Player Matchup

Danzaburou
Danzaburou
Andrew2451
Danzaburou
Level 18
God Stats
33W - 53L
1,389 SR
Queue Stats
77W - 108L
1,381 Elo+
Solo
Tiamat
Tiamat
Rrich12
Tiamat
Level 25
God Stats
1W - 5L
1,336 SR
Queue Stats
10W - 17L
1,432 Elo+
Party 2
Nemesis
Nemesis
Yonny9
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,688 Elo+
Party 2
Cerberus
Cerberus
papa-bbysin
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
shooterpr11
Kukulkan
Level 18
God Stats
32W - 26L
1,517 SR
Queue Stats
36W - 30L
1,484 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,497 Elo+

VS

Team Averages
Level 17
1,646 SR
1,567 Elo+
Set
Set
 
Set
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ClassicShubby
Artemis
Level 5
God Stats
3W - 0L
1,655 SR
Queue Stats
4W - 1L
1,733 Elo+
Solo
Achilles
Achilles
Xeveoo
Achilles
Level 14
God Stats
11W - 2L
1,827 SR
Queue Stats
54W - 49L
1,590 Elo+
Party 1
Nemesis
Nemesis
YoItsGeo
Nemesis
Level 24
God Stats
19W - 9L
1,584 SR
Queue Stats
43W - 37L
1,502 Elo+
Solo
Merlin
Merlin
poopking180
Merlin
Level 25
God Stats
9W - 2L
1,666 SR
Queue Stats
49W - 41L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrew2451
Danzaburou
14
0 / 6 / 1
8,514
851
7,830
13,091
5,244
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Rrich12
Tiamat
14
1 / 9 / 1
8,596
860
4,515
15,457
7,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Yonny9
Nemesis
14
1 / 7 / 3
8,948
895
6,445
15,776
5,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
papa-bbysin
Cerberus
14
1 / 6 / 1
8,635
864
6,525
19,088
7,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
shooterpr11
Kukulkan
15
2 / 5 / 3
9,431
943
12,273
13,967
5,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

120

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
1 / 1 / 14
9,871
987
9,845
9,669
6,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
17
4 / 1 / 15
10,073
1,007
9,305
8,227
2,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Xeveoo
Achilles
18
11 / 0 / 15
11,788
1,179
18,193
11,060
11,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
YoItsGeo
Nemesis
16
8 / 1 / 11
11,002
1,100
11,968
10,158
3,703
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
9 / 2 / 14
11,244
1,124
24,129
6,583
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
102
5
Kills
33
33
Deaths
5
9
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
1
14
8
L
Danzaburou
Andrew2451
Danzaburou
0
6
1
0.08
W
Artemis
4
1
15
11.5
L
Tiamat
Rrich12
Tiamat
1
9
1
0.17
W
Achilles
Xeveoo
Achilles
11
0
15
18.5
W
Nemesis
YoItsGeo
Nemesis
8
1
11
13.5
L
Nemesis
Yonny9
Nemesis
1
7
3
0.36
L
Cerberus
papa-bbysin
Cerberus
1
6
1
0.25
W
Merlin
9
2
14
8
L
Kukulkan
shooterpr11
Kukulkan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,588
Damage
73,440
77,379
Taken
45,697
32,148
Mitigated
26,790
6,902
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,845
4,173
659
2,540
9,669
6,797
0
4,825
4,844
0
35,146
L
Danzaburou
Andrew2451
Danzaburou
7,830
4,174
243
1,247
13,091
5,244
0
2,106
10,845
0
28,625
W
Artemis
9,305
6,174
0
1,318
8,227
2,996
0
5,224
3,003
0
21,006
L
Tiamat
Rrich12
Tiamat
4,515
474
733
1,920
15,457
7,370
0
5,182
9,962
13,605
0
W
Achilles
Xeveoo
Achilles
18,193
6,212
0
1,869
11,060
11,209
0
5,818
5,242
0
22,610
W
Nemesis
YoItsGeo
Nemesis
11,968
7,326
0
1,963
10,158
3,703
0
3,410
6,320
0
26,580
L
Nemesis
Yonny9
Nemesis
6,445
1,676
0
1,053
15,776
5,967
0
5,819
9,589
0
10,754
L
Cerberus
papa-bbysin
Cerberus
6,525
393
0
1,706
19,088
7,896
0
5,376
13,440
17,753
0
W
Merlin
24,129
2,497
0
238
6,583
2,085
0
4,036
2,547
38,700
0
L
Kukulkan
shooterpr11
Kukulkan
12,273
689
0
0
13,967
5,671
0
4,347
9,414
38,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
53,978
148
Minions Killed
173
3
Camps Cleared
11
839,349
Distance Traveled
952,633
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,871
987
67
7
1
176,568
3
L
Danzaburou
8,514
851
35
4
1
132,410
0
W
Artemis
10,073
1,007
34
3
0
177,708
1
L
Tiamat
8,596
860
11
1
2
145,533
2
W
Achilles
11,788
1,179
9
1
0
209,339
0
W
Nemesis
11,002
1,100
28
3
8
209,921
1
L
Nemesis
8,948
895
14
1
0
201,387
1
L
Cerberus
8,635
864
23
2
0
177,131
0
W
Merlin
11,244
1,124
35
4
2
179,097
0
L
Kukulkan
9,431
943
65
7
0
182,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role