Player Matchup

Zeus
Zeus
JJMedina10
Zeus
Level 147
God Stats
44W - 43L
1,557 SR
Queue Stats
55W - 65L
1,494 Elo+
Solo
Chaac
Chaac
Vellric
Chaac
Level 126
God Stats
6W - 8L
1,235 SR
Queue Stats
776W - 796L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
ZOIMBIE
Gilgamesh
Level 85
God Stats
22W - 15L
1,514 SR
Queue Stats
216W - 182L
1,608 Elo+
Party 1
Skadi
Skadi
thirtyhara
Skadi
Level 107
God Stats
23W - 6L
1,626 SR
Queue Stats
70W - 63L
1,626 Elo+
Party 1
Scylla
Scylla
yaboysmithers
Scylla
Level 85
God Stats
26W - 19L
1,589 SR
Queue Stats
760W - 739L
1,595 Elo+
Solo
Team Averages
Level 110
1,504 SR
1,566 Elo+

VS

Team Averages
Level 118
1,598 SR
1,558 Elo+
Zeus
Zeus
Easywhite
Zeus
Level 131
God Stats
92W - 68L
1,626 SR
Queue Stats
612W - 616L
1,565 Elo+
Solo
Fenrir
Fenrir
Infernious101
Fenrir
Level 107
God Stats
3W - 4L
1,545 SR
Queue Stats
33W - 35L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mayoneighs
Ah Muzen Cab
Level 121
God Stats
3W - 1L
1,733 SR
Queue Stats
404W - 380L
1,633 Elo+
Party 2
Baron Samedi
Baron Samedi
carson76
Baron Samedi
Level 94
God Stats
58W - 48L
1,598 SR
Queue Stats
169W - 162L
1,534 Elo+
Solo
Sobek
Sobek
koy55
Sobek
Level 139
God Stats
6W - 13L
1,489 SR
Queue Stats
205W - 197L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
12,099
1,008
21,406
6,800
2,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Vellric
Chaac
18
2 / 3 / 18
11,384
949
13,599
21,444
20,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
ZOIMBIE
Gilgamesh
17
1 / 2 / 12
10,668
889
11,646
21,953
16,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
18
11 / 0 / 8
13,415
1,118
25,702
10,649
4,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 15
11,503
959
17,837
11,315
3,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

206

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
4 / 5 / 4
11,364
947
27,591
14,171
6,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 7 / 7
11,049
921
6,458
19,945
18,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Mayoneighs
Ah Muzen Cab
16
2 / 4 / 5
10,837
903
14,564
16,961
7,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
carson76
Baron Samedi
17
1 / 0 / 5
10,763
897
8,708
9,998
6,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
koy55
Sobek
17
1 / 5 / 7
11,341
945
10,261
32,157
44,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
21
Kills
10
10
Deaths
21
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
5
4
1.2
L
2
7
7
0.79
W
5
2
11
5.25
L
Ah Muzen Cab
Mayoneighs
Ah Muzen Cab
2
4
5
1.13
W
Chaac
Vellric
Chaac
2
3
18
3.67
W
Gilgamesh
ZOIMBIE
Gilgamesh
1
2
12
3.5
L
Baron Samedi
carson76
Baron Samedi
1
0
5
3.5
L
Sobek
koy55
Sobek
1
5
7
0.9
W
Skadi
11
0
8
15
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,190
Damage
67,582
72,161
Taken
93,232
47,879
Mitigated
83,337
12,664
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
27,591
1,562
0
1,868
14,171
6,401
0
5,099
9,022
45,873
0
L
6,458
686
0
1,002
19,945
18,050
0
6,309
13,436
0
14,527
W
21,406
363
0
902
6,800
2,969
0
3,494
3,224
43,465
0
L
Ah Muzen Cab
Mayoneighs
Ah Muzen Cab
14,564
4,449
0
1,792
16,961
7,600
0
7,841
9,070
0
44,746
W
Chaac
Vellric
Chaac
13,599
2,530
1,040
8,180
21,444
20,103
0
14,185
6,899
435
28,876
W
Gilgamesh
ZOIMBIE
Gilgamesh
11,646
2,365
0
507
21,953
16,601
0
14,305
7,204
0
21,274
L
Baron Samedi
carson76
Baron Samedi
8,708
614
6,813
3,929
9,998
6,639
0
5,617
4,331
32,488
0
L
Sobek
koy55
Sobek
10,261
693
0
2,912
32,157
44,647
0
14,812
17,145
22,681
0
W
Skadi
25,702
15,419
0
1,999
10,649
4,236
0
6,661
3,888
0
58,220
W
17,837
392
0
36
11,315
3,970
0
6,747
4,386
32,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,069
Gold Earned
55,354
242
Minions Killed
221
8
Camps Cleared
9
1,287,206
Distance Traveled
1,183,081
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,364
947
46
4
1
209,569
0
L
Fenrir
11,049
921
15
1
2
222,354
0
W
Zeus
12,099
1,008
56
5
0
238,877
3
L
Ah Muzen Cab
10,837
903
76
6
3
268,887
3
W
Chaac
11,384
949
41
3
0
272,215
1
W
Gilgamesh
10,668
889
33
3
1
259,893
0
L
Baron Samedi
10,763
897
61
5
2
244,220
1
L
Sobek
11,341
945
23
2
1
238,051
0
W
Skadi
13,415
1,118
79
7
3
254,157
0
W
Scylla
11,503
959
33
3
4
262,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role