Player Matchup

Serqet
Serqet
Bronze III
CupCakesGalore
Serqet
Bronze III
Level 46
God Stats
0W - 1L
1,361 SR
Queue Stats
2W - 5L
1,355 MMR
Party 1
King Arthur
King Arthur
Silver II
Fatiix
King Arthur
Silver II
Level 66
God Stats
1W - 3L
1,476 SR
Queue Stats
13W - 15L
1,460 MMR
Solo
Thanatos
Thanatos
Silver II
GodSlayerRizo
Thanatos
Silver II
Level 72
God Stats
2W - 4L
1,457 SR
Queue Stats
234W - 237L
1,281 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
NeoLightAngel10
Cu Chulainn
Gold V
Level 123
God Stats
9W - 8L
1,844 SR
Queue Stats
817W - 827L
1,387 MMR
Solo
Izanami
Izanami
Bronze III
Pitiful
Izanami
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,355 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,528 SR
1,368 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,555 SR
1,442 MMR
Zhong Kui
Zhong Kui
Silver II
McLovin808
Zhong Kui
Silver II
Level 106
God Stats
2W - 4L
1,432 SR
Queue Stats
29W - 43L
1,318 MMR
Solo
Tiamat
Tiamat
Gold II
dragon123mx
Tiamat
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Gold II
luise33123
Hun Batz
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Silver I
下雨天丶的夜
Artemis
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kuzenbo
Kuzenbo
Gold IV
等到秋风起
Kuzenbo
Gold IV
Level 158
God Stats
2W - 3L
1,842 SR
Queue Stats
177W - 193L
1,393 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
9,432
524
7,814
17,147
15,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Fatiix
King Arthur
15
7 / 5 / 3
9,251
514
17,678
28,254
17,801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
GodSlayerRizo
Thanatos
10
3 / 9 / 0
7,275
404
3,292
13,189
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
NeoLightAngel10
Cu Chulainn
14
3 / 9 / 0
8,684
482
8,377
17,012
11,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Pitiful
Izanami
12
1 / 7 / 2
7,755
431
5,574
11,639
3,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SetPersephoneTsukuyomiScylla

VS

Bans
ThothGuan YuRaijinJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
McLovin808
Zhong Kui
14
4 / 6 / 2
10,000
556
17,163
16,976
19,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
18
8 / 1 / 9
11,742
652
12,416
10,205
6,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
luise33123
Hun Batz
18
7 / 2 / 12
11,547
642
12,536
13,800
9,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
10 / 3 / 3
10,923
607
16,170
12,274
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 5 / 15
10,081
560
11,648
19,118
27,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
17
Kills
34
34
Deaths
17
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
L
King Arthur
Fatiix
King Arthur
7
5
3
1.7
L
Thanatos
GodSlayerRizo
Thanatos
3
9
0
0.33
W
Zhong Kui
McLovin808
Zhong Kui
4
6
2
0.83
L
Cu Chulainn
NeoLightAngel10
Cu Chulainn
3
9
0
0.33
L
Izanami
Pitiful
Izanami
1
7
2
0.29
W
Tiamat
8
1
9
12.5
W
Hun Batz
luise33123
Hun Batz
7
2
12
6.5
W
10
3
3
3.83
W
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,735
Damage
69,933
87,241
Taken
72,373
53,030
Mitigated
67,514
23,263
Healing
28,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,814
1,286
0
4,752
17,147
15,703
515
6,768
10,379
0
20,504
L
King Arthur
Fatiix
King Arthur
17,678
3,113
0
8,413
28,254
17,801
210
17,653
10,601
0
50,580
L
Thanatos
GodSlayerRizo
Thanatos
3,292
623
0
4,464
13,189
4,619
10
6,617
6,572
0
21,621
W
Zhong Kui
McLovin808
Zhong Kui
17,163
2,813
0
7,314
16,976
19,288
1,949
0
16,901
58,688
0
L
Cu Chulainn
NeoLightAngel10
Cu Chulainn
8,377
1,021
0
2,952
17,012
11,537
0
5,815
11,197
0
58,566
L
Izanami
Pitiful
Izanami
5,574
4,421
0
2,682
11,639
3,370
1,962
4,374
7,265
0
42,822
W
Tiamat
12,416
1,114
206
5,880
10,205
6,393
3,901
0
9,947
71,815
0
W
Hun Batz
luise33123
Hun Batz
12,536
3,323
0
4,432
13,800
9,547
3,769
0
13,638
0
79,714
W
16,170
8,116
0
5,588
12,274
4,701
4,181
0
11,902
0
68,703
W
11,648
4,268
0
4,898
19,118
27,585
270
0
19,118
26,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
54,293
372
Minions Killed
505
0
Camps Cleared
0
1,684,081
Distance Traveled
1,723,019
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,432
524
29
2
0
381,735
1
L
King Arthur
9,251
514
81
5
0
353,465
1
L
Thanatos
7,275
404
61
3
0
331,202
3
W
Zhong Kui
10,000
556
113
6
0
282,626
3
L
Cu Chulainn
8,684
482
95
5
0
313,635
3
L
Izanami
7,755
431
106
6
0
304,044
2
W
Tiamat
11,742
652
139
8
0
366,027
1
W
Hun Batz
11,547
642
133
7
0
398,233
4
W
Artemis
10,923
607
102
6
0
305,214
1
W
Kuzenbo
10,081
560
18
1
0
370,919
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role