Player Matchup

Thoth
Thoth
Bardoock
Thoth
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
255W - 260L
1,562 Elo+
Party 1
Hun Batz
Hun Batz
ExplosoDM
Hun Batz
Level 149
God Stats
18W - 12L
1,714 SR
Queue Stats
881W - 714L
1,550 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gwud
Kumbhakarna
Level 44
God Stats
10W - 8L
1,768 SR
Queue Stats
197W - 207L
1,422 Elo+
Solo
Chernobog
Chernobog
SirHolmesXXI
Chernobog
Level 125
God Stats
10W - 9L
1,613 SR
Queue Stats
263W - 258L
1,517 Elo+
Party 1
Ymir
Ymir
eaexavier
Ymir
Level 28
God Stats
11W - 1L
2,037 SR
Queue Stats
101W - 42L
1,701 Elo+
Party 1
Team Averages
Level 99
1,727 SR
1,550 Elo+

VS

Team Averages
Level 54
1,597 SR
1,580 Elo+
Gilgamesh
Gilgamesh
ForceOfMetal
Gilgamesh
Level 89
God Stats
17W - 10L
1,637 SR
Queue Stats
455W - 318L
1,622 Elo+
Party 2
Scylla
Scylla
Kinvana
Scylla
Level 124
God Stats
15W - 17L
1,514 SR
Queue Stats
1,061W - 944L
1,592 Elo+
Party 2
Neith
Neith
MaxterFVe
Neith
Level 13
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 3L
1,460 Elo+
Party 2
Bacchus
Bacchus
tuckmilk
Bacchus
Level 27
God Stats
16W - 8L
1,636 SR
Queue Stats
153W - 102L
1,642 Elo+
Party 2
Guan Yu
Guan Yu
zFoca
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bardoock
Thoth
15
5 / 1 / 5
9,272
580
12,819
6,064
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
ExplosoDM
Hun Batz
17
6 / 2 / 6
9,778
611
6,854
9,547
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Gwud
Kumbhakarna
12
1 / 2 / 8
7,850
491
3,260
12,134
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
SirHolmesXXI
Chernobog
15
0 / 1 / 4
9,205
575
2,042
8,654
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
17
8 / 3 / 5
10,254
641
15,179
14,891
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ForceOfMetal
Gilgamesh
14
3 / 5 / 5
8,710
544
11,268
15,929
11,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Kinvana
Scylla
13
2 / 3 / 1
7,910
494
7,738
8,924
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
MaxterFVe
Neith
10
0 / 2 / 1
6,140
384
2,680
3,607
1,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
tuckmilk
Bacchus
9
1 / 4 / 1
5,977
374
3,678
9,592
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
zFoca
Guan Yu
13
3 / 7 / 1
7,826
489
6,280
17,890
11,143
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
9
9
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bardoock
Thoth
5
1
5
7.5
W
Hun Batz
ExplosoDM
Hun Batz
6
2
6
4.5
L
Gilgamesh
ForceOfMetal
Gilgamesh
3
5
5
1.1
W
Kumbhakarna
Gwud
Kumbhakarna
1
2
8
2.5
L
Scylla
Kinvana
Scylla
2
3
1
0.83
L
Neith
MaxterFVe
Neith
0
2
1
0.25
W
Chernobog
SirHolmesXXI
Chernobog
0
1
4
2
W
Ymir
8
3
5
3.5
L
Bacchus
tuckmilk
Bacchus
1
4
1
0.38
L
Guan Yu
zFoca
Guan Yu
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,154
Damage
31,644
51,290
Taken
55,942
30,261
Mitigated
33,681
15,554
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bardoock
Thoth
12,819
391
0
1,470
6,064
2,009
310
2,442
3,534
66,693
0
W
Hun Batz
ExplosoDM
Hun Batz
6,854
2,475
0
3,250
9,547
3,815
0
1,432
8,021
0
62,890
L
Gilgamesh
ForceOfMetal
Gilgamesh
11,268
3,446
0
3,966
15,929
11,404
16
7,994
7,885
0
56,454
W
Kumbhakarna
Gwud
Kumbhakarna
3,260
101
0
3,159
12,134
10,303
0
4,125
7,857
17,592
0
L
Scylla
Kinvana
Scylla
7,738
528
0
2,607
8,924
2,945
0
6,351
2,573
50,570
0
L
Neith
MaxterFVe
Neith
2,680
1,711
0
328
3,607
1,081
0
925
2,682
0
28,173
W
Chernobog
SirHolmesXXI
Chernobog
2,042
1,527
0
3,776
8,654
4,012
3,284
1,204
7,450
0
67,786
W
Ymir
15,179
3,144
0
3,899
14,891
10,122
240
1,821
13,012
64,245
0
L
Bacchus
tuckmilk
Bacchus
3,678
462
0
1,999
9,592
7,108
0
4,009
5,537
9,507
0
L
Guan Yu
zFoca
Guan Yu
6,280
1,334
298
4,618
17,890
11,143
0
11,333
6,007
0
31,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,359
Gold Earned
36,563
501
Minions Killed
350
0
Camps Cleared
0
1,540,816
Distance Traveled
1,406,670
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,272
580
120
8
0
316,991
3
W
Hun Batz
9,778
611
119
7
0
335,368
4
L
Gilgamesh
8,710
544
98
6
0
299,651
1
W
Kumbhakarna
7,850
491
38
2
0
332,187
9
L
Scylla
7,910
494
104
7
0
310,320
4
L
Neith
6,140
384
72
5
0
214,857
0
W
Chernobog
9,205
575
124
8
0
295,484
3
W
Ymir
10,254
641
100
6
0
260,786
1
L
Bacchus
5,977
374
7
0
0
293,402
6
L
Guan Yu
7,826
489
69
4
0
288,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role