Player Matchup

Hun Batz
Hun Batz
Silver I
Bruno7123
Hun Batz
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
Fad1ngProdigy
Nike
Silver I
Level 107
God Stats
0W - 1L
1,816 SR
Queue Stats
172W - 177L
1,137 MMR
Solo
Ares
Ares
Silver I
Fullmetal127
Ares
Silver I
Level 127
God Stats
13W - 17L
1,473 SR
Queue Stats
94W - 109L
1,134 MMR
Solo
Anubis
Anubis
Silver I
Jaosn17
Anubis
Silver I
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 131L
1,152 MMR
Solo
Chiron
Chiron
Bronze III
SamwithThePhatD1
Chiron
Bronze III
Level 69
God Stats
0W - 1L
1,839 SR
Queue Stats
30W - 31L
1,124 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,626 SR
1,210 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,583 SR
1,145 MMR
Agni
Agni
Silver I
Bessaa
Agni
Silver I
Level 45
God Stats
14W - 15L
1,625 SR
Queue Stats
215W - 211L
1,205 MMR
Solo
King Arthur
King Arthur
Bronze I
D3adlyinx
King Arthur
Bronze I
Level 43
God Stats
6W - 4L
1,662 SR
Queue Stats
56W - 61L
1,169 MMR
Solo
Awilix
Awilix
Gold V
Selenocosmiia
Awilix
Gold V
Level 124
God Stats
6W - 8L
1,418 SR
Queue Stats
628W - 629L
1,106 MMR
Solo
Heimdallr
Heimdallr
Silver II
aceroker-
Heimdallr
Silver II
Level 115
God Stats
32W - 31L
1,570 SR
Queue Stats
465W - 489L
1,111 MMR
Solo
Ymir
Ymir
Silver I
lilfastducky
Ymir
Silver I
Level 108
God Stats
26W - 18L
1,641 SR
Queue Stats
313W - 324L
1,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bruno7123
Hun Batz
14
1 / 2 / 5
8,285
460
5,720
14,256
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 5 / 1
7,669
426
3,915
11,237
5,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 1 / 4
9,296
516
6,001
8,480
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Jaosn17
Anubis
16
6 / 4 / 6
9,634
535
11,938
11,909
6,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 2
8,851
492
7,926
13,795
5,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
DanzaburouTsukuyomiTiamatJanusSet

VS

Bans
CupidCu ChulainnAthenaGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bessaa
Agni
15
2 / 5 / 4
9,345
519
9,468
10,286
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
D3adlyinx
King Arthur
17
7 / 1 / 3
10,630
591
14,478
16,512
11,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 2 / 3
9,223
512
5,858
11,118
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
aceroker-
Heimdallr
15
2 / 2 / 0
9,457
525
8,849
13,360
5,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 3
8,509
473
3,341
13,292
7,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
16
Kills
15
15
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
Bessaa
Agni
2
5
4
0.8
L
Hun Batz
Bruno7123
Hun Batz
1
2
5
1.75
W
King Arthur
D3adlyinx
King Arthur
7
1
3
8.5
L
0
5
1
0.1
L
7
1
4
9
L
Anubis
Jaosn17
Anubis
6
4
6
2.25
L
2
3
2
1
W
2
2
3
1.75
W
Heimdallr
aceroker-
Heimdallr
2
2
0
1
W
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
41,994
59,677
Taken
64,568
31,552
Mitigated
30,277
19,330
Healing
20,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Bessaa
Agni
9,468
360
114
2,567
10,286
2,889
406
5,610
4,676
56,149
0
L
Hun Batz
Bruno7123
Hun Batz
5,720
2,022
0
6,184
14,256
5,357
0
2,211
11,913
0
61,376
W
King Arthur
D3adlyinx
King Arthur
14,478
2,374
0
6,147
16,512
11,093
0
1,869
14,643
0
69,421
L
3,915
979
0
340
11,237
5,732
0
0
11,237
0
38,354
L
6,001
373
0
2,260
8,480
8,442
0
2,933
5,419
18,240
0
L
Anubis
Jaosn17
Anubis
11,938
658
0
5,005
11,909
6,871
0
5,780
5,733
77,986
0
L
7,926
4,065
141
5,400
13,795
5,150
138
1,221
12,562
0
55,411
W
5,858
2,635
0
3,986
11,118
3,465
615
3,759
7,359
0
53,751
W
Heimdallr
aceroker-
Heimdallr
8,849
4,079
0
6,082
13,360
5,232
541
658
12,702
0
73,841
W
3,341
477
0
1,370
13,292
7,598
114
6,043
7,249
21,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,735
Gold Earned
47,164
475
Minions Killed
510
0
Camps Cleared
0
1,710,349
Distance Traveled
1,733,214
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,345
519
116
6
0
330,070
6
L
Hun Batz
8,285
460
117
7
0
341,783
5
W
King Arthur
10,630
591
128
7
0
377,804
1
L
Nike
7,669
426
87
5
0
302,143
0
L
Ares
9,296
516
25
1
0
352,166
5
L
Anubis
9,634
535
142
8
0
297,919
6
L
Chiron
8,851
492
104
6
0
416,338
1
W
Awilix
9,223
512
98
5
0
414,497
2
W
Heimdallr
9,457
525
130
7
0
295,468
10
W
Ymir
8,509
473
38
2
0
315,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role