Player Matchup

Athena
Athena
AG Arxts
Athena
Level 28
God Stats
1W - 5L
1,693 SR
Queue Stats
168W - 195L
1,487 Elo+
Solo
Bellona
Bellona
IlIDanteMakerIlI
Bellona
Level 29
God Stats
3W - 13L
1,361 SR
Queue Stats
129W - 114L
1,635 Elo+
Solo
Chiron
Chiron
PearBrew
Chiron
Level 21
God Stats
4W - 4L
1,687 SR
Queue Stats
62W - 48L
1,623 Elo+
Solo
Kukulkan
Kukulkan
judeofalltrades
Kukulkan
Level 17
God Stats
7W - 7L
1,602 SR
Queue Stats
37W - 41L
1,524 Elo+
Solo
Fenrir
Fenrir
sicwidit808
Fenrir
Level 10
God Stats
1W - 2L
1,752 SR
Queue Stats
4W - 4L
1,595 Elo+
Solo
Team Averages
Level 21
1,619 SR
1,573 Elo+

VS

Team Averages
Level 22
1,521 SR
1,517 Elo+
Skadi
Skadi
Chosennn--
Skadi
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 122L
1,534 Elo+
Solo
Scylla
Scylla
QaosControl
Scylla
Level 11
God Stats
11W - 5L
1,477 SR
Queue Stats
44W - 32L
1,512 Elo+
Solo
Vamana
Vamana
iPraised
Vamana
Level 28
God Stats
38W - 21L
1,627 SR
Queue Stats
223W - 226L
1,541 Elo+
Solo
Nemesis
Nemesis
munnchiie
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
neverComeDwn
Anhur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AG Arxts
Athena
9
0 / 4 / 3
6,359
374
3,082
9,124
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 3 / 1
10,422
613
12,152
13,681
12,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
PearBrew
Chiron
13
0 / 8 / 0
7,615
448
2,448
13,409
3,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
3 / 2 / 1
9,670
569
6,023
7,464
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
8
0 / 3 / 1
6,105
359
878
7,616
1,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
7 / 0 / 4
10,661
627
12,588
8,962
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
17
5 / 1 / 2
10,106
594
8,856
7,237
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
iPraised
Vamana
3
0 / 1 / 0
5,371
316
78
957
211
Nemesis
munnchiie
Nemesis
14
1 / 6 / 5
8,669
510
5,490
11,754
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
7 / 3 / 5
11,935
702
9,519
14,192
5,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
11
Kills
20
20
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
AG Arxts
Athena
0
4
3
0.38
W
Skadi
7
0
4
9
L
8
3
1
2.83
L
Chiron
PearBrew
Chiron
0
8
0
0
W
Scylla
5
1
2
6
W
Vamana
iPraised
Vamana
0
1
0
0
L
Kukulkan
3
2
1
1.75
W
Nemesis
munnchiie
Nemesis
1
6
5
0.58
W
7
3
5
3.17
L
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,583
Damage
36,531
51,294
Taken
43,102
25,391
Mitigated
16,163
8,857
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AG Arxts
Athena
3,082
1,100
0
799
9,124
4,793
0
1,896
7,194
12,242
0
W
Skadi
12,588
6,656
0
5,647
8,962
2,945
329
2,830
6,132
0
68,734
L
12,152
4,129
0
1,696
13,681
12,471
604
2,489
11,090
0
62,485
L
Chiron
PearBrew
Chiron
2,448
1,785
239
3,684
13,409
3,712
520
1,592
11,749
0
50,021
W
Scylla
8,856
1,015
0
994
7,237
2,608
594
1,604
5,633
71,600
0
W
Vamana
iPraised
Vamana
78
0
0
30
957
211
0
0
957
0
3,048
L
Kukulkan
6,023
113
0
1,606
7,464
2,566
236
1,325
6,001
72,351
0
W
Nemesis
munnchiie
Nemesis
5,490
2,859
409
3,660
11,754
4,837
96
4,481
7,273
0
43,177
W
9,519
4,865
0
6,762
14,192
5,562
1,400
190
14,002
0
96,526
L
Fenrir
878
86
0
833
7,616
1,849
0
1,164
6,404
26
19,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,171
Gold Earned
46,742
440
Minions Killed
536
0
Camps Cleared
0
1,526,383
Distance Traveled
1,452,289
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,359
374
20
1
0
316,413
3
W
Skadi
10,661
627
127
7
0
326,277
7
L
Bellona
10,422
613
113
7
0
317,097
2
L
Chiron
7,615
448
103
6
0
315,114
3
W
Scylla
10,106
594
157
9
0
325,239
9
W
Vamana
5,371
316
11
1
0
134,668
2
L
Kukulkan
9,670
569
158
9
0
303,121
2
W
Nemesis
8,669
510
79
5
0
362,740
1
W
Anhur
11,935
702
162
10
0
303,365
3
L
Fenrir
6,105
359
46
3
0
274,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role