Player Matchup

Thanatos
Thanatos
FaMe vDeadly
Thanatos
Level 27
God Stats
11W - 9L
1,491 SR
Queue Stats
255W - 303L
1,349 Elo+
Party 1
Janus
Janus
MiickaZer88
Janus
Level 23
God Stats
0W - 2L
1,197 SR
Queue Stats
35W - 32L
1,512 Elo+
Party 2
Neith
Neith
Yaytoc
Neith
Level 28
God Stats
39W - 36L
1,527 SR
Queue Stats
40W - 38L
1,482 Elo+
Party 2
Pele
Pele
tourounzer
Pele
Level 18
God Stats
4W - 5L
1,534 SR
Queue Stats
25W - 16L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
vNe Nita
Danzaburou
Level 27
God Stats
12W - 17L
1,444 SR
Queue Stats
437W - 536L
1,342 Elo+
Party 1
Team Averages
Level 25
1,439 SR
1,450 Elo+

VS

Team Averages
Level 36
1,568 SR
1,466 Elo+
King Arthur
King Arthur
Andresxcool
King Arthur
Level 25
God Stats
3W - 5L
1,350 SR
Queue Stats
8W - 7L
1,300 Elo+
Party 4
Mercury
Mercury
Juanogogamer
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,390 Elo+
Party 4
Tiamat
Tiamat
LunaEquestris
Tiamat
Level 27
God Stats
3W - 0L
1,676 SR
Queue Stats
11W - 10L
1,515 Elo+
Party 3
Yemoja
Yemoja
Vierge
Yemoja
Level 15
God Stats
7W - 4L
1,775 SR
Queue Stats
8W - 6L
1,594 Elo+
Party 3
Neith
Neith
misswednesday
Neith
Level 87
God Stats
3W - 2L
1,540 SR
Queue Stats
55W - 45L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FaMe vDeadly
Thanatos
16
2 / 12 / 2
10,729
397
9,464
26,998
10,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 11 / 1
10,587
392
10,770
21,112
6,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Yaytoc
Neith
19
2 / 6 / 3
11,622
430
16,986
25,074
9,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
0 / 9 / 2
11,754
435
10,960
22,707
14,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
vNe Nita
Danzaburou
17
1 / 8 / 1
10,779
399
6,126
21,206
7,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andresxcool
King Arthur
20
7 / 1 / 14
14,290
529
14,636
22,623
35,282
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Juanogogamer
Mercury
18
0 / 2 / 4
12,286
455
2,242
18,013
6,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 2 / 10
15,566
577
39,392
23,109
20,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Vierge
Yemoja
18
4 / 3 / 22
13,493
500
4,163
13,822
12,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
19 / 2 / 10
15,145
561
38,273
28,514
16,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
105
7
Kills
45
46
Deaths
10
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Andresxcool
King Arthur
7
1
14
14
L
Thanatos
FaMe vDeadly
Thanatos
2
12
2
0.25
W
Mercury
Juanogogamer
Mercury
0
2
4
1
W
15
2
10
10
L
2
11
1
0.23
W
Yemoja
Vierge
Yemoja
4
3
22
5
L
Neith
Yaytoc
Neith
2
6
3
0.58
W
19
2
10
12
L
0
9
2
0.11
L
Danzaburou
vNe Nita
Danzaburou
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,306
Damage
98,706
117,097
Taken
106,081
48,350
Mitigated
90,699
21,842
Healing
45,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Andresxcool
King Arthur
14,636
2,805
0
1,380
22,623
35,282
1,002
1,268
21,209
368
85,844
L
Thanatos
FaMe vDeadly
Thanatos
9,464
3,640
0
12,492
26,998
10,152
0
9,348
17,243
0
69,379
W
Mercury
Juanogogamer
Mercury
2,242
412
0
4,683
18,013
6,659
2,247
530
17,385
0
76,473
W
39,392
2,705
1,419
8,935
23,109
20,425
1,693
1,723
20,994
114,050
0
L
10,770
174
0
125
21,112
6,725
41
7,043
13,557
64,581
0
W
Yemoja
Vierge
Yemoja
4,163
1,030
12,852
4,392
13,822
12,089
697
4,538
8,952
13,339
0
L
Neith
Yaytoc
Neith
16,986
7,225
377
5,170
25,074
9,645
405
8,554
16,412
0
82,453
W
38,273
20,640
0
11,386
28,514
16,244
6,860
1,853
26,477
0
155,573
L
10,960
2,819
0
2,861
22,707
14,027
337
5,852
16,364
38
78,578
L
Danzaburou
vNe Nita
Danzaburou
6,126
2,439
0
817
21,206
7,801
0
11,480
9,153
0
53,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,471
Gold Earned
70,780
588
Minions Killed
659
0
Camps Cleared
0
2,105,956
Distance Traveled
2,430,713
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,290
529
162
6
0
516,351
1
L
Thanatos
10,729
397
110
4
0
418,407
0
W
Mercury
12,286
455
130
5
0
545,645
0
W
Tiamat
15,566
577
170
6
0
458,794
2
L
Janus
10,587
392
114
4
0
400,522
0
W
Yemoja
13,493
500
17
1
0
464,201
6
L
Neith
11,622
430
129
5
0
436,306
4
W
Neith
15,145
561
180
7
0
445,722
1
L
Pele
11,754
435
135
5
0
424,730
2
L
Danzaburou
10,779
399
100
4
0
425,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role