Player Matchup

Janus
Janus
Bonkey1230
Janus
Level 62
God Stats
3W - 9L
1,366 SR
Queue Stats
280W - 228L
1,538 Elo+
Party 2
Rama
Rama
Drakerod168
Rama
Level 56
God Stats
120W - 77L
1,661 SR
Queue Stats
321W - 271L
1,562 Elo+
Party 2
Artio
Artio
NaniTheCabe
Artio
Level 41
God Stats
74W - 72L
1,388 SR
Queue Stats
561W - 556L
1,501 Elo+
Party 2
Xbalanque
Xbalanque
Xdrras
Xbalanque
Level 63
God Stats
224W - 139L
1,629 SR
Queue Stats
338W - 257L
1,610 Elo+
Party 2
Mercury
Mercury
theflash8520
Mercury
Level 8
God Stats
73W - 80L
1,640 SR
Queue Stats
131W - 133L
1,601 Elo+
Party 2
Team Averages
Level 46
1,537 SR
1,562 Elo+

VS

Team Averages
Level 77
1,569 SR
1,616 Elo+
Baron Samedi
Baron Samedi
Bobseytheking
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Novoh
Bakasura
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,817 Elo+
Party 3
Bacchus
Bacchus
TayHuna
Bacchus
Level 129
God Stats
1W - 0L
1,611 SR
Queue Stats
19W - 14L
1,460 Elo+
Party 3
Hachiman
Hachiman
Trashcanfarts
Hachiman
Level 86
God Stats
3W - 1L
1,734 SR
Queue Stats
650W - 406L
1,626 Elo+
Party 1
Ra
Ra
smellyfeetowo
Ra
Level 26
God Stats
31W - 20L
1,500 SR
Queue Stats
1,052W - 847L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 6 / 1
9,673
967
12,321
12,310
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 6 / 2
9,334
933
9,341
11,849
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 4
9,285
929
5,536
19,966
19,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Xdrras
Xbalanque
15
0 / 10 / 4
9,222
922
11,289
13,751
5,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
theflash8520
Mercury
14
0 / 7 / 2
8,167
817
4,487
13,346
5,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

115

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bobseytheking
Baron Samedi
18
12 / 0 / 17
12,224
1,222
17,370
6,218
3,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Novoh
Bakasura
18
9 / 2 / 19
11,210
1,121
16,874
12,976
5,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
TayHuna
Bacchus
17
4 / 1 / 24
10,384
1,038
10,691
11,884
11,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Trashcanfarts
Hachiman
18
11 / 1 / 19
11,362
1,136
16,892
9,340
3,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 10
8,697
870
3,064
5,437
2,280
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
125
6
Kills
36
36
Deaths
6
13
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bobseytheking
Baron Samedi
12
0
17
20.5
L
Janus
3
6
1
0.58
L
3
6
2
0.67
L
0
7
4
0.29
W
Bakasura
Novoh
Bakasura
9
2
19
9.25
W
Bacchus
TayHuna
Bacchus
4
1
24
16
W
Hachiman
Trashcanfarts
Hachiman
11
1
19
20.5
L
Xbalanque
Xdrras
Xbalanque
0
10
4
0.2
W
0
2
10
2.5
L
Mercury
theflash8520
Mercury
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,974
Damage
64,891
71,222
Taken
45,855
38,140
Mitigated
25,937
4,642
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bobseytheking
Baron Samedi
17,370
1,003
4,114
3,373
6,218
3,182
0
2,767
3,451
33,531
0
L
Janus
12,321
352
0
0
12,310
3,998
0
7,813
4,133
37,371
0
L
9,341
7,760
0
888
11,849
4,338
0
4,337
6,639
0
28,161
L
5,536
221
622
2,881
19,966
19,252
0
6,885
12,107
11,550
0
W
Bakasura
Novoh
Bakasura
16,874
10,605
0
551
12,976
5,531
0
4,660
8,316
0
21,977
W
Bacchus
TayHuna
Bacchus
10,691
1,392
0
2,078
11,884
11,168
0
4,851
7,033
14,599
0
W
Hachiman
Trashcanfarts
Hachiman
16,892
9,816
0
0
9,340
3,776
0
3,520
5,820
0
44,258
L
Xbalanque
Xdrras
Xbalanque
11,289
5,690
0
251
13,751
5,435
0
5,535
7,056
0
51,030
W
3,064
179
1,931
1,123
5,437
2,280
0
2,059
3,378
16,291
0
L
Mercury
theflash8520
Mercury
4,487
1,290
0
0
13,346
5,117
0
5,613
6,874
0
11,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,681
Gold Earned
53,877
190
Minions Killed
181
9
Camps Cleared
7
944,237
Distance Traveled
982,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,224
1,222
39
4
0
200,607
0
L
Janus
9,673
967
51
5
0
187,829
0
L
Rama
9,334
933
38
4
1
174,940
0
L
Artio
9,285
929
15
2
0
196,786
0
W
Bakasura
11,210
1,121
29
3
3
241,370
0
W
Bacchus
10,384
1,038
12
1
3
204,093
0
W
Hachiman
11,362
1,136
65
7
0
191,069
0
L
Xbalanque
9,222
922
72
7
8
160,897
0
W
Ra
8,697
870
36
4
1
144,944
0
L
Mercury
8,167
817
14
1
0
223,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role