Player Matchup

Ne Zha
Ne Zha
ItzRober
Ne Zha
Level 155
God Stats
0W - 1L
1,647 SR
Queue Stats
91W - 73L
1,609 Elo+
Party 1
Artemis
Artemis
RyuRyoshi
Artemis
Level 130
God Stats
2W - 7L
1,418 SR
Queue Stats
148W - 109L
1,614 Elo+
Party 1
Olorun
Olorun
Scyned
Olorun
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 70L
1,691 Elo+
Party 1
Khepri
Khepri
TheMadchine
Khepri
Level 123
God Stats
54W - 38L
1,525 SR
Queue Stats
631W - 469L
1,569 Elo+
Party 1
Horus
Horus
Yαrel
Horus
Level 160
God Stats
2W - 3L
1,780 SR
Queue Stats
146W - 91L
1,500 Elo+
Party 1
Team Averages
Level 146
1,574 SR
1,597 Elo+

VS

Team Averages
Level 141
1,652 SR
1,666 Elo+
Osiris
Osiris
DragonicAce
Osiris
Level 160
God Stats
10W - 5L
1,909 SR
Queue Stats
409W - 178L
1,865 Elo+
Party 2
Ymir
Ymir
Flarezi
Ymir
Level 155
God Stats
11W - 4L
1,907 SR
Queue Stats
244W - 159L
1,801 Elo+
Party 2
Anhur
Anhur
Joomppe
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Reaseck
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
SAROT
Gilgamesh
Level 157
God Stats
21W - 26L
1,443 SR
Queue Stats
296W - 310L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ItzRober
Ne Zha
7
0 / 4 / 0
4,267
474
1,508
4,687
1,448
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
RyuRyoshi
Artemis
6
0 / 2 / 0
3,927
436
2,898
5,072
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Scyned
Olorun
8
0 / 2 / 2
4,616
513
3,441
5,639
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
6
0 / 3 / 2
4,282
476
2,096
4,823
2,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Yαrel
Horus
8
2 / 2 / 0
4,673
519
2,605
5,137
2,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
3 / 0 / 2
5,874
653
4,993
5,291
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Flarezi
Ymir
8
1 / 1 / 5
5,221
580
2,374
6,321
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Joomppe
Anhur
9
2 / 1 / 0
5,451
606
3,448
5,359
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Reaseck
Agni
9
2 / 0 / 4
5,499
611
3,388
2,105
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
SAROT
Gilgamesh
11
5 / 0 / 1
6,615
735
5,685
6,400
3,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
13
13
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
0
2
4
W
Ymir
Flarezi
Ymir
1
1
5
3.5
L
Ne Zha
ItzRober
Ne Zha
0
4
0
0
W
Anhur
Joomppe
Anhur
2
1
0
2
W
Agni
Reaseck
Agni
2
0
4
4
L
Artemis
RyuRyoshi
Artemis
0
2
0
0
W
Gilgamesh
SAROT
Gilgamesh
5
0
1
5.5
L
Olorun
Scyned
Olorun
0
2
2
0.5
L
Khepri
0
3
2
0.33
L
Horus
Yαrel
Horus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,548
Damage
19,888
25,358
Taken
25,476
8,217
Mitigated
10,670
4,924
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,993
1,805
0
998
5,291
2,523
0
1,214
4,077
0
36,469
W
Ymir
Flarezi
Ymir
2,374
724
0
2,238
6,321
2,863
0
1,961
4,360
12,232
0
L
Ne Zha
ItzRober
Ne Zha
1,508
426
0
779
4,687
1,448
0
0
4,687
0
14,398
W
Anhur
Joomppe
Anhur
3,448
1,571
0
2,379
5,359
1,438
0
825
4,534
0
29,613
W
Agni
Reaseck
Agni
3,388
740
0
500
2,105
574
0
665
1,440
27,597
0
L
Artemis
RyuRyoshi
Artemis
2,898
755
0
1,204
5,072
805
0
1,166
3,868
0
15,663
W
Gilgamesh
SAROT
Gilgamesh
5,685
1,308
0
2,554
6,400
3,272
32
872
5,528
0
39,186
L
Olorun
Scyned
Olorun
3,441
1,289
145
1,126
5,639
1,604
0
2,235
3,282
25,730
0
L
Khepri
2,096
222
0
798
4,823
2,182
0
1,011
3,770
6,470
0
L
Horus
Yαrel
Horus
2,605
1,336
154
718
5,137
2,178
0
1,112
3,989
0
19,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,765
Gold Earned
28,660
170
Minions Killed
310
0
Camps Cleared
0
849,157
Distance Traveled
868,682
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,874
653
86
10
0
188,079
3
W
Ymir
5,221
580
17
2
0
162,825
3
L
Ne Zha
4,267
474
33
4
0
127,914
2
W
Anhur
5,451
606
56
6
0
145,564
2
W
Agni
5,499
611
70
8
0
183,986
2
L
Artemis
3,927
436
28
3
0
166,296
3
W
Gilgamesh
6,615
735
81
9
0
188,228
2
L
Olorun
4,616
513
57
6
0
176,865
3
L
Khepri
4,282
476
10
1
0
185,512
0
L
Horus
4,673
519
42
5
0
192,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role