Player Matchup

Arachne
Arachne
Blyon24
Arachne
Level 28
God Stats
13W - 10L
1,720 SR
Queue Stats
78W - 103L
1,374 Elo+
Solo
Merlin
Merlin
DARIOROCKS
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,285 Elo+
Solo
Fenrir
Fenrir
MRH9571
Fenrir
Level 19
God Stats
10W - 12L
1,500 SR
Queue Stats
86W - 130L
1,314 Elo+
Solo
Chaac
Chaac
NotKary
Chaac
Level 29
God Stats
15W - 12L
1,536 SR
Queue Stats
140W - 168L
1,414 Elo+
Solo
Bellona
Bellona
jefdekiler
Bellona
Level 16
God Stats
3W - 2L
1,477 SR
Queue Stats
29W - 45L
1,307 Elo+
Solo
Team Averages
Level 21
1,547 SR
1,339 Elo+

VS

Team Averages
Level 27
1,505 SR
1,430 Elo+
King Arthur
King Arthur
JakeKyle2904
King Arthur
Level 46
God Stats
0W - 5L
1,520 SR
Queue Stats
73W - 78L
1,456 Elo+
Party 1
Yemoja
Yemoja
SlRCharIes
Yemoja
Level 8
God Stats
3W - 3L
1,474 SR
Queue Stats
5W - 6L
1,250 Elo+
Party 1
Sol
Sol
SlRSnowy
Sol
Level 28
God Stats
7W - 14L
1,349 SR
Queue Stats
30W - 43L
1,382 Elo+
Party 1
Neith
Neith
Slept trust
Neith
Level 23
God Stats
5W - 1L
1,912 SR
Queue Stats
48W - 27L
1,549 Elo+
Solo
Tiamat
Tiamat
Wonuboo
Tiamat
Level 30
God Stats
2W - 5L
1,267 SR
Queue Stats
32W - 38L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blyon24
Arachne
20
11 / 8 / 21
16,315
1,088
35,146
29,471
15,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
DARIOROCKS
Merlin
20
1 / 1 / 12
13,767
918
12,470
10,157
4,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
MRH9571
Fenrir
20
15 / 8 / 15
17,031
1,135
38,485
25,657
16,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
NotKary
Chaac
20
9 / 6 / 26
16,784
1,119
36,934
34,394
47,086
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
jefdekiler
Bellona
20
8 / 9 / 25
16,162
1,077
21,555
30,376
27,135
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JakeKyle2904
King Arthur
20
5 / 8 / 20
15,328
1,022
31,623
49,000
59,478
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
SlRCharIes
Yemoja
20
1 / 10 / 19
13,643
910
5,877
27,255
13,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
5 / 11 / 18
15,058
1,004
23,553
25,982
9,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 8 / 8
17,659
1,177
25,973
23,879
10,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Wonuboo
Tiamat
20
5 / 7 / 21
15,690
1,046
30,559
28,722
26,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
118
44
Kills
32
32
Deaths
44
99
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blyon24
Arachne
11
8
21
2.69
W
Merlin
DARIOROCKS
Merlin
1
1
12
7
L
King Arthur
JakeKyle2904
King Arthur
5
8
20
1.88
W
Fenrir
MRH9571
Fenrir
15
8
15
2.81
W
Chaac
NotKary
Chaac
9
6
26
3.67
L
Yemoja
SlRCharIes
Yemoja
1
10
19
1.05
L
5
11
18
1.27
L
16
8
8
2.5
L
Tiamat
Wonuboo
Tiamat
5
7
21
2.21
W
Bellona
jefdekiler
Bellona
8
9
25
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,590
Damage
117,585
130,055
Taken
154,838
110,083
Mitigated
120,318
28,831
Healing
36,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blyon24
Arachne
35,146
24,425
0
6,614
29,471
15,153
0
13,939
15,532
0
47,505
W
Merlin
DARIOROCKS
Merlin
12,470
2,176
0
1,681
10,157
4,510
0
3,750
6,407
50,926
0
L
King Arthur
JakeKyle2904
King Arthur
31,623
2,393
1,134
9,287
49,000
59,478
0
4,355
43,321
1,451
60,427
W
Fenrir
MRH9571
Fenrir
38,485
10,777
1,044
4,425
25,657
16,199
0
12,858
12,679
0
57,848
W
Chaac
NotKary
Chaac
36,934
8,697
0
11,385
34,394
47,086
0
14,288
20,106
2,885
51,999
L
Yemoja
SlRCharIes
Yemoja
5,877
2,226
9,142
1,362
27,255
13,628
0
3,096
23,932
20,827
0
L
23,553
9,481
1,084
3,662
25,982
9,716
0
2,378
23,204
52,557
0
L
25,973
13,511
0
2,676
23,879
10,803
0
2,620
21,084
0
53,908
L
Tiamat
Wonuboo
Tiamat
30,559
3,921
614
7,166
28,722
26,693
0
2,982
25,385
56,874
0
W
Bellona
jefdekiler
Bellona
21,555
7,113
0
3,682
30,376
27,135
0
15,730
14,646
730
45,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,059
Gold Earned
77,378
249
Minions Killed
271
8
Camps Cleared
4
1,390,943
Distance Traveled
1,227,343
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,315
1,088
27
2
2
306,143
0
W
Merlin
13,767
918
87
6
1
241,237
2
L
King Arthur
15,328
1,022
67
4
2
287,918
0
W
Fenrir
17,031
1,135
28
2
2
287,497
0
W
Chaac
16,784
1,119
47
3
0
247,972
1
L
Yemoja
13,643
910
38
3
0
217,256
0
L
Sol
15,058
1,004
56
4
0
238,848
0
L
Neith
17,659
1,177
46
3
0
214,591
0
L
Tiamat
15,690
1,046
64
4
2
268,730
0
W
Bellona
16,162
1,077
60
4
3
308,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role