 3
5,918
455
3,664
8,630
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 7 / 2
6,304
485
1,488
7,076
2,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
RollTidePawl
Ah Muzen Cab
11
6 / 5 / 0
7,390
568
9,228
8,957
2,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
atrasp
Sun Wukong
10
4 / 0 / 3
6,660
512
6,716
10,502
4,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 1
4,962
382
2,662
7,753
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
3 / 3 / 4
6,180
475
5,469
7,151
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
ReallyHaki
Gilgamesh
10
0 / 4 / 1
5,953
458
3,887
7,746
5,213
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 4 / 1
6,235
480
4,239
7,909
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 2 / 5
6,243
480
3,475
8,015
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
XxHOGAN7xX
Anubis
14
13 / 2 / 0
9,062
697
12,120
10,206
5,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
14
Kills
21
23
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
6
3
0.75
W
Neith
3
3
4
1.67
L
1
7
2
0.29
W
Gilgamesh
ReallyHaki
Gilgamesh
0
4
1
0.13
L
Ah Muzen Cab
RollTidePawl
Ah Muzen Cab
6
5
0
1.2
W
2
4
1
0.63
W
3
2
5
2.75
W
Anubis
XxHOGAN7xX
Anubis
13
2
0
6.5
L
Sun Wukong
atrasp
Sun Wukong
4
0
3
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,758
Damage
29,190
42,918
Taken
41,027
16,435
Mitigated
21,040
8,903
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,664
1,178
0
3,858
8,630
2,355
222
2,747
5,883
0
19,811
W
Neith
5,469
2,517
0
1,904
7,151
1,955
242
137
7,014
0
26,758
L
1,488
93
0
732
7,076
2,176
0
5,419
1,657
12,871
0
W
Gilgamesh
ReallyHaki
Gilgamesh
3,887
736
0
187
7,746
5,213
808
0
7,746
0
27,466
L
Ah Muzen Cab
RollTidePawl
Ah Muzen Cab
9,228
3,849
0
2,503
8,957
2,528
72
3,365
5,592
0
35,331
W
4,239
623
0
81
7,909
2,374
0
341
7,568
0
36,421
W
3,475
563
0
1,370
8,015
6,197
0
432
7,583
12,462
0
W
Anubis
XxHOGAN7xX
Anubis
12,120
768
0
5,499
10,206
5,301
903
1,312
8,894
56,487
0
L
Sun Wukong
atrasp
Sun Wukong
6,716
1,663
0
1,094
10,502
4,732
263
1,230
9,272
0
31,648
L
2,662
123
0
716
7,753
4,644
224
2,834
4,919
2,979
10,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,234
Gold Earned
33,673
213
Minions Killed
302
0
Camps Cleared
0
1,109,524
Distance Traveled
1,071,824
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,918
455
44
3
0
231,573
0
W
Neith
6,180
475
48
4
0
168,229
0
L
Anubis
6,304
485
31
2
0
208,580
0
W
Gilgamesh
5,953
458
54
4
0
228,596
3
L
Ah Muzen Cab
7,390
568
68
5
0
190,311
5
W
Fenrir
6,235
480
71
5
0
266,901
2
W
Ymir
6,243
480
19
1
0
234,683
6
W
Anubis
9,062
697
110
8
0
173,415
1
L
Sun Wukong
6,660
512
54
4
0
243,253
0
L
Chaac
4,962
382
16
1
0
235,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role