Player Matchup

Danzaburou
Danzaburou
BlackHeart_Champ
Danzaburou
Level 104
God Stats
1W - 4L
1,699 SR
Queue Stats
22W - 31L
1,321 Elo+
Solo
Hades
Hades
captain zullu1
Hades
Level 28
God Stats
70W - 61L
1,485 SR
Queue Stats
539W - 657L
1,298 Elo+
Party 2
Ares
Ares
iiZwal
Ares
Level 4
God Stats
4W - 3L
1,292 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 45
1,492 SR
1,373 Elo+

VS

Team Averages
Level 48
1,403 SR
1,393 Elo+
Danzaburou
Danzaburou
BigPlowBoy69
Danzaburou
Level 48
God Stats
10W - 16L
1,340 SR
Queue Stats
59W - 88L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
UptightGoochSack
Gilgamesh
Level 68
God Stats
12W - 12L
1,444 SR
Queue Stats
267W - 341L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
dcgsv
Baron Samedi
Level 28
God Stats
23W - 36L
1,424 SR
Queue Stats
206W - 247L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackHeart_Champ
Danzaburou
16
3 / 0 / 7
11,478
638
10,281
9,080
3,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
7 / 9 / 3
11,530
641
22,083
22,587
12,011
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
iiZwal
Ares
12
0 / 12 / 7
9,486
527
2,288
21,946
18,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigPlowBoy69
Danzaburou
14
6 / 7 / 12
11,903
661
16,320
17,150
5,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
16
13 / 0 / 6
13,809
767
17,140
14,782
15,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
dcgsv
Baron Samedi
15
2 / 3 / 17
11,287
627
12,855
12,264
5,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
10
Kills
21
21
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigPlowBoy69
Danzaburou
6
7
12
1.71
L
Danzaburou
BlackHeart_Champ
Danzaburou
3
0
7
6.5
W
Gilgamesh
13
0
6
16
L
7
9
3
0.94
W
Baron Samedi
dcgsv
Baron Samedi
2
3
17
3.5
L
Ares
iiZwal
Ares
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,652
Damage
46,315
53,613
Taken
44,196
34,846
Mitigated
26,711
12,318
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigPlowBoy69
Danzaburou
16,320
8,880
0
2,139
17,150
5,930
623
8,764
8,386
0
36,752
L
Danzaburou
BlackHeart_Champ
Danzaburou
10,281
1,457
792
4,083
9,080
3,910
110
2,384
6,696
0
60,393
W
Gilgamesh
17,140
4,685
0
1,499
14,782
15,221
382
8,565
6,217
0
42,336
L
22,083
3,621
570
6,873
22,587
12,011
96
6,038
16,549
55,345
0
W
Baron Samedi
dcgsv
Baron Samedi
12,855
1,705
1,444
2,872
12,264
5,560
360
7,151
5,113
45,137
0
L
Ares
iiZwal
Ares
2,288
733
0
0
21,946
18,925
72
4,459
17,487
7,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
36,999
153
Minions Killed
157
0
Camps Cleared
0
848,674
Distance Traveled
927,309
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,903
661
51
3
0
285,372
1
L
Danzaburou
11,478
638
95
5
0
310,210
0
W
Gilgamesh
13,809
767
45
3
0
344,396
1
L
Hades
11,530
641
53
3
0
253,991
1
W
Baron Samedi
11,287
627
61
3
0
297,541
0
L
Ares
9,486
527
5
0
0
284,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role