Player Matchup

Cthulhu
Cthulhu
Doobiesage
Cthulhu
Level 9
God Stats
2W - 3L
1,723 SR
Queue Stats
10W - 9L
1,486 Elo+
Solo
Sol
Sol
EnShabaNiur124
Sol
Level 28
God Stats
7W - 4L
1,840 SR
Queue Stats
20W - 14L
1,654 Elo+
Solo
Bellona
Bellona
Unkillable4994
Bellona
Level 7
God Stats
0W - 1L
1,296 SR
Queue Stats
6W - 6L
1,510 Elo+
Solo
Hachiman
Hachiman
aaron12321
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
split_227
Gilgamesh
Level 28
God Stats
17W - 15L
1,554 SR
Queue Stats
62W - 66L
1,518 Elo+
Solo
Team Averages
Level 16
1,583 SR
1,534 Elo+

VS

Team Averages
Level 22
1,500 SR
1,442 Elo+
Thor
Thor
BigApe764863
Thor
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 81L
1,578 Elo+
Solo
Xbalanque
Xbalanque
Frenziess
Xbalanque
Level 18
God Stats
5W - 7L
1,312 SR
Queue Stats
9W - 13L
1,271 Elo+
Solo
Tyr
Tyr
GoodVib3rations
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,358 Elo+
Solo
Aphrodite
Aphrodite
GrimGrimaces
Aphrodite
Level 29
God Stats
21W - 18L
1,438 SR
Queue Stats
272W - 274L
1,442 Elo+
Solo
Kukulkan
Kukulkan
PrinceVegeta405
Kukulkan
Level 11
God Stats
4W - 1L
1,749 SR
Queue Stats
23W - 18L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doobiesage
Cthulhu
11
1 / 3 / 1
6,539
467
8,210
10,776
8,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 11 / 1
5,303
379
5,821
11,258
2,587
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 5 / 1
4,387
313
120
3,914
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
aaron12321
Hachiman
5
0 / 13 / 1
4,698
336
683
10,540
1,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
split_227
Gilgamesh
10
1 / 3 / 1
6,744
482
3,799
10,887
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 5
8,535
610
7,716
9,064
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Frenziess
Xbalanque
12
5 / 2 / 9
7,806
558
5,209
9,928
3,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 1 / 7
8,140
581
6,407
13,005
9,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
GrimGrimaces
Aphrodite
12
6 / 0 / 10
8,282
592
4,039
8,193
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
14
10 / 0 / 6
9,372
669
11,927
5,969
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
2
Kills
33
35
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Cthulhu
Doobiesage
Cthulhu
1
3
1
0.5
L
0
11
1
0.05
W
Xbalanque
Frenziess
Xbalanque
5
2
9
4.75
W
3
1
7
6.5
W
Aphrodite
GrimGrimaces
Aphrodite
6
0
10
11
W
Kukulkan
10
0
6
13
L
0
5
1
0.1
L
Hachiman
aaron12321
Hachiman
0
13
1
0.04
L
Gilgamesh
split_227
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,633
Damage
35,298
47,375
Taken
46,159
18,654
Mitigated
23,658
5,594
Healing
24,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,716
2,373
0
2,787
9,064
3,388
319
873
8,191
0
46,715
L
Cthulhu
Doobiesage
Cthulhu
8,210
665
117
2,686
10,776
8,942
0
2,437
8,293
26,589
0
L
5,821
1,469
0
1,051
11,258
2,587
0
5,042
6,006
24,653
0
W
Xbalanque
Frenziess
Xbalanque
5,209
3,165
0
4,065
9,928
3,282
4,756
2,596
7,282
0
41,265
W
6,407
1,342
0
5,355
13,005
9,175
800
5,364
7,191
0
40,963
W
Aphrodite
GrimGrimaces
Aphrodite
4,039
1,037
4,593
5,561
8,193
5,481
1,979
3,328
4,815
21,910
0
W
Kukulkan
11,927
1,325
0
1,881
5,969
2,332
2,772
1,320
4,649
61,523
0
L
120
100
0
45
3,914
1,523
0
1,555
2,243
0
3,966
L
Hachiman
aaron12321
Hachiman
683
467
0
0
10,540
1,968
0
2,971
7,417
0
4,601
L
Gilgamesh
split_227
Gilgamesh
3,799
519
0
1,695
10,887
3,634
0
3,273
7,450
0
24,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,671
Gold Earned
42,135
160
Minions Killed
390
0
Camps Cleared
0
969,310
Distance Traveled
1,333,759
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,535
610
82
6
0
270,688
2
L
Cthulhu
6,539
467
50
4
0
205,695
0
L
Sol
5,303
379
37
3
0
200,567
0
W
Xbalanque
7,806
558
69
5
0
236,810
0
W
Tyr
8,140
581
81
6
0
296,922
1
W
Aphrodite
8,282
592
39
3
0
265,420
4
W
Kukulkan
9,372
669
119
9
0
263,919
0
L
Bellona
4,387
313
8
1
0
87,160
2
L
Hachiman
4,698
336
5
0
0
221,229
2
L
Gilgamesh
6,744
482
60
4
0
254,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role