Player Matchup

Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Conjuring Crow
Fenrir
Level 115
God Stats
22W - 17L
1,543 SR
Queue Stats
630W - 604L
1,389 Elo+
Solo
Cthulhu
Cthulhu
LifelongChief
Cthulhu
Level 144
God Stats
8W - 3L
1,500 SR
Queue Stats
16W - 17L
1,314 Elo+
Solo
Cernunnos
Cernunnos
LilUuke
Cernunnos
Level 66
God Stats
5W - 3L
1,501 SR
Queue Stats
119W - 150L
1,459 Elo+
Solo
Raijin
Raijin
TigergodX
Raijin
Level 117
God Stats
2W - 2L
1,569 SR
Queue Stats
109W - 78L
1,686 Elo+
Solo
Team Averages
Level 101
1,523 SR
1,470 Elo+

VS

Team Averages
Level 106
1,622 SR
1,451 Elo+
Danzaburou
Danzaburou
MustBeYoyo
Danzaburou
Level 124
God Stats
42W - 37L
1,667 SR
Queue Stats
872W - 893L
1,457 Elo+
Solo
Cthulhu
Cthulhu
MutantStunner
Cthulhu
Level 122
God Stats
19W - 24L
1,346 SR
Queue Stats
593W - 728L
1,409 Elo+
Party 2
Pele
Pele
Panda624
Pele
Level 104
God Stats
1W - 1L
1,826 SR
Queue Stats
68W - 55L
1,485 Elo+
Party 1
Thoth
Thoth
Shoot_2_Kill_76
Thoth
Level 119
God Stats
10W - 22L
1,411 SR
Queue Stats
1,322W - 1,467L
1,447 Elo+
Party 2
Guan Yu
Guan Yu
YeanlingSky935
Guan Yu
Level 59
God Stats
3W - 2L
1,857 SR
Queue Stats
82W - 78L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 1 / 0
3,968
661
260
2,584
955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 0 / 0
4,157
693
2,503
2,834
1,521
Breastplate

Breastplate

+20
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
6
1 / 0 / 5
4,355
726
2,402
3,436
910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
LilUuke
Cernunnos
6
2 / 1 / 1
4,116
686
4,127
3,732
751
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
TigergodX
Raijin
7
3 / 0 / 1
4,299
717
2,114
2,293
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MustBeYoyo
Danzaburou
5
0 / 3 / 0
3,231
539
1,685
4,008
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
4
0 / 2 / 0
3,035
506
591
5,654
1,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
7
1 / 0 / 0
3,999
667
2,201
4,735
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 2 / 0
3,701
617
990
2,564
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
2,664
444
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
2
2
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
0
1
W
0
0
0
0
W
Cthulhu
1
0
5
3.5
W
Cernunnos
LilUuke
Cernunnos
2
1
1
2.5
L
Danzaburou
MustBeYoyo
Danzaburou
0
3
0
0
L
Cthulhu
0
2
0
0
L
Pele
1
0
0
1
L
1
2
0
0.5
W
Raijin
TigergodX
Raijin
3
0
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,406
Damage
5,467
14,879
Taken
16,961
4,713
Mitigated
4,399
5,398
Healing
4,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
260
162
0
746
2,584
955
0
0
2,584
0
16,913
W
2,503
543
0
1,056
2,834
1,521
0
0
2,834
0
17,332
W
Cthulhu
2,402
30
45
750
3,436
910
0
360
3,051
9,973
0
W
Cernunnos
LilUuke
Cernunnos
4,127
3,236
0
1,479
3,732
751
0
552
3,105
0
15,097
L
Danzaburou
MustBeYoyo
Danzaburou
1,685
415
0
1,214
4,008
905
0
1,874
2,108
0
10,672
L
Cthulhu
591
0
0
1,540
5,654
1,701
0
1,330
4,282
6,315
0
L
Pele
2,201
877
0
1,350
4,735
1,179
0
0
4,735
0
16,684
L
990
74
0
327
2,564
614
0
1,106
1,320
13,427
0
W
Raijin
TigergodX
Raijin
2,114
180
0
1,322
2,293
576
0
544
1,724
16,755
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,895
Gold Earned
16,630
147
Minions Killed
106
0
Camps Cleared
0
591,203
Distance Traveled
443,252
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,968
661
43
7
0
137,743
0
W
Fenrir
4,157
693
29
5
0
104,939
0
W
Cthulhu
4,355
726
17
3
0
123,349
0
W
Cernunnos
4,116
686
26
4
0
106,487
0
L
Danzaburou
3,231
539
20
3
0
88,010
0
L
Cthulhu
3,035
506
15
3
0
109,748
0
L
Pele
3,999
667
46
8
0
133,912
0
L
Thoth
3,701
617
25
4
0
111,582
2
W
Raijin
4,299
717
32
5
0
118,685
1
L
Guan Yu
2,664
444
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role