Player Matchup

King Arthur
King Arthur
Bronze I
D3adlyinx
King Arthur
Bronze I
Level 43
God Stats
6W - 4L
1,629 SR
Queue Stats
56W - 61L
1,124 MMR
Solo
Danzaburou
Danzaburou
Silver I
EzTeknique
Danzaburou
Silver I
Level 102
God Stats
4W - 4L
1,553 SR
Queue Stats
111W - 117L
1,117 MMR
Party 1
Eset
Eset
Gold III
FenixUnchained
Eset
Gold III
Level 136
God Stats
8W - 4L
1,192 SR
Queue Stats
97W - 99L
1,356 MMR
Party 1
Kali
Kali
Silver I
PapiG33
Kali
Silver I
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver I
ProfessorLight
Cabrakan
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,475 SR
1,319 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,571 SR
1,133 MMR
Nu Wa
Nu Wa
Silver I
Fullmetal127
Nu Wa
Silver I
Level 127
God Stats
3W - 9L
1,326 SR
Queue Stats
94W - 109L
1,179 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
GIO23VS
Sun Wukong
Silver I
Level 152
God Stats
1W - 3L
1,713 SR
Queue Stats
65W - 76L
1,184 MMR
Solo
Yemoja
Yemoja
Gold V
Jaosn17
Yemoja
Gold V
Level 89
God Stats
0W - 1L
1,313 SR
Queue Stats
119W - 131L
1,197 MMR
Solo
Apollo
Apollo
Silver II
Phently
Apollo
Silver II
Level 84
God Stats
27W - 16L
1,649 SR
Queue Stats
375W - 379L
936 MMR
Solo
Camazotz
Camazotz
Bronze III
SamwithThePhatD1
Camazotz
Bronze III
Level 69
God Stats
0W - 1L
1,855 SR
Queue Stats
30W - 31L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D3adlyinx
King Arthur
14
2 / 2 / 1
8,262
486
9,491
13,354
7,159
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
EzTeknique
Danzaburou
16
4 / 2 / 1
10,235
602
7,577
10,240
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 4 / 10
10,827
637
15,734
10,002
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
PapiG33
Kali
14
2 / 3 / 8
8,559
503
6,376
12,188
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
14
6 / 0 / 8
9,341
549
7,165
11,615
12,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetTyrTsukuyomiNemesisAthena

VS

Bans
AnhurJanusScyllaAo KuangPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
8,103
477
10,501
8,064
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
GIO23VS
Sun Wukong
14
0 / 3 / 0
8,110
477
5,814
15,673
8,869
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Jaosn17
Yemoja
12
1 / 3 / 5
7,679
452
4,832
12,656
9,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Phently
Apollo
14
2 / 5 / 3
8,482
499
5,469
14,682
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 4 / 2
7,634
449
5,099
12,936
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
22
Kills
11
11
Deaths
22
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
D3adlyinx
King Arthur
2
2
1
1.25
W
Danzaburou
EzTeknique
Danzaburou
4
2
1
2.25
W
8
4
10
3.25
L
3
7
5
0.79
L
Sun Wukong
GIO23VS
Sun Wukong
0
3
0
0
L
Yemoja
Jaosn17
Yemoja
1
3
5
1.17
W
Kali
PapiG33
Kali
2
3
8
2
L
Apollo
Phently
Apollo
2
5
3
0.7
W
Cabrakan
6
0
8
10
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,343
Damage
31,715
57,399
Taken
64,011
31,485
Mitigated
31,303
20,433
Healing
16,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
D3adlyinx
King Arthur
9,491
1,664
0
3,137
13,354
7,159
192
3,094
10,057
0
50,233
W
Danzaburou
EzTeknique
Danzaburou
7,577
3,066
0
5,428
10,240
3,822
2,280
1,624
8,551
0
67,528
W
15,734
843
577
3,277
10,002
3,664
588
3,919
5,852
72,002
0
L
10,501
3,886
0
0
8,064
2,823
0
4,352
3,438
43,998
0
L
Sun Wukong
GIO23VS
Sun Wukong
5,814
1,120
0
5,037
15,673
8,869
215
2,703
12,892
0
50,058
L
Yemoja
Jaosn17
Yemoja
4,832
820
480
1,159
12,656
9,138
0
7,360
4,968
18,199
0
W
Kali
PapiG33
Kali
6,376
2,718
0
3,134
12,188
4,657
41
2,686
9,333
0
49,503
L
Apollo
Phently
Apollo
5,469
3,460
0
5,368
14,682
5,724
0
4,445
10,149
0
53,528
W
Cabrakan
7,165
1,010
0
4,880
11,615
12,183
159
3,152
8,273
27,458
0
L
5,099
1,073
0
4,699
12,936
4,749
0
3,137
9,665
0
34,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,224
Gold Earned
40,008
485
Minions Killed
374
0
Camps Cleared
0
1,610,922
Distance Traveled
1,488,865
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,262
486
90
5
0
340,795
2
W
Danzaburou
10,235
602
133
8
0
303,248
4
W
Eset
10,827
637
123
7
0
310,279
6
L
Nu Wa
8,103
477
73
4
0
269,497
1
L
Sun Wukong
8,110
477
109
6
0
311,408
2
L
Yemoja
7,679
452
14
1
0
305,823
2
W
Kali
8,559
503
95
6
0
326,749
6
L
Apollo
8,482
499
111
7
0
272,946
3
W
Cabrakan
9,341
549
44
3
0
329,851
5
L
Camazotz
7,634
449
67
4
0
329,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role