Player Matchup

Izanami
Izanami
Eeveemon
Izanami
Level 26
God Stats
2W - 5L
1,525 SR
Queue Stats
3W - 9L
1,308 Elo+
Party 1
Yemoja
Yemoja
Frozen_Phoenix20
Yemoja
Level 22
God Stats
1W - 3L
1,491 SR
Queue Stats
1W - 3L
1,664 Elo+
Party 1
Tiamat
Tiamat
Pete_Vulcan
Tiamat
Level 29
God Stats
1W - 1L
1,286 SR
Queue Stats
2W - 7L
1,356 Elo+
Party 1
Team Averages
Level 26
1,434 SR
1,443 Elo+

VS

Team Averages
Level 26
1,350 SR
1,372 Elo+
King Arthur
King Arthur
Darth-_-Ice
King Arthur
Level 28
God Stats
2W - 1L
1,254 SR
Queue Stats
3W - 4L
1,232 Elo+
Party 2
Tiamat
Tiamat
Slayerxofxgodz
Tiamat
Level 25
God Stats
3W - 3L
1,376 SR
Queue Stats
10W - 19L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
rca1021
Danzaburou
Level 26
God Stats
3W - 1L
1,421 SR
Queue Stats
18W - 28L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eeveemon
Izanami
11
3 / 4 / 2
8,454
650
9,383
9,144
2,958
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 6 / 3
7,951
612
5,772
12,393
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
9
1 / 6 / 3
7,467
574
5,646
8,668
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darth-_-Ice
King Arthur
14
9 / 1 / 6
9,946
765
7,903
10,972
7,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 2 / 11
9,302
716
8,386
7,298
5,402
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
rca1021
Danzaburou
12
2 / 2 / 12
9,297
715
7,799
8,047
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
16
16
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Darth-_-Ice
King Arthur
9
1
6
12
L
Izanami
Eeveemon
Izanami
3
4
2
1
L
0
6
3
0.25
L
Tiamat
1
6
3
0.42
W
5
2
11
5.25
W
Danzaburou
rca1021
Danzaburou
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,801
Damage
24,088
30,205
Taken
26,317
18,341
Mitigated
15,355
5,594
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Darth-_-Ice
King Arthur
7,903
1,285
819
5,003
10,972
7,360
492
4,170
6,566
0
30,663
L
Izanami
Eeveemon
Izanami
9,383
5,787
818
1,412
9,144
2,958
455
2,553
6,591
0
45,739
L
5,772
186
484
1,042
12,393
10,519
0
3,102
9,291
15,874
0
L
Tiamat
5,646
491
0
1,838
8,668
4,864
101
2,759
5,909
12,174
0
W
8,386
608
0
1,261
7,298
5,402
0
3,775
3,296
29,757
0
W
Danzaburou
rca1021
Danzaburou
7,799
2,788
796
1,610
8,047
2,593
2,089
2,750
4,961
0
37,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
28,545
129
Minions Killed
148
0
Camps Cleared
0
490,795
Distance Traveled
627,886
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,946
765
41
3
0
225,698
1
L
Izanami
8,454
650
95
7
0
146,973
1
L
Yemoja
7,951
612
15
1
0
178,663
0
L
Tiamat
7,467
574
19
1
0
165,159
1
W
Tiamat
9,302
716
55
4
0
196,507
2
W
Danzaburou
9,297
715
52
4
0
205,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role