Player Matchup

Sun Wukong
Sun Wukong
CryptoGambler420
Sun Wukong
Level 113
God Stats
12W - 15L
1,591 SR
Queue Stats
657W - 865L
1,426 Elo+
Party 1
Anubis
Anubis
DanielsBored
Anubis
Level 129
God Stats
7W - 6L
1,317 SR
Queue Stats
283W - 270L
1,427 Elo+
Solo
Ares
Ares
Preds32yt
Ares
Level 61
God Stats
5W - 1L
1,747 SR
Queue Stats
377W - 393L
1,442 Elo+
Party 2
Neith
Neith
ReyVaughan
Neith
Level 101
God Stats
19W - 29L
1,566 SR
Queue Stats
860W - 1,092L
1,443 Elo+
Party 1
Camazotz
Camazotz
thebirdsniper1
Camazotz
Level 69
God Stats
11W - 3L
1,731 SR
Queue Stats
30W - 20L
1,546 Elo+
Party 2
Team Averages
Level 95
1,590 SR
1,457 Elo+

VS

Team Averages
Level 88
1,497 SR
1,439 Elo+
Fenrir
Fenrir
AlmightyJustin4
Fenrir
Level 48
God Stats
29W - 31L
1,551 SR
Queue Stats
387W - 388L
1,441 Elo+
Solo
Pele
Pele
IrishLegionary
Pele
Level 100
God Stats
6W - 6L
1,436 SR
Queue Stats
7W - 10L
1,344 Elo+
Party 3
Neith
Neith
MyrmidonSoldier
Neith
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
PaPachit0
Ymir
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 101L
1,410 Elo+
Solo
Anubis
Anubis
bigmoney069
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CryptoGambler420
Sun Wukong
20
6 / 2 / 11
13,323
579
11,419
20,052
18,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
20
11 / 5 / 13
13,577
590
25,770
20,178
11,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
17
3 / 3 / 13
11,324
492
4,961
17,776
11,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
20
9 / 1 / 6
13,276
577
15,840
10,702
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
18
11 / 5 / 9
12,680
551
17,840
22,551
8,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 1
11,278
490
8,439
20,568
17,184
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 10 / 9
10,768
468
13,167
19,524
10,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

18
4 / 6 / 5
10,981
477
10,226
10,839
2,486
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
2 / 10 / 1
9,851
428
8,351
19,833
17,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
18
5 / 10 / 3
11,316
492
16,879
23,145
10,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
40
Kills
16
16
Deaths
40
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Sun Wukong
CryptoGambler420
Sun Wukong
6
2
11
5.75
W
Anubis
11
5
13
3.5
L
0
10
9
0.45
L
4
6
5
1.08
L
Ymir
2
10
1
0.25
W
Ares
3
3
13
3.17
W
Neith
9
1
6
12
L
Anubis
5
10
3
0.65
W
Camazotz
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,830
Damage
57,062
91,259
Taken
93,909
55,363
Mitigated
58,250
36,923
Healing
20,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,439
2,553
0
6,259
20,568
17,184
0
6,838
13,730
0
52,841
W
Sun Wukong
CryptoGambler420
Sun Wukong
11,419
3,241
0
4,088
20,052
18,935
462
8,256
11,796
4,521
80,995
W
Anubis
25,770
637
0
11,040
20,178
11,822
1,816
6,541
13,637
103,966
0
L
13,167
2,739
0
3,287
19,524
10,384
0
4,913
14,611
0
74,885
L
10,226
4,407
0
1,436
10,839
2,486
0
3,917
6,922
0
49,282
L
Ymir
8,351
910
0
1,925
19,833
17,360
185
6,257
13,576
47,966
0
W
Ares
4,961
158
0
4,087
17,776
11,523
1,178
3,540
14,236
43,165
0
W
Neith
15,840
9,966
0
6,613
10,702
4,218
3,642
1,839
8,863
0
93,074
L
Anubis
16,879
903
0
7,796
23,145
10,836
776
9,451
13,694
73,947
0
W
Camazotz
17,840
5,061
0
11,095
22,551
8,865
372
5,054
17,497
0
79,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,180
Gold Earned
54,194
606
Minions Killed
466
0
Camps Cleared
0
2,100,538
Distance Traveled
1,817,878
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,278
490
64
3
0
440,860
1
W
Sun Wukong
13,323
579
140
6
0
434,731
4
W
Anubis
13,577
590
153
7
0
410,909
3
L
Pele
10,768
468
125
5
0
390,952
1
L
Neith
10,981
477
75
3
0
346,169
3
L
Ymir
9,851
428
84
4
0
310,113
3
W
Ares
11,324
492
57
2
0
407,497
3
W
Neith
13,276
577
135
6
0
395,017
4
L
Anubis
11,316
492
118
5
0
329,784
2
W
Camazotz
12,680
551
121
5
0
452,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role