Player Matchup

King Arthur
King Arthur
Chef_Poppa
King Arthur
Level 27
God Stats
13W - 17L
1,396 SR
Queue Stats
67W - 70L
1,361 Elo+
Party 2
Janus
Janus
LAndrews22
Janus
Level 78
God Stats
0W - 1L
1,253 SR
Queue Stats
187W - 215L
1,424 Elo+
Party 2
Apollo
Apollo
drewseff731
Apollo
Level 67
God Stats
4W - 3L
1,654 SR
Queue Stats
118W - 121L
1,443 Elo+
Party 2
Team Averages
Level 57
1,434 SR
1,409 Elo+

VS

Team Averages
Level 14
1,511 SR
1,214 Elo+
Achilles
Achilles
LAGGINBANNED-_-
Achilles
Level 29
God Stats
6W - 6L
1,473 SR
Queue Stats
19W - 29L
1,326 Elo+
Party 1
Vamana
Vamana
awakenVore
Vamana
Level 7
God Stats
1W - 2L
1,560 SR
Queue Stats
4W - 10L
1,146 Elo+
Party 1
Apollo
Apollo
therealjosephhut
Apollo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chef_Poppa
King Arthur
8
2 / 5 / 3
6,818
682
5,886
10,978
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
8
1 / 5 / 4
6,711
671
5,916
7,034
1,527
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
10
2 / 6 / 3
7,091
709
6,215
8,598
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
7 / 1 / 6
8,240
824
7,872
10,092
4,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vamana
awakenVore
Vamana
11
5 / 2 / 8
7,836
784
9,700
11,624
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 2 / 10
7,839
784
6,029
8,771
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
16
16
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chef_Poppa
King Arthur
2
5
3
0.7
W
Achilles
7
1
6
10
L
Janus
1
5
4
0.6
W
Vamana
awakenVore
Vamana
5
2
8
4.5
L
Apollo
2
6
3
0.58
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,017
Damage
23,601
26,610
Taken
30,487
12,054
Mitigated
13,748
4,716
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chef_Poppa
King Arthur
5,886
335
0
2,925
10,978
8,217
114
0
10,731
0
11,686
W
Achilles
7,872
2,043
429
1,162
10,092
4,976
701
2,367
7,524
0
14,799
L
Janus
5,916
903
0
280
7,034
1,527
123
0
6,984
16,111
0
W
Vamana
awakenVore
Vamana
9,700
5,720
819
3,024
11,624
5,929
637
1,796
9,657
0
24,078
L
Apollo
6,215
2,201
0
1,511
8,598
2,310
0
36
8,432
0
22,081
W
6,029
2,914
366
2,060
8,771
2,843
324
1,777
6,819
0
19,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,620
Gold Earned
23,915
75
Minions Killed
77
0
Camps Cleared
0
550,612
Distance Traveled
590,670
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,818
682
12
1
0
204,977
0
W
Achilles
8,240
824
24
2
0
205,133
0
L
Janus
6,711
671
29
3
0
168,756
0
W
Vamana
7,836
784
27
3
0
201,790
0
L
Apollo
7,091
709
34
3
0
176,879
1
W
Apollo
7,839
784
26
3
0
183,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role