Player Matchup

Persephone
Persephone
Fubernuber
Persephone
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 2
Hachiman
Hachiman
Mrgurpledurple
Hachiman
Level 66
God Stats
2W - 2L
1,605 SR
Queue Stats
51W - 37L
1,642 Elo+
Party 2
Cthulhu
Cthulhu
lumpythedwarf
Cthulhu
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 54
1,535 SR
1,547 Elo+

VS

Team Averages
Level 62
1,426 SR
1,903 Elo+
Hercules
Hercules
Kwisatzz
Hercules
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
2,141 Elo+
Party 1
Skadi
Skadi
TheAngryGiraffe
Skadi
Level 17
God Stats
2W - 1L
1,279 SR
Queue Stats
175W - 47L
2,067 Elo+
Party 1
Zeus
Zeus
deadnots
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fubernuber
Persephone
9
0 / 7 / 2
6,896
627
2,209
9,148
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
10
1 / 5 / 1
6,774
616
3,444
9,234
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
9
0 / 6 / 2
6,992
636
4,125
11,966
7,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kwisatzz
Hercules
11
1 / 1 / 17
8,003
728
6,900
8,772
8,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
12 / 1 / 5
9,908
901
11,397
6,930
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
5 / 0 / 11
8,697
791
6,939
2,973
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
1
Kills
18
18
Deaths
2
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Persephone
Fubernuber
Persephone
0
7
2
0.14
W
Hercules
Kwisatzz
Hercules
1
1
17
9.5
L
Hachiman
1
5
1
0.3
W
12
1
5
14.5
W
Zeus
5
0
11
10.5
L
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,778
Damage
25,236
30,348
Taken
18,675
13,701
Mitigated
11,925
1,933
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Fubernuber
Persephone
2,209
386
0
875
9,148
3,087
0
1,587
7,558
14,163
0
W
Hercules
Kwisatzz
Hercules
6,900
1,935
0
2,636
8,772
8,127
87
2,642
6,130
0
16,263
L
Hachiman
3,444
1,736
0
1,058
9,234
2,817
0
2,477
6,757
0
24,970
W
11,397
5,042
0
1,804
6,930
2,771
2,005
2,500
4,430
0
46,257
W
Zeus
6,939
779
0
421
2,973
1,027
863
1,283
1,690
37,563
0
L
Cthulhu
4,125
186
0
0
11,966
7,797
0
2,899
9,067
7,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,662
Gold Earned
26,608
82
Minions Killed
147
0
Camps Cleared
0
527,057
Distance Traveled
566,861
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,896
627
22
2
0
170,201
2
W
Hercules
8,003
728
13
1
0
200,402
3
L
Hachiman
6,774
616
50
5
0
184,108
2
W
Skadi
9,908
901
76
7
0
185,756
1
W
Zeus
8,697
791
58
5
0
180,703
3
L
Cthulhu
6,992
636
10
1
0
172,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role