Player Matchup

Chernobog
Chernobog
Bawybaw
Chernobog
Level 104
God Stats
3W - 1L
1,665 SR
Queue Stats
96W - 90L
1,584 Elo+
Party 1
Tyr
Tyr
CyberneticT1ger
Tyr
Level 151
God Stats
9W - 5L
1,539 SR
Queue Stats
186W - 166L
1,583 Elo+
Party 1
Kuzenbo
Kuzenbo
lshottyonlyl
Kuzenbo
Level 125
God Stats
4W - 1L
1,863 SR
Queue Stats
23W - 26L
1,575 Elo+
Party 1
Ra
Ra
shinerr69er
Ra
Level 7
God Stats
2W - 0L
1,807 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 1
Pele
Pele
smokeygoinham
Pele
Level 121
God Stats
1W - 0L
1,391 SR
Queue Stats
21W - 21L
1,823 Elo+
Party 1
Team Averages
Level 102
1,653 SR
1,612 Elo+

VS

Team Averages
Level 62
1,588 SR
1,523 Elo+
Kukulkan
Kukulkan
Dviiant
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ElMasChingon
Fafnir
Level 106
God Stats
1W - 1L
1,743 SR
Queue Stats
147W - 118L
1,517 Elo+
Party 2
Ares
Ares
Luceat03
Ares
Level 32
God Stats
5W - 3L
1,695 SR
Queue Stats
331W - 293L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
Miguelazoxd
Cthulhu
Level 40
God Stats
9W - 15L
1,458 SR
Queue Stats
404W - 372L
1,480 Elo+
Party 2
Ymir
Ymir
danahab
Ymir
Level 8
God Stats
18W - 19L
1,542 SR
Queue Stats
23W - 24L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bawybaw
Chernobog
20
11 / 2 / 19
14,457
1,112
28,290
15,122
6,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
3 / 1 / 24
12,484
960
12,898
21,838
28,717
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
lshottyonlyl
Kuzenbo
20
6 / 0 / 28
13,239
1,018
18,039
20,494
41,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 0 / 24
13,917
1,071
26,554
12,227
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 8 / 18
13,054
1,004
26,304
17,976
12,438
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dviiant
Kukulkan
18
3 / 3 / 6
12,204
939
21,970
11,825
5,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
18
3 / 7 / 8
12,044
926
13,251
25,581
35,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
18
1 / 10 / 9
12,228
941
13,941
29,233
36,565
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Miguelazoxd
Cthulhu
17
1 / 8 / 8
10,950
842
14,440
24,834
11,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ymir
danahab
Ymir
18
3 / 7 / 4
11,566
890
12,504
24,114
29,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
46
35
Kills
11
11
Deaths
35
113
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bawybaw
Chernobog
11
2
19
10.25
W
3
1
24
15
L
Kukulkan
Dviiant
Kukulkan
3
3
6
2
L
Fafnir
3
7
8
1
L
Ares
1
10
9
0.55
L
Cthulhu
Miguelazoxd
Cthulhu
1
8
8
0.63
L
Ymir
danahab
Ymir
3
7
4
0.71
W
Kuzenbo
lshottyonlyl
Kuzenbo
6
0
28
20
W
9
0
24
21
W
6
8
18
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,085
Damage
76,106
87,657
Taken
115,587
93,545
Mitigated
118,292
26,582
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bawybaw
Chernobog
28,290
15,588
0
5,568
15,122
6,334
0
13,753
1,369
0
69,049
W
12,898
2,180
0
1,572
21,838
28,717
0
18,509
3,141
0
19,235
L
Kukulkan
Dviiant
Kukulkan
21,970
1,115
0
0
11,825
5,091
0
2,809
8,996
58,997
0
L
Fafnir
13,251
4,371
0
2,486
25,581
35,590
0
11,633
13,468
33,544
0
L
Ares
13,941
862
0
986
29,233
36,565
0
10,989
17,832
33,267
0
L
Cthulhu
Miguelazoxd
Cthulhu
14,440
1,612
2,099
2,375
24,834
11,416
0
7,636
16,992
35,707
0
L
Ymir
danahab
Ymir
12,504
1,926
0
0
24,114
29,630
0
9,965
13,706
16,067
0
W
Kuzenbo
lshottyonlyl
Kuzenbo
18,039
5,464
0
4,924
20,494
41,084
0
16,695
3,799
32,228
0
W
26,554
5,041
9,208
4,289
12,227
4,972
0
11,223
1,004
45,423
0
W
26,304
5,147
0
1,021
17,976
12,438
0
15,926
2,050
0
49,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,151
Gold Earned
58,992
246
Minions Killed
233
9
Camps Cleared
3
1,272,576
Distance Traveled
1,155,794
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,457
1,112
102
8
7
231,381
0
W
Tyr
12,484
960
16
1
0
299,430
0
L
Kukulkan
12,204
939
110
8
0
241,934
0
L
Fafnir
12,044
926
15
1
1
245,241
0
L
Ares
12,228
941
46
4
1
234,316
0
L
Cthulhu
10,950
842
44
3
0
198,671
0
L
Ymir
11,566
890
18
1
1
235,632
1
W
Kuzenbo
13,239
1,018
26
2
1
265,982
0
W
Ra
13,917
1,071
52
4
0
242,353
3
W
Pele
13,054
1,004
50
4
1
233,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role