Player Matchup

Gilgamesh
Gilgamesh
Beverlywood
Gilgamesh
Level 25
God Stats
12W - 9L
1,558 SR
Queue Stats
57W - 55L
1,445 Elo+
Party 2
The Morrigan
The Morrigan
Derrpypotato
The Morrigan
Level 67
God Stats
8W - 3L
1,668 SR
Queue Stats
339W - 297L
1,502 Elo+
Party 2
Chiron
Chiron
Romanroam
Chiron
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Fenrir
Fenrir
moosechin
Fenrir
Level 28
God Stats
24W - 18L
1,669 SR
Queue Stats
94W - 76L
1,522 Elo+
Party 2
Terra
Terra
r_cozz
Terra
Level 76
God Stats
2W - 0L
1,509 SR
Queue Stats
13W - 21L
1,397 Elo+
Party 3
Team Averages
Level 42
1,581 SR
1,473 Elo+

VS

Team Averages
Level 75
1,518 SR
1,505 Elo+
Merlin
Merlin
Brytye21
Merlin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,672 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LucCarv z
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 77L
1,334 Elo+
Party 4
Fenrir
Fenrir
PhallicPigeon
Fenrir
Level 121
God Stats
5W - 6L
1,531 SR
Queue Stats
28W - 26L
1,607 Elo+
Party 1
Tiamat
Tiamat
Seaguł
Tiamat
Level 118
God Stats
7W - 10L
1,556 SR
Queue Stats
169W - 138L
1,596 Elo+
Party 1
Heimdallr
Heimdallr
XKingzerX
Heimdallr
Level 86
God Stats
5W - 4L
1,500 SR
Queue Stats
359W - 343L
1,314 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beverlywood
Gilgamesh
14
2 / 0 / 2
8,021
535
5,422
6,823
3,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
Derrpypotato
The Morrigan
14
2 / 3 / 3
8,083
539
8,226
9,067
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Romanroam
Chiron
13
8 / 1 / 3
7,837
522
9,180
10,803
3,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
moosechin
Fenrir
14
11 / 0 / 2
8,994
600
6,316
12,190
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
r_cozz
Terra
12
2 / 0 / 8
7,623
508
4,888
12,018
8,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brytye21
Merlin
10
0 / 6 / 0
5,903
394
8,035
7,715
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
LucCarv z
Cu Chulainn
12
0 / 2 / 0
6,986
466
2,709
7,722
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 7 / 1
7,563
504
5,575
14,103
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Seaguł
Tiamat
12
1 / 5 / 1
6,883
459
5,759
11,426
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
XKingzerX
Heimdallr
11
0 / 5 / 0
6,313
421
6,792
9,672
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
25
Kills
4
4
Deaths
25
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Beverlywood
Gilgamesh
2
0
2
3
L
Merlin
Brytye21
Merlin
0
6
0
0
W
The Morrigan
Derrpypotato
The Morrigan
2
3
3
1.17
L
Cu Chulainn
LucCarv z
Cu Chulainn
0
2
0
0
L
3
7
1
0.5
W
Chiron
Romanroam
Chiron
8
1
3
9.5
L
Tiamat
Seaguł
Tiamat
1
5
1
0.3
L
Heimdallr
XKingzerX
Heimdallr
0
5
0
0
W
Fenrir
moosechin
Fenrir
11
0
2
12
W
Terra
r_cozz
Terra
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,032
Damage
28,870
50,901
Taken
50,638
23,553
Mitigated
22,020
19,616
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Beverlywood
Gilgamesh
5,422
1,869
0
648
6,823
3,192
874
473
6,350
0
41,083
L
Merlin
Brytye21
Merlin
8,035
611
147
1,231
7,715
3,455
0
1,725
5,990
23,240
0
W
The Morrigan
Derrpypotato
The Morrigan
8,226
1,610
0
2,327
9,067
3,359
0
4,342
4,090
50,711
3,616
L
Cu Chulainn
LucCarv z
Cu Chulainn
2,709
566
0
135
7,722
4,846
587
0
7,722
3,414
28,925
L
5,575
1,463
0
5,155
14,103
5,361
0
2,788
11,177
0
40,199
W
Chiron
Romanroam
Chiron
9,180
5,905
1,026
5,991
10,803
3,483
476
4,412
5,825
0
37,961
L
Tiamat
Seaguł
Tiamat
5,759
1,125
0
4,048
11,426
5,424
192
4,071
7,102
31,983
0
L
Heimdallr
XKingzerX
Heimdallr
6,792
2,234
0
2,050
9,672
2,934
30
3,019
6,611
0
42,957
W
Fenrir
moosechin
Fenrir
6,316
2,888
0
4,193
12,190
4,802
0
1,297
10,759
0
48,850
W
Terra
r_cozz
Terra
4,888
699
1,569
3,862
12,018
8,717
114
2,165
9,469
21,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,558
Gold Earned
33,648
383
Minions Killed
329
0
Camps Cleared
0
1,515,058
Distance Traveled
1,267,540
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,021
535
74
5
0
268,464
2
L
Merlin
5,903
394
46
3
0
249,514
4
W
The Morrigan
8,083
539
113
8
0
263,980
3
L
Cu Chulainn
6,986
466
75
5
0
287,704
1
L
Fenrir
7,563
504
77
5
0
244,419
3
W
Chiron
7,837
522
69
5
0
293,608
3
L
Tiamat
6,883
459
59
4
0
243,989
2
L
Heimdallr
6,313
421
72
5
0
241,914
2
W
Fenrir
8,994
600
90
6
0
358,775
1
W
Terra
7,623
508
37
2
0
330,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role