Player Matchup

Gilgamesh
Gilgamesh
Cryhotic
Gilgamesh
Level 155
God Stats
7W - 7L
1,544 SR
Queue Stats
80W - 80L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
LeafyLongBottom
Nu Wa
Level 159
God Stats
2W - 0L
1,164 SR
Queue Stats
170W - 162L
1,569 Elo+
Solo
Kuzenbo
Kuzenbo
MaBoiiDave
Kuzenbo
Level 127
God Stats
2W - 2L
1,684 SR
Queue Stats
59W - 64L
1,569 Elo+
Party 2
Hachiman
Hachiman
XK1125LMX
Hachiman
Level 158
God Stats
12W - 10L
1,658 SR
Queue Stats
592W - 480L
1,670 Elo+
Party 3
Zhong Kui
Zhong Kui
dgray-as
Zhong Kui
Level 154
God Stats
1W - 0L
1,799 SR
Queue Stats
339W - 278L
1,623 Elo+
Party 3
Team Averages
Level 151
1,570 SR
1,605 Elo+

VS

Team Averages
Level 114
1,546 SR
1,551 Elo+
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Arrivato
Scylla
Level 99
God Stats
4W - 3L
1,799 SR
Queue Stats
246W - 224L
1,615 Elo+
Party 1
Nemesis
Nemesis
Chatos5435
Nemesis
Level 108
God Stats
2W - 8L
1,311 SR
Queue Stats
211W - 218L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
RainbowDash463
Baron Samedi
Level 145
God Stats
5W - 4L
1,638 SR
Queue Stats
56W - 52L
1,418 Elo+
Solo
Vamana
Vamana
Tempus Lost
Vamana
Level 73
God Stats
2W - 5L
1,481 SR
Queue Stats
305W - 271L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cryhotic
Gilgamesh
20
2 / 4 / 17
16,201
900
21,169
31,240
27,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 4 / 13
18,660
1,037
34,368
16,779
7,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
MaBoiiDave
Kuzenbo
20
1 / 5 / 15
15,069
837
26,915
33,322
62,312
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
XK1125LMX
Hachiman
20
7 / 3 / 14
17,081
949
35,637
16,806
7,474
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
dgray-as
Zhong Kui
20
9 / 8 / 12
17,342
963
34,794
30,048
31,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
0 / 6 / 15
15,487
860
17,131
33,690
12,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Arrivato
Scylla
20
5 / 7 / 14
16,503
917
26,517
30,506
10,263
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Chatos5435
Nemesis
20
5 / 4 / 11
16,475
915
25,769
30,438
12,144
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
RainbowDash463
Baron Samedi
20
4 / 3 / 12
16,655
925
25,420
23,399
11,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
20
10 / 7 / 7
17,405
967
25,453
41,601
26,435
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
83
27
Kills
24
24
Deaths
27
71
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
6
15
1.25
L
Scylla
Arrivato
Scylla
5
7
14
1.71
L
Nemesis
Chatos5435
Nemesis
5
4
11
2.63
W
Gilgamesh
Cryhotic
Gilgamesh
2
4
17
2.63
W
8
4
13
3.63
W
Kuzenbo
MaBoiiDave
Kuzenbo
1
5
15
1.7
L
Baron Samedi
RainbowDash463
Baron Samedi
4
3
12
3.33
L
Vamana
10
7
7
1.93
W
Hachiman
XK1125LMX
Hachiman
7
3
14
4.67
W
Zhong Kui
dgray-as
Zhong Kui
9
8
12
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,883
Damage
120,290
128,195
Taken
159,634
136,512
Mitigated
72,926
13,870
Healing
28,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
17,131
8,895
0
60
33,690
12,392
0
21,805
11,625
0
64,945
L
Scylla
Arrivato
Scylla
26,517
2,645
0
2,736
30,506
10,263
0
19,236
11,270
61,610
0
L
Nemesis
Chatos5435
Nemesis
25,769
11,533
0
5,573
30,438
12,144
0
18,028
11,813
4,130
54,282
W
Gilgamesh
Cryhotic
Gilgamesh
21,169
3,755
0
91
31,240
27,728
0
14,946
15,661
10,634
29,332
W
34,368
10,291
304
1,832
16,779
7,622
0
4,002
12,664
95,363
0
W
Kuzenbo
MaBoiiDave
Kuzenbo
26,915
6,884
0
78
33,322
62,312
0
15,706
17,322
40,149
0
L
Baron Samedi
RainbowDash463
Baron Samedi
25,420
1,432
5,228
6,679
23,399
11,692
0
13,938
9,003
83,813
0
L
Vamana
25,453
13,600
0
8,035
41,601
26,435
0
25,392
16,209
0
62,174
W
Hachiman
XK1125LMX
Hachiman
35,637
12,741
0
2,124
16,806
7,474
0
6,328
10,310
0
65,055
W
Zhong Kui
dgray-as
Zhong Kui
34,794
2,486
0
9,441
30,048
31,376
0
12,648
16,932
63,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,353
Gold Earned
82,525
335
Minions Killed
464
14
Camps Cleared
10
1,762,483
Distance Traveled
1,777,468
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
15,487
860
97
5
1
333,451
1
L
Scylla
16,503
917
111
6
1
343,588
1
L
Nemesis
16,475
915
48
3
6
394,990
1
W
Gilgamesh
16,201
900
30
2
3
393,572
0
W
Nu Wa
18,660
1,037
124
7
9
326,604
1
W
Kuzenbo
15,069
837
24
1
0
330,997
0
L
Baron Samedi
16,655
925
132
7
0
319,930
0
L
Vamana
17,405
967
76
4
2
385,509
0
W
Hachiman
17,081
949
71
4
1
363,638
0
W
Zhong Kui
17,342
963
86
5
1
347,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role