Player Matchup

Achilles
Achilles
RayyRay-
Achilles
Level 65
God Stats
3W - 1L
1,562 SR
Queue Stats
6W - 6L
1,530 Elo+
Party 2
Discordia
Discordia
king_reynolds
Discordia
Level 41
God Stats
59W - 60L
1,584 SR
Queue Stats
245W - 229L
1,471 Elo+
Party 2
Jing Wei
Jing Wei
x_One_N_Only
Jing Wei
Level 130
God Stats
8W - 7L
1,931 SR
Queue Stats
343W - 277L
1,655 Elo+
Party 2
Team Averages
Level 79
1,692 SR
1,552 Elo+

VS

Team Averages
Level 135
1,577 SR
1,513 Elo+
Chernobog
Chernobog
II23FL3XII
Chernobog
Level 157
God Stats
2W - 3L
1,534 SR
Queue Stats
261W - 252L
1,510 Elo+
Party 1
Agni
Agni
JustXpired
Agni
Level 129
God Stats
14W - 14L
1,535 SR
Queue Stats
437W - 435L
1,476 Elo+
Party 1
Bacchus
Bacchus
xI Hurman Ix
Bacchus
Level 120
God Stats
23W - 15L
1,663 SR
Queue Stats
160W - 153L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RayyRay-
Achilles
14
1 / 0 / 6
10,762
633
9,292
13,203
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
king_reynolds
Discordia
14
0 / 4 / 4
10,308
606
7,878
10,449
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
x_One_N_Only
Jing Wei
16
7 / 0 / 1
12,221
719
18,650
11,654
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
II23FL3XII
Chernobog
13
2 / 3 / 2
10,175
599
11,220
15,197
6,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 2
9,915
583
10,477
10,148
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
xI Hurman Ix
Bacchus
12
0 / 3 / 4
10,396
612
7,074
16,691
21,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
8
Kills
4
4
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
II23FL3XII
Chernobog
2
3
2
1
L
2
2
2
1.5
W
Achilles
RayyRay-
Achilles
1
0
6
4
W
Discordia
king_reynolds
Discordia
0
4
4
0.5
L
Bacchus
xI Hurman Ix
Bacchus
0
3
4
0.67
W
Jing Wei
x_One_N_Only
Jing Wei
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,820
Damage
28,771
35,306
Taken
42,036
21,740
Mitigated
32,438
11,646
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
II23FL3XII
Chernobog
11,220
6,109
0
608
15,197
6,712
1,026
2,070
12,510
0
55,509
L
10,477
292
0
1,817
10,148
4,238
328
1,757
7,950
42,898
0
W
Achilles
RayyRay-
Achilles
9,292
1,550
243
4,601
13,203
13,485
188
5,486
7,327
0
31,094
W
Discordia
king_reynolds
Discordia
7,878
96
986
2,514
10,449
3,845
433
6,294
3,834
49,105
0
L
Bacchus
xI Hurman Ix
Bacchus
7,074
565
1,033
3,771
16,691
21,488
102
2,937
13,056
19,066
0
W
Jing Wei
x_One_N_Only
Jing Wei
18,650
14,538
0
3,302
11,654
4,410
2,521
4,921
6,553
0
82,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
30,486
235
Minions Killed
179
0
Camps Cleared
0
962,407
Distance Traveled
909,745
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,175
599
88
5
0
286,101
2
L
Agni
9,915
583
73
4
0
304,325
6
W
Achilles
10,762
633
29
2
0
341,689
0
W
Discordia
10,308
606
103
6
0
308,171
0
L
Bacchus
10,396
612
18
1
0
319,319
4
W
Jing Wei
12,221
719
103
6
0
312,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role