Player Matchup

Chang'e
Chang'e
Dorkheals
Chang'e
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 288L
1,329 Elo+
Solo
Anhur
Anhur
King_Halmsterz
Anhur
Level 25
God Stats
3W - 1L
1,763 SR
Queue Stats
119W - 213L
1,269 Elo+
Solo
Tiamat
Tiamat
Thicc Jugg
Tiamat
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 62L
1,185 Elo+
Solo
Loki
Loki
TruT1gerK1ng
Loki
Level 28
God Stats
8W - 11L
1,252 SR
Queue Stats
62W - 53L
1,409 Elo+
Solo
Cthulhu
Cthulhu
truhomo
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 9L
1,289 Elo+
Solo
Team Averages
Level 23
1,503 SR
1,296 Elo+

VS

Team Averages
Level 20
1,476 SR
1,364 Elo+
Sun Wukong
Sun Wukong
Lillyth1652
Sun Wukong
Level 29
God Stats
3W - 2L
1,149 SR
Queue Stats
109W - 119L
1,338 Elo+
Solo
Achilles
Achilles
Retro1077
Achilles
Level 24
God Stats
13W - 10L
1,424 SR
Queue Stats
14W - 11L
1,393 Elo+
Solo
Kukulkan
Kukulkan
braden1
Kukulkan
Level 20
God Stats
51W - 51L
1,377 SR
Queue Stats
54W - 55L
1,297 Elo+
Solo
Bellona
Bellona
flu10
Bellona
Level 13
God Stats
2W - 4L
1,750 SR
Queue Stats
26W - 32L
1,364 Elo+
Solo
Neith
Neith
lucky-hair723
Neith
Level 15
God Stats
116W - 70L
1,678 SR
Queue Stats
213W - 159L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dorkheals
Chang'e
19
1 / 6 / 4
12,614
901
19,042
28,747
11,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 6 / 6
12,195
871
13,630
23,598
9,790
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Thicc Jugg
Tiamat
14
0 / 0 / 0
8,800
629
0
0
0
18
7 / 6 / 0
13,903
993
17,608
17,762
7,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
truhomo
Cthulhu
18
0 / 13 / 4
12,235
874
18,147
31,417
31,516
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lillyth1652
Sun Wukong
19
6 / 2 / 11
13,012
929
11,241
20,772
14,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Retro1077
Achilles
20
9 / 1 / 11
13,828
988
17,727
12,903
11,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
braden1
Kukulkan
20
4 / 2 / 14
13,587
971
20,311
10,596
4,783
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
flu10
Bellona
20
8 / 2 / 10
14,123
1,009
20,065
18,800
14,223
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

20
3 / 1 / 17
13,367
955
21,796
12,854
5,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
8
Kills
30
31
Deaths
8
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dorkheals
Chang'e
1
6
4
0.5
L
0
6
6
0.5
W
Sun Wukong
Lillyth1652
Sun Wukong
6
2
11
5.75
W
Achilles
Retro1077
Achilles
9
1
11
14.5
L
Tiamat
Thicc Jugg
Tiamat
0
0
0
0
L
7
6
0
1.17
W
Kukulkan
braden1
Kukulkan
4
2
14
5.5
W
Bellona
flu10
Bellona
8
2
10
6.5
W
3
1
17
11.5
L
Cthulhu
truhomo
Cthulhu
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,427
Damage
91,140
101,524
Taken
75,925
59,912
Mitigated
51,857
14,863
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dorkheals
Chang'e
19,042
4,091
3,096
4,371
28,747
11,047
0
4,459
24,288
52,794
0
L
13,630
11,842
0
2,056
23,598
9,790
0
3,876
19,722
0
34,754
W
Sun Wukong
Lillyth1652
Sun Wukong
11,241
6,388
0
632
20,772
14,994
0
8,495
12,277
0
24,212
W
Achilles
Retro1077
Achilles
17,727
3,369
0
511
12,903
11,991
0
6,927
5,976
0
46,501
L
Tiamat
Thicc Jugg
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
17,608
6,459
0
2,460
17,762
7,559
0
1,494
16,268
0
43,599
W
Kukulkan
braden1
Kukulkan
20,311
1,676
0
1,369
10,596
4,783
0
6,772
3,824
53,627
0
W
Bellona
flu10
Bellona
20,065
6,980
0
4,526
18,800
14,223
0
10,325
8,475
0
39,774
W
21,796
11,355
0
5,480
12,854
5,866
0
4,670
8,184
0
39,758
L
Cthulhu
truhomo
Cthulhu
18,147
2,311
39
2,841
31,417
31,516
0
10,482
20,935
50,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,747
Gold Earned
67,917
244
Minions Killed
290
6
Camps Cleared
3
920,593
Distance Traveled
1,309,427
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,614
901
84
6
1
236,259
1
L
Anhur
12,195
871
37
3
1
194,948
0
W
Sun Wukong
13,012
929
26
2
0
275,024
0
W
Achilles
13,828
988
83
6
0
282,159
4
L
Tiamat
8,800
629
0
0
0
0
0
L
Loki
13,903
993
47
3
2
274,961
1
W
Kukulkan
13,587
971
89
6
1
231,224
0
W
Bellona
14,123
1,009
48
3
1
279,964
4
W
Neith
13,367
955
44
3
1
241,056
0
L
Cthulhu
12,235
874
76
5
2
214,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role