Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold I
MattBlackSeven
Heimdallr
Gold I
Level 121
God Stats
38W - 41L
1,504 SR
Queue Stats
461W - 452L
1,486 MMR
Solo
Persephone
Persephone
Gold I
MxrioBrosPGM-
Persephone
Gold I
Level 159
God Stats
23W - 26L
1,548 SR
Queue Stats
1,226W - 1,230L
1,499 MMR
Solo
Ymir
Ymir
Bronze III
fitzzyyg
Ymir
Bronze III
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,459 MMR
Party 1
King Arthur
King Arthur
Silver II
jam3465
King Arthur
Silver II
Level 126
God Stats
2W - 0L
1,621 SR
Queue Stats
32W - 28L
1,476 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,535 SR
1,484 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,641 SR
1,474 MMR
Cabrakan
Cabrakan
Gold III
JhonnyRonda
Cabrakan
Gold III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
364W - 368L
1,471 MMR
Solo
Apollo
Apollo
Gold III
KingLizard95-
Apollo
Gold III
Level 119
God Stats
9W - 8L
1,900 SR
Queue Stats
188W - 192L
1,475 MMR
Solo
Bellona
Bellona
Bronze III
TheDruidude
Bellona
Bronze III
Level 44
God Stats
0W - 1L
1,838 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Scylla
Scylla
Gold II
mmachito
Scylla
Gold II
Level 127
God Stats
40W - 36L
1,524 SR
Queue Stats
513W - 523L
1,451 MMR
Solo
Sobek
Sobek
Silver II
vodka-paranoiia
Sobek
Silver II
Level 52
God Stats
1W - 2L
1,445 SR
Queue Stats
8W - 12L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 1 / 7
8,117
580
8,272
10,797
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
MattBlackSeven
Heimdallr
14
2 / 1 / 4
8,427
602
6,059
6,867
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
MxrioBrosPGM-
Persephone
14
7 / 1 / 7
8,824
630
7,236
6,656
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
1 / 1 / 11
6,933
495
4,728
6,323
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
jam3465
King Arthur
15
10 / 0 / 7
8,977
641
15,723
12,215
10,157
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
SetAchillesAthenaDa JiTsukuyomi

VS

Bans
TiamatCerberusKhepriGaneshaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JhonnyRonda
Cabrakan
11
1 / 6 / 0
6,883
492
5,238
13,976
8,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 2 / 1
8,149
582
3,549
9,397
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
TheDruidude
Bellona
8
0 / 7 / 1
5,480
391
3,482
11,827
6,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
mmachito
Scylla
11
0 / 7 / 1
6,521
466
3,813
7,991
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 6 / 1
5,761
412
3,230
12,181
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
28
Kills
4
4
Deaths
28
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
7
11.5
L
Cabrakan
JhonnyRonda
Cabrakan
1
6
0
0.17
L
2
2
1
1.25
W
Heimdallr
MattBlackSeven
Heimdallr
2
1
4
4
W
Persephone
MxrioBrosPGM-
Persephone
7
1
7
10.5
L
Bellona
TheDruidude
Bellona
0
7
1
0.07
W
Ymir
1
1
11
6.5
W
King Arthur
jam3465
King Arthur
10
0
7
13.5
L
Scylla
mmachito
Scylla
0
7
1
0.07
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,018
Damage
19,312
42,858
Taken
55,372
23,076
Mitigated
28,080
17,184
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,272
2,224
0
4,788
10,797
4,194
0
2,506
8,237
0
39,565
L
Cabrakan
JhonnyRonda
Cabrakan
5,238
836
0
3,236
13,976
8,352
0
3,049
10,743
36,874
0
L
3,549
1,871
0
2,962
9,397
3,211
0
1,147
8,250
0
46,757
W
Heimdallr
MattBlackSeven
Heimdallr
6,059
2,335
0
3,957
6,867
2,570
988
713
6,154
0
62,088
W
Persephone
MxrioBrosPGM-
Persephone
7,236
300
0
2,478
6,656
2,254
53
2,692
3,756
46,417
0
L
Bellona
TheDruidude
Bellona
3,482
1,373
0
2,606
11,827
6,413
0
1,205
10,604
0
19,474
W
Ymir
4,728
778
0
1,749
6,323
3,901
34
2,736
3,512
19,910
0
W
King Arthur
jam3465
King Arthur
15,723
1,685
0
4,212
12,215
10,157
42
3,298
8,917
0
60,139
L
Scylla
mmachito
Scylla
3,813
127
0
960
7,991
2,398
0
2,482
5,199
37,294
0
L
3,230
317
0
3,515
12,181
7,706
0
3,453
8,612
12,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
32,794
420
Minions Killed
312
0
Camps Cleared
0
1,342,487
Distance Traveled
1,289,056
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,117
580
73
5
0
284,931
6
L
Cabrakan
6,883
492
70
5
0
251,555
5
L
Apollo
8,149
582
98
7
0
270,640
2
W
Heimdallr
8,427
602
118
8
0
223,047
3
W
Persephone
8,824
630
85
6
0
286,477
2
L
Bellona
5,480
391
43
3
0
250,254
0
W
Ymir
6,933
495
27
2
0
268,142
8
W
King Arthur
8,977
641
117
8
0
279,890
2
L
Scylla
6,521
466
85
6
0
227,759
3
L
Sobek
5,761
412
16
1
0
288,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role