Player Matchup

Baba Yaga
Baba Yaga
Big_Ogro
Baba Yaga
Level 5
God Stats
1W - 1L
1,314 SR
Queue Stats
2W - 1L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
LeoDaVinci007
Sun Wukong
Level 26
God Stats
4W - 1L
1,576 SR
Queue Stats
129W - 91L
1,588 Elo+
Solo
Bakasura
Bakasura
MJS_Monsekil69
Bakasura
Level 15
God Stats
15W - 13L
1,467 SR
Queue Stats
49W - 51L
1,614 Elo+
Solo
Apollo
Apollo
SirLorence
Apollo
Level 26
God Stats
13W - 6L
1,819 SR
Queue Stats
231W - 185L
1,603 Elo+
Solo
Ymir
Ymir
vinipime
Ymir
Level 17
God Stats
1W - 1L
1,287 SR
Queue Stats
16W - 18L
1,414 Elo+
Party 2
Team Averages
Level 18
1,493 SR
1,535 Elo+

VS

Team Averages
Level 4
1,533 SR
1,282 Elo+
Artemis
Artemis
Instint0
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 1
Olorun
Olorun
PimpolhoPimpão
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 1
Fenrir
Fenrir
Piwê
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
VouJogarLOL
Ares
Level 7
God Stats
1W - 1L
1,667 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 1
Cthulhu
Cthulhu
nvtzero
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Big_Ogro
Baba Yaga
12
3 / 0 / 2
7,012
637
4,801
4,807
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
LeoDaVinci007
Sun Wukong
13
12 / 0 / 1
8,286
753
10,285
8,222
3,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
12
7 / 1 / 5
7,544
686
5,578
6,256
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
SirLorence
Apollo
12
5 / 0 / 1
7,664
697
3,055
5,290
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
1 / 1 / 6
5,690
517
836
3,087
1,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Instint0
Artemis
7
0 / 7 / 1
4,508
410
3,401
6,576
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 0
5,235
476
1,240
5,933
1,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Piwê
Fenrir
5
0 / 7 / 0
4,111
374
1,188
7,036
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 5 / 0
4,797
436
2,089
7,364
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
nvtzero
Cthulhu
6
1 / 5 / 0
4,309
392
2,109
6,804
4,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
28
Kills
2
2
Deaths
28
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Big_Ogro
Baba Yaga
3
0
2
4
L
Artemis
Instint0
Artemis
0
7
1
0.07
W
Sun Wukong
LeoDaVinci007
Sun Wukong
12
0
1
12.5
W
Bakasura
7
1
5
9.5
L
0
4
0
0
L
Fenrir
Piwê
Fenrir
0
7
0
0
W
Apollo
SirLorence
Apollo
5
0
1
5.5
L
1
5
0
0.2
L
Cthulhu
nvtzero
Cthulhu
1
5
0
0.2
W
Ymir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,555
Damage
10,027
27,662
Taken
33,713
11,313
Mitigated
15,617
13,609
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Big_Ogro
Baba Yaga
4,801
148
0
1,697
4,807
1,831
48
920
3,887
40,400
0
L
Artemis
Instint0
Artemis
3,401
2,239
0
0
6,576
2,441
90
0
6,515
0
12,612
W
Sun Wukong
LeoDaVinci007
Sun Wukong
10,285
3,116
0
4,511
8,222
3,871
220
2,359
5,788
0
42,464
W
Bakasura
5,578
3,734
0
3,880
6,256
2,141
0
1,155
5,076
0
32,013
L
1,240
860
0
1,125
5,933
1,737
874
3,468
1,933
23,724
0
L
Fenrir
Piwê
Fenrir
1,188
584
0
1,283
7,036
1,872
0
1,007
5,985
0
9,957
W
Apollo
SirLorence
Apollo
3,055
2,206
0
3,404
5,290
1,801
3,221
476
4,739
0
53,942
L
2,089
300
0
872
7,364
5,438
0
0
7,209
9,119
0
L
Cthulhu
nvtzero
Cthulhu
2,109
430
0
482
6,804
4,129
0
770
5,860
11,277
0
W
Ymir
836
152
0
117
3,087
1,669
201
286
2,734
5,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,196
Gold Earned
22,960
364
Minions Killed
105
0
Camps Cleared
0
1,099,085
Distance Traveled
929,157
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,012
637
75
7
0
223,809
3
L
Artemis
4,508
410
15
1
0
175,905
1
W
Sun Wukong
8,286
753
83
8
0
224,338
1
W
Bakasura
7,544
686
88
8
0
254,986
4
L
Olorun
5,235
476
44
4
0
184,750
0
L
Fenrir
4,111
374
29
3
0
194,439
1
W
Apollo
7,664
697
106
10
0
170,322
0
L
Ares
4,797
436
7
1
0
170,039
0
L
Cthulhu
4,309
392
10
1
0
204,024
1
W
Ymir
5,690
517
12
1
0
225,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role