Player Matchup

Hel
Hel
Gloper72
Hel
Level 24
God Stats
6W - 3L
1,642 SR
Queue Stats
106W - 100L
1,376 Elo+
Party 1
Nemesis
Nemesis
Reneebow415
Nemesis
Level 43
God Stats
37W - 37L
1,414 SR
Queue Stats
237W - 320L
1,363 Elo+
Party 1
Izanami
Izanami
SKLTN666
Izanami
Level 27
God Stats
23W - 21L
1,864 SR
Queue Stats
215W - 320L
1,317 Elo+
Party 1
Chaac
Chaac
bones2swag
Chaac
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,162 Elo+
Solo
Hera
Hera
briibee7779
Hera
Level 22
God Stats
17W - 15L
1,443 SR
Queue Stats
171W - 233L
1,270 Elo+
Party 1
Team Averages
Level 25
1,572 SR
1,298 Elo+

VS

Team Averages
Level 23
1,560 SR
1,433 Elo+
Jormungandr
Jormungandr
Anime__Thighs_
Jormungandr
Level 29
God Stats
3W - 3L
1,318 SR
Queue Stats
503W - 504L
1,447 Elo+
Solo
Hachiman
Hachiman
Quickyredskins
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,613 Elo+
Solo
Thanatos
Thanatos
guijatuba
Thanatos
Level 27
God Stats
7W - 15L
1,764 SR
Queue Stats
27W - 37L
1,321 Elo+
Solo
Janus
Janus
likinboy_bT
Janus
Level 27
God Stats
5W - 6L
1,716 SR
Queue Stats
98W - 84L
1,450 Elo+
Solo
He Bo
He Bo
sightlyelk719
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
9,125
570
9,601
8,837
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Reneebow415
Nemesis
14
2 / 1 / 4
8,529
533
4,284
9,652
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SKLTN666
Izanami
14
5 / 0 / 4
9,283
580
7,484
7,260
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
10 / 0 / 2
9,573
598
12,419
10,364
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 2
8,290
518
5,019
8,451
2,996
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anime__Thighs_
Jormungandr
12
1 / 1 / 1
7,489
468
4,566
12,766
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
11
0 / 4 / 1
6,502
406
4,301
8,830
2,945
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
guijatuba
Thanatos
10
0 / 6 / 1
6,555
410
2,059
13,035
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 7 / 1
7,034
440
4,935
9,116
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 7 / 2
7,308
457
6,792
13,266
4,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
25
Kills
7
8
Deaths
25
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Anime__Thighs_
Jormungandr
1
1
1
1.5
W
5
1
7
8.5
L
Hachiman
0
4
1
0.13
W
Nemesis
Reneebow415
Nemesis
2
1
4
4
W
Izanami
SKLTN666
Izanami
5
0
4
7
W
Chaac
10
0
2
11
W
3
6
2
0.67
L
Thanatos
guijatuba
Thanatos
0
6
1
0.08
L
3
7
1
0.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,807
Damage
22,653
44,564
Taken
57,013
22,230
Mitigated
21,548
15,601
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Anime__Thighs_
Jormungandr
4,566
1,411
496
5,530
12,766
7,603
209
2,876
9,740
37,840
0
W
9,601
564
2,381
3,624
8,837
5,917
1,136
2,750
5,899
39,347
0
L
Hachiman
4,301
2,949
123
1,467
8,830
2,945
539
3,144
5,686
0
25,268
W
Nemesis
Reneebow415
Nemesis
4,284
2,017
0
1,656
9,652
3,106
805
2,655
6,819
0
49,698
W
Izanami
SKLTN666
Izanami
7,484
5,401
593
3,029
7,260
2,679
1,940
407
6,843
0
54,594
W
Chaac
12,419
4,058
0
3,790
10,364
7,532
1,057
3,984
6,266
0
48,360
W
5,019
1,943
0
528
8,451
2,996
1,404
5,931
2,444
34,001
0
L
Thanatos
guijatuba
Thanatos
2,059
895
0
8,259
13,035
4,083
0
235
12,600
0
35,459
L
4,935
379
0
527
9,116
2,710
329
2,512
6,579
30,459
0
L
6,792
1,696
387
4,262
13,266
4,207
301
5,853
7,313
28,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,800
Gold Earned
34,888
348
Minions Killed
291
0
Camps Cleared
0
1,555,500
Distance Traveled
1,339,330
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,489
468
68
4
0
307,214
6
W
Hel
9,125
570
43
3
0
332,098
1
L
Hachiman
6,502
406
43
3
0
277,349
1
W
Nemesis
8,529
533
68
4
0
358,330
0
W
Izanami
9,283
580
108
7
0
288,610
0
W
Chaac
9,573
598
67
4
0
327,242
0
W
Hera
8,290
518
62
4
0
249,220
1
L
Thanatos
6,555
410
71
4
0
270,149
1
L
Janus
7,034
440
56
4
0
239,864
0
L
He Bo
7,308
457
53
3
0
244,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role