Player Matchup

Izanami
Izanami
AllHAZARD0US
Izanami
Level 27
God Stats
23W - 16L
1,581 SR
Queue Stats
297W - 235L
1,551 Elo+
Party 2
Scylla
Scylla
ImStove
Scylla
Level 107
God Stats
6W - 2L
1,697 SR
Queue Stats
23W - 25L
1,438 Elo+
Party 2
Cerberus
Cerberus
Pelegi
Cerberus
Level 158
God Stats
3W - 2L
1,410 SR
Queue Stats
133W - 105L
1,471 Elo+
Party 2
Nemesis
Nemesis
Scottwolf084
Nemesis
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 21L
1,654 Elo+
Party 3
Geb
Geb
ThynameisPrice
Geb
Level 88
God Stats
4W - 5L
1,505 SR
Queue Stats
95W - 77L
1,654 Elo+
Party 3
Team Averages
Level 79
1,539 SR
1,554 Elo+

VS

Team Averages
Level 94
1,468 SR
1,507 Elo+
Agni
Agni
Babykangaroo
Agni
Level 47
God Stats
1W - 1L
1,290 SR
Queue Stats
61W - 84L
1,433 Elo+
Solo
Loki
Loki
Godofcloud9
Loki
Level 158
God Stats
8W - 4L
1,756 SR
Queue Stats
204W - 191L
1,647 Elo+
Party 1
Nike
Nike
Moriece
Nike
Level 41
God Stats
1W - 0L
1,259 SR
Queue Stats
6W - 6L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
ROFLMEOW
Ah Puch
Level 157
God Stats
6W - 4L
1,503 SR
Queue Stats
364W - 375L
1,582 Elo+
Party 1
Neith
Neith
Riivkah
Neith
Level 68
God Stats
13W - 8L
1,531 SR
Queue Stats
115W - 137L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AllHAZARD0US
Izanami
9
0 / 1 / 0
5,319
532
1,607
4,711
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
ImStove
Scylla
10
2 / 3 / 0
5,654
565
2,405
5,389
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Pelegi
Cerberus
10
1 / 2 / 0
5,639
564
4,100
5,884
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Scottwolf084
Nemesis
10
1 / 3 / 3
5,893
589
2,527
8,013
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 0 / 0
4,904
490
2,126
7,390
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,217
622
4,664
5,016
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 1
6,877
688
6,345
5,102
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Moriece
Nike
10
0 / 1 / 0
5,379
538
2,167
5,194
3,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
ROFLMEOW
Ah Puch
8
0 / 0 / 2
5,237
524
5,191
7,748
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Riivkah
Neith
9
0 / 0 / 0
4,848
485
1,900
2,750
794
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
9
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
AllHAZARD0US
Izanami
0
1
0
0
W
3
2
3
2.25
W
6
1
1
6.5
L
Scylla
ImStove
Scylla
2
3
0
0.67
W
Nike
Moriece
Nike
0
1
0
0
L
Cerberus
Pelegi
Cerberus
1
2
0
0.5
W
Ah Puch
ROFLMEOW
Ah Puch
0
0
2
1
W
Neith
Riivkah
Neith
0
0
0
0
L
Nemesis
Scottwolf084
Nemesis
1
3
3
0.83
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,765
Damage
20,267
31,387
Taken
25,810
9,897
Mitigated
9,180
9,227
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AllHAZARD0US
Izanami
1,607
993
0
2,027
4,711
1,208
0
1,106
3,605
0
35,995
W
4,664
178
0
800
5,016
1,450
550
1,378
3,528
29,619
0
W
6,345
1,580
0
2,358
5,102
1,442
0
430
4,652
0
36,586
L
Scylla
ImStove
Scylla
2,405
253
0
1,543
5,389
1,450
0
1,519
3,766
25,001
0
W
Nike
Moriece
Nike
2,167
334
0
2,070
5,194
3,110
792
3,043
2,151
160
24,412
L
Cerberus
Pelegi
Cerberus
4,100
177
0
1,942
5,884
2,079
0
893
4,991
26,856
0
W
Ah Puch
ROFLMEOW
Ah Puch
5,191
938
0
4,423
7,748
2,384
362
2,999
4,669
21,588
0
W
Neith
Riivkah
Neith
1,900
885
0
1,207
2,750
794
304
571
2,179
0
23,436
L
Nemesis
Scottwolf084
Nemesis
2,527
323
0
930
8,013
2,353
0
2,650
5,125
0
33,565
L
2,126
434
358
2,427
7,390
2,807
0
3,329
4,045
9,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
28,558
327
Minions Killed
281
0
Camps Cleared
0
928,335
Distance Traveled
1,023,318
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,319
532
97
10
0
168,220
1
W
Agni
6,217
622
57
6
0
204,886
3
W
Loki
6,877
688
79
8
0
253,293
2
L
Scylla
5,654
565
66
7
0
180,704
2
W
Nike
5,379
538
60
6
0
180,455
1
L
Cerberus
5,639
564
77
8
0
174,521
0
W
Ah Puch
5,237
524
31
3
0
200,525
1
W
Neith
4,848
485
54
5
0
184,159
5
L
Nemesis
5,893
589
71
7
0
197,668
3
L
Geb
4,904
490
16
2
0
207,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role