Player Matchup

Medusa
Medusa
Dellanoo
Medusa
Level 26
God Stats
11W - 6L
1,308 SR
Queue Stats
110W - 128L
1,421 Elo+
Solo
Yemoja
Yemoja
YouDiedcL
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,682 Elo+
Party 1
Ra
Ra
odoutor11
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,379 Elo+
Solo
Anubis
Anubis
rafka04
Anubis
Level 17
God Stats
19W - 23L
1,575 SR
Queue Stats
262W - 275L
1,403 Elo+
Solo
Fenrir
Fenrir
zzekk97
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 36L
1,500 Elo+
Party 1
Team Averages
Level 14
1,477 SR
1,477 Elo+

VS

Team Averages
Level 14
1,548 SR
1,396 Elo+
Ymir
Ymir
KnockOut767
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MallCriado
Danzaburou
Level 27
God Stats
23W - 9L
1,686 SR
Queue Stats
46W - 27L
1,635 Elo+
Solo
Ra
Ra
Toto_costas
Ra
Level 11
God Stats
0W - 2L
1,284 SR
Queue Stats
5W - 10L
1,289 Elo+
Solo
Gilgamesh
Gilgamesh
abner357
Gilgamesh
Level 14
God Stats
1W - 1L
1,664 SR
Queue Stats
1W - 2L
1,260 Elo+
Solo
Chaac
Chaac
budagames12
Chaac
Level 14
God Stats
2W - 1L
1,607 SR
Queue Stats
9W - 18L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dellanoo
Medusa
19
12 / 5 / 4
12,683
551
16,888
14,011
6,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
YouDiedcL
Yemoja
17
5 / 5 / 17
11,966
520
8,842
20,392
16,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 11 / 7
11,031
480
16,132
17,796
6,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
rafka04
Anubis
15
2 / 10 / 13
10,642
463
10,743
18,581
10,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
zzekk97
Fenrir
20
15 / 3 / 14
14,464
629
24,018
26,561
24,816
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 14
9,316
405
8,731
15,414
10,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
MallCriado
Danzaburou
19
10 / 8 / 6
12,821
557
19,650
22,497
9,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 12 / 9
11,195
487
20,933
16,078
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
abner357
Gilgamesh
16
10 / 7 / 3
11,594
504
9,926
20,361
13,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 7 / 13
10,348
450
12,450
24,966
24,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
79
39
Kills
34
34
Deaths
39
55
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dellanoo
Medusa
12
5
4
2.8
L
2
5
14
1.8
L
Danzaburou
MallCriado
Danzaburou
10
8
6
1.63
L
9
12
9
1.13
W
Yemoja
YouDiedcL
Yemoja
5
5
17
2.7
L
Gilgamesh
abner357
Gilgamesh
10
7
3
1.64
L
3
7
13
1.36
W
5
11
7
0.77
W
Anubis
rafka04
Anubis
2
10
13
0.85
W
Fenrir
zzekk97
Fenrir
15
3
14
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,623
Damage
71,690
97,341
Taken
99,316
63,800
Mitigated
63,405
26,038
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dellanoo
Medusa
16,888
9,731
0
760
14,011
6,107
2,459
2,228
11,719
0
83,981
L
8,731
570
0
393
15,414
10,687
0
8,028
7,257
18,337
0
L
Danzaburou
MallCriado
Danzaburou
19,650
10,240
0
5,819
22,497
9,577
1,377
1,911
20,442
0
89,153
L
20,933
995
620
2,100
16,078
5,374
280
6,222
9,660
63,795
0
W
Yemoja
YouDiedcL
Yemoja
8,842
2,594
3,273
4,737
20,392
16,204
72
6,526
13,541
40,288
0
L
Gilgamesh
abner357
Gilgamesh
9,926
3,580
0
876
20,361
13,190
0
7,056
13,227
0
64,495
L
12,450
2,160
0
5,432
24,966
24,577
483
11,457
12,773
0
45,041
W
16,132
2,591
2,261
4,292
17,796
6,572
337
6,353
10,925
49,416
0
W
Anubis
rafka04
Anubis
10,743
1,024
0
4,289
18,581
10,101
662
9,495
8,726
42,796
0
W
Fenrir
zzekk97
Fenrir
24,018
10,151
0
6,426
26,561
24,816
0
4,175
22,071
0
90,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,786
Gold Earned
55,274
467
Minions Killed
401
0
Camps Cleared
0
1,878,954
Distance Traveled
1,859,809
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,683
551
122
5
0
377,240
1
L
Ymir
9,316
405
21
1
0
380,853
0
L
Danzaburou
12,821
557
116
5
0
389,071
3
L
Ra
11,195
487
93
4
0
377,611
0
W
Yemoja
11,966
520
48
2
0
417,021
6
L
Gilgamesh
11,594
504
104
5
0
387,530
1
L
Chaac
10,348
450
67
3
0
324,744
2
W
Ra
11,031
480
81
4
0
339,281
0
W
Anubis
10,642
463
79
3
0
308,998
1
W
Fenrir
14,464
629
137
6
0
436,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role