Player Matchup

Chang'e
Chang'e
Craingoregon
Chang'e
Level 125
God Stats
3W - 0L
1,910 SR
Queue Stats
49W - 34L
1,867 Elo+
Solo
Cupid
Cupid
SergDePigeon
Cupid
Level 110
God Stats
10W - 4L
1,663 SR
Queue Stats
90W - 65L
1,634 Elo+
Party 1
Sobek
Sobek
SmiteIsBad4Head
Sobek
Level 156
God Stats
4W - 1L
1,697 SR
Queue Stats
90W - 46L
1,746 Elo+
Party 1
Team Averages
Level 130
1,756 SR
1,749 Elo+

VS

Team Averages
Level 70
1,702 SR
1,715 Elo+
Achilles
Achilles
DONALDDUFF
Achilles
Level 66
God Stats
0W - 1L
1,754 SR
Queue Stats
23W - 18L
1,746 Elo+
Party 2
Nox
Nox
Pneumonie
Nox
Level 77
God Stats
110W - 112L
1,620 SR
Queue Stats
157W - 160L
1,670 Elo+
Solo
Hercules
Hercules
RaveMom
Hercules
Level 68
God Stats
39W - 22L
1,732 SR
Queue Stats
273W - 194L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Craingoregon
Chang'e
11
4 / 1 / 2
7,627
763
7,246
5,030
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 5
7,070
707
5,171
3,136
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 5
7,223
722
2,720
8,421
7,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DONALDDUFF
Achilles
9
1 / 0 / 2
7,007
701
2,949
7,469
5,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
6,394
639
2,764
4,065
1,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RaveMom
Hercules
10
1 / 5 / 2
7,101
710
2,526
10,541
4,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
6
Kills
3
3
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Craingoregon
Chang'e
4
1
2
5
L
Achilles
DONALDDUFF
Achilles
1
0
2
2
L
1
1
1
1.5
L
Hercules
RaveMom
Hercules
1
5
2
0.4
W
1
0
5
3.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,137
Damage
8,239
16,587
Taken
22,075
9,765
Mitigated
11,577
7,052
Healing
2,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Craingoregon
Chang'e
7,246
432
1,497
2,370
5,030
1,625
652
1,145
3,885
36,170
0
L
Achilles
DONALDDUFF
Achilles
2,949
965
0
1,602
7,469
5,118
0
3,963
3,506
0
17,371
L
2,764
545
0
0
4,065
1,490
0
1,374
2,691
25,898
0
L
Hercules
RaveMom
Hercules
2,526
443
0
1,001
10,541
4,969
0
4,681
5,860
0
14,310
W
5,171
3,019
350
1,340
3,136
1,060
1,050
705
2,431
0
27,071
W
2,720
193
0
1,495
8,421
7,080
0
980
7,441
9,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,920
Gold Earned
20,502
121
Minions Killed
108
0
Camps Cleared
0
512,515
Distance Traveled
525,766
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,627
763
49
5
0
187,363
3
L
Achilles
7,007
701
21
2
0
194,907
2
L
Nox
6,394
639
53
5
0
149,011
3
L
Hercules
7,101
710
34
3
0
181,848
1
W
Cupid
7,070
707
69
7
0
156,480
2
W
Sobek
7,223
722
3
0
0
168,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role