Player Matchup

Xbalanque
Xbalanque
Silver III
DuqueDePilsener
Xbalanque
Silver III
Level 108
God Stats
20W - 17L
1,586 SR
Queue Stats
779W - 796L
884 MMR
Solo
Fenrir
Fenrir
Silver III
SNOOPYJAN14
Fenrir
Silver III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver III
domim
King Arthur
Silver III
Level 88
God Stats
11W - 5L
1,593 SR
Queue Stats
190W - 192L
865 MMR
Solo
Danzaburou
Danzaburou
Silver III
wilthorlml
Danzaburou
Silver III
Level 116
God Stats
22W - 11L
1,724 SR
Queue Stats
319W - 321L
921 MMR
Solo
Chronos
Chronos
Silver III
xxxPowerPoint
Chronos
Silver III
Level 81
God Stats
44W - 37L
1,545 SR
Queue Stats
117W - 141L
880 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,590 SR
1,010 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,577 SR
1,001 MMR
Athena
Athena
Silver III
CapnAwesome
Athena
Silver III
Level 114
God Stats
23W - 22L
1,488 SR
Queue Stats
261W - 277L
848 MMR
Solo
Hou Yi
Hou Yi
Silver III
MetahumanXD
Hou Yi
Silver III
Level 103
God Stats
52W - 35L
1,625 SR
Queue Stats
588W - 589L
870 MMR
Solo
The Morrigan
The Morrigan
Silver III
SMender
The Morrigan
Silver III
Level 84
God Stats
189W - 162L
1,527 SR
Queue Stats
374W - 383L
952 MMR
Solo
Ymir
Ymir
Bronze III
ThiccWeeWee
Ymir
Bronze III
Level 85
God Stats
1W - 3L
1,746 SR
Queue Stats
8W - 27L
837 MMR
Party 1
Bellona
Bellona
Bronze IV
briggatus
Bellona
Bronze IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DuqueDePilsener
Xbalanque
17
4 / 0 / 10
11,318
566
9,723
15,097
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
19
1 / 1 / 2
11,923
596
4,891
16,859
7,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
domim
King Arthur
18
9 / 2 / 7
12,587
629
14,142
24,310
18,178
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
wilthorlml
Danzaburou
18
5 / 0 / 13
11,944
597
11,814
12,282
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
20
10 / 0 / 11
12,898
645
14,737
13,600
6,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TsukuyomiScyllaSetGaneshaApollo

VS

Bans
AnhurKuzenboIzanamiCu ChulainnSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 3 / 1
7,926
396
5,122
16,074
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
0 / 5 / 0
8,723
436
8,268
13,658
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
SMender
The Morrigan
16
1 / 6 / 1
9,506
475
10,422
8,498
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 9 / 0
6,737
337
4,659
18,738
17,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
briggatus
Bellona
14
2 / 6 / 1
9,171
459
7,353
15,888
13,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
29
Kills
3
3
Deaths
29
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
1
0.17
W
Xbalanque
DuqueDePilsener
Xbalanque
4
0
10
9
L
Hou Yi
0
5
0
0
L
The Morrigan
SMender
The Morrigan
1
6
1
0.25
W
Fenrir
1
1
2
2
L
0
9
0
0
L
Bellona
briggatus
Bellona
2
6
1
0.42
W
King Arthur
domim
King Arthur
9
2
7
6.25
W
Danzaburou
wilthorlml
Danzaburou
5
0
13
11.5
W
Chronos
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,307
Damage
35,824
82,148
Taken
72,856
42,450
Mitigated
46,424
38,827
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,122
733
0
5,012
16,074
7,085
0
2,369
13,705
51,024
0
W
Xbalanque
DuqueDePilsener
Xbalanque
9,723
4,923
0
9,325
15,097
5,717
8,381
776
14,321
0
76,920
L
Hou Yi
8,268
3,678
0
3,042
13,658
4,842
390
3,864
9,794
0
64,580
L
The Morrigan
SMender
The Morrigan
10,422
2,224
0
1,000
8,498
3,455
344
1,739
6,759
56,907
4,927
W
Fenrir
4,891
985
0
6,666
16,859
7,646
459
3,561
13,198
0
93,851
L
4,659
714
331
2,702
18,738
17,123
0
5,480
13,258
25,629
1,328
L
Bellona
briggatus
Bellona
7,353
1,818
0
2,896
15,888
13,919
0
1,285
14,603
3,339
39,240
W
King Arthur
domim
King Arthur
14,142
2,941
0
9,039
24,310
18,178
280
7,982
16,169
0
70,731
W
Danzaburou
wilthorlml
Danzaburou
11,814
5,075
0
7,840
12,282
4,880
2,653
3,788
8,460
0
71,730
W
Chronos
14,737
5,556
0
5,957
13,600
6,029
3,037
4,416
9,014
106,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,670
Gold Earned
42,063
695
Minions Killed
443
0
Camps Cleared
0
1,968,530
Distance Traveled
1,804,802
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,926
396
87
4
0
409,605
7
W
Xbalanque
11,318
566
116
6
0
366,864
7
L
Hou Yi
8,723
436
108
5
0
352,513
4
L
The Morrigan
9,506
475
122
6
0
363,398
5
W
Fenrir
11,923
596
170
9
0
412,784
3
L
Ymir
6,737
337
36
2
0
355,239
0
L
Bellona
9,171
459
90
5
0
324,047
4
W
King Arthur
12,587
629
141
7
0
423,233
5
W
Danzaburou
11,944
597
104
5
0
370,241
4
W
Chronos
12,898
645
164
8
0
395,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role