Player Matchup

Nemesis
Nemesis
Gold I
BigBoy787
Nemesis
Gold I
Level 147
God Stats
9W - 1L
2,066 SR
Queue Stats
95W - 100L
1,669 MMR
Party 3
Artemis
Artemis
Platinum III
Béllé
Artemis
Platinum III
Level 82
God Stats
33W - 44L
1,413 SR
Queue Stats
1,207W - 1,205L
1,638 MMR
Solo
Ra
Ra
Silver I
Logster1994
Ra
Silver I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,633 MMR
Party 2
Cerberus
Cerberus
Silver I
OGSKONTE
Cerberus
Silver I
Level 133
God Stats
30W - 27L
1,559 SR
Queue Stats
647W - 637L
1,581 MMR
Party 3
Guan Yu
Guan Yu
Silver I
tangybasilisk19
Guan Yu
Silver I
Level 133
God Stats
6W - 2L
1,241 SR
Queue Stats
27W - 18L
1,633 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,556 SR
1,631 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,624 SR
1,602 MMR
Chronos
Chronos
Gold V
DirtyDovah
Chronos
Gold V
Level 45
God Stats
0W - 3L
1,751 SR
Queue Stats
118W - 109L
1,672 MMR
Party 1
Achilles
Achilles
Platinum IV
Jetskïz
Achilles
Platinum IV
Level 118
God Stats
0W - 2L
1,320 SR
Queue Stats
95W - 97L
1,618 MMR
Solo
Fenrir
Fenrir
Bronze III
Kaiser2213
Fenrir
Bronze III
Level 55
God Stats
2W - 2L
1,722 SR
Queue Stats
32W - 35L
1,646 MMR
Solo
Scylla
Scylla
Gold I
Wsgyhs
Scylla
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
XxAri
Ymir
Gold II
Level 123
God Stats
2W - 1L
1,830 SR
Queue Stats
36W - 35L
1,574 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigBoy787
Nemesis
18
10 / 5 / 5
12,704
635
13,316
18,963
12,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Béllé
Artemis
19
5 / 3 / 7
12,654
633
14,067
13,189
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 3 / 9
13,016
651
12,279
7,977
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
OGSKONTE
Cerberus
15
2 / 3 / 16
10,910
546
8,908
23,841
22,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
0 / 3 / 8
11,688
584
10,232
23,674
18,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ApolloSetTiamatTsukuyomiAthena

VS

Bans
JanusSobekKing ArthurKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DirtyDovah
Chronos
17
5 / 3 / 3
10,559
528
10,958
13,782
4,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Jetskïz
Achilles
17
3 / 4 / 4
10,178
509
14,380
19,755
16,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Kaiser2213
Fenrir
16
3 / 6 / 7
9,942
497
8,329
18,427
9,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Scylla
Wsgyhs
Scylla
17
3 / 3 / 2
10,158
508
6,787
7,446
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ymir
XxAri
Ymir
14
2 / 9 / 7
8,656
433
6,647
21,480
14,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
24
Kills
16
17
Deaths
25
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigBoy787
Nemesis
10
5
5
2.5
W
Artemis
Béllé
Artemis
5
3
7
2.83
L
Chronos
DirtyDovah
Chronos
5
3
3
2.17
L
Achilles
Jetskïz
Achilles
3
4
4
1.25
L
Fenrir
Kaiser2213
Fenrir
3
6
7
1.08
W
7
3
9
3.83
W
Cerberus
OGSKONTE
Cerberus
2
3
16
3.33
L
Scylla
Wsgyhs
Scylla
3
3
2
1.33
L
Ymir
XxAri
Ymir
2
9
7
0.61
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,802
Damage
47,101
87,644
Taken
80,890
62,020
Mitigated
47,755
41,203
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigBoy787
Nemesis
13,316
7,720
0
5,343
18,963
12,079
711
4,456
14,507
0
79,657
W
Artemis
Béllé
Artemis
14,067
8,813
0
6,098
13,189
5,168
6,617
6,194
6,995
0
83,302
L
Chronos
DirtyDovah
Chronos
10,958
2,456
0
5,376
13,782
4,701
0
3,412
10,324
85,510
0
L
Achilles
Jetskïz
Achilles
14,380
2,818
0
6,008
19,755
16,000
0
2,906
16,745
0
61,068
L
Fenrir
Kaiser2213
Fenrir
8,329
2,177
0
4,162
18,427
9,977
0
4,029
14,284
0
64,192
W
12,279
705
5,815
3,058
7,977
3,480
2,331
3,698
4,279
94,805
0
W
Cerberus
OGSKONTE
Cerberus
8,908
399
0
5,944
23,841
22,508
131
6,800
17,041
22,660
0
L
Scylla
Wsgyhs
Scylla
6,787
523
0
766
7,446
2,717
0
3,274
4,078
66,897
0
L
Ymir
XxAri
Ymir
6,647
623
0
671
21,480
14,360
0
7,044
14,272
25,096
2,898
W
10,232
2,441
2,564
12,381
23,674
18,785
1,935
3,416
20,258
0
67,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,972
Gold Earned
49,493
575
Minions Killed
539
0
Camps Cleared
0
2,019,039
Distance Traveled
1,848,411
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,704
635
102
5
0
421,834
6
W
Artemis
12,654
633
130
7
0
358,378
2
L
Chronos
10,559
528
151
8
0
365,361
4
L
Achilles
10,178
509
109
5
0
389,192
4
L
Fenrir
9,942
497
111
6
0
399,900
2
W
Ra
13,016
651
172
9
0
403,169
8
W
Cerberus
10,910
546
30
2
0
444,993
9
L
Scylla
10,158
508
134
7
0
357,169
1
L
Ymir
8,656
433
34
2
0
336,789
7
W
Guan Yu
11,688
584
141
7
0
390,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role