Player Matchup

Kukulkan
Kukulkan
DEMONfromHELLx44
Kukulkan
Level 88
God Stats
5W - 3L
1,540 SR
Queue Stats
22W - 30L
1,445 Elo+
Party 2
Loki
Loki
Monstergamer1015
Loki
Level 67
God Stats
35W - 22L
1,582 SR
Queue Stats
117W - 123L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
xTrueALPHAx
Gilgamesh
Level 126
God Stats
5W - 0L
1,500 SR
Queue Stats
25W - 31L
1,519 Elo+
Party 2
Team Averages
Level 94
1,541 SR
1,483 Elo+

VS

Team Averages
Level 101
1,386 SR
1,474 Elo+
Arachne
Arachne
JayRedWolf2
Arachne
Level 89
God Stats
9W - 6L
1,760 SR
Queue Stats
417W - 445L
1,500 Elo+
Party 1
King Arthur
King Arthur
aRAGINGkenpachi
King Arthur
Level 120
God Stats
1W - 5L
1,068 SR
Queue Stats
751W - 880L
1,475 Elo+
Party 1
Persephone
Persephone
kpoper22
Persephone
Level 95
God Stats
5W - 5L
1,331 SR
Queue Stats
311W - 370L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 10
17,017
740
29,572
14,192
6,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 3 / 16
14,211
618
14,815
19,548
7,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
xTrueALPHAx
Gilgamesh
18
7 / 6 / 15
16,320
710
18,752
25,639
30,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JayRedWolf2
Arachne
16
7 / 7 / 2
14,953
650
11,635
24,693
11,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
aRAGINGkenpachi
King Arthur
17
2 / 12 / 8
14,033
610
9,544
30,572
32,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
kpoper22
Persephone
18
2 / 5 / 6
13,797
600
22,890
19,240
8,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
24
Kills
11
11
Deaths
24
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
13
2
10
9
L
Arachne
JayRedWolf2
Arachne
7
7
2
1.14
W
4
3
16
4
L
King Arthur
aRAGINGkenpachi
King Arthur
2
12
8
0.5
L
Persephone
kpoper22
Persephone
2
5
6
1
W
Gilgamesh
xTrueALPHAx
Gilgamesh
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,139
Damage
44,069
59,379
Taken
74,505
44,287
Mitigated
52,141
18,031
Healing
11,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,572
2,016
1,368
2,825
14,192
6,211
943
7,003
7,189
146,321
0
L
Arachne
JayRedWolf2
Arachne
11,635
8,325
0
4,197
24,693
11,300
0
8,556
15,862
0
43,392
W
14,815
3,720
1,416
7,305
19,548
7,936
446
5,462
14,086
0
66,014
L
King Arthur
aRAGINGkenpachi
King Arthur
9,544
400
0
3,064
30,572
32,511
0
13,316
16,915
0
49,727
L
Persephone
kpoper22
Persephone
22,890
1,385
132
4,316
19,240
8,330
0
7,890
11,121
94,899
0
W
Gilgamesh
xTrueALPHAx
Gilgamesh
18,752
5,873
1,206
3,911
25,639
30,140
184
10,481
15,158
0
38,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,548
Gold Earned
42,783
339
Minions Killed
241
0
Camps Cleared
0
1,276,016
Distance Traveled
1,182,620
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,017
740
232
10
0
395,838
4
L
Arachne
14,953
650
49
2
0
390,495
8
W
Loki
14,211
618
71
3
0
471,816
1
L
King Arthur
14,033
610
70
3
0
374,099
1
L
Persephone
13,797
600
122
5
0
418,026
2
W
Gilgamesh
16,320
710
36
2
0
408,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role