Player Matchup

Ares
Ares
A Nova Legend
Ares
Level 17
God Stats
7W - 4L
1,751 SR
Queue Stats
283W - 288L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
Cveropipi
Sun Wukong
Level 17
God Stats
14W - 11L
1,605 SR
Queue Stats
23W - 19L
1,610 Elo+
Solo
Artemis
Artemis
Pikaz
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 113L
1,460 Elo+
Party 1
Poseidon
Poseidon
SweeterMouse825
Poseidon
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,521 Elo+
Solo
Set
Set
supergoodside569
Set
Level 29
God Stats
12W - 18L
1,293 SR
Queue Stats
390W - 427L
1,484 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,499 Elo+

VS

Team Averages
Level 15
1,413 SR
1,513 Elo+
Danzaburou
Danzaburou
I Synthesis I
Danzaburou
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 37L
1,669 Elo+
Solo
Izanami
Izanami
Kcoggg
Izanami
Level 6
God Stats
0W - 1L
1,167 SR
Queue Stats
9W - 4L
1,584 Elo+
Solo
Mercury
Mercury
SugarDs
Mercury
Level 26
God Stats
109W - 81L
1,568 SR
Queue Stats
357W - 380L
1,554 Elo+
Solo
Ra
Ra
TolhildanCiwan
Ra
Level 12
God Stats
4W - 6L
1,409 SR
Queue Stats
12W - 21L
1,369 Elo+
Solo
Skadi
Skadi
chorizo-grande1
Skadi
Level 18
God Stats
87W - 69L
1,420 SR
Queue Stats
190W - 228L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 3
5,332
533
2,082
6,198
3,786
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
Cveropipi
Sun Wukong
12
6 / 0 / 4
7,307
731
5,740
6,775
3,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Pikaz
Artemis
8
1 / 1 / 3
5,084
508
2,997
4,066
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
11
7 / 2 / 1
6,767
677
4,883
4,873
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 1 / 4
6,125
613
4,563
5,865
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I Synthesis I
Danzaburou
7
0 / 4 / 0
4,588
459
3,004
6,706
2,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Kcoggg
Izanami
7
1 / 4 / 1
4,647
465
3,610
5,210
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
SugarDs
Mercury
8
3 / 4 / 0
5,781
578
3,397
6,870
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 3 / 1
4,437
444
1,734
3,604
1,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 8 / 0
4,609
461
2,677
6,973
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
23
Kills
4
4
Deaths
23
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Sun Wukong
Cveropipi
Sun Wukong
6
0
4
8
L
Danzaburou
I Synthesis I
Danzaburou
0
4
0
0
L
Izanami
Kcoggg
Izanami
1
4
1
0.38
W
Artemis
Pikaz
Artemis
1
1
3
2.5
L
Mercury
SugarDs
Mercury
3
4
0
0.75
W
Poseidon
7
2
1
3.75
L
0
3
1
0.17
L
0
8
0
0
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,265
Damage
14,422
27,777
Taken
29,363
12,814
Mitigated
10,342
6,581
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,082
467
0
790
6,198
3,786
219
777
5,421
11,683
0
W
Sun Wukong
Cveropipi
Sun Wukong
5,740
1,590
0
2,411
6,775
3,100
41
0
6,775
0
39,392
L
Danzaburou
I Synthesis I
Danzaburou
3,004
830
0
2,306
6,706
2,116
0
2,275
4,431
0
20,895
L
Izanami
Kcoggg
Izanami
3,610
2,049
0
30
5,210
1,739
588
832
4,378
0
19,769
W
Artemis
Pikaz
Artemis
2,997
1,013
0
510
4,066
1,605
488
819
3,247
0
19,143
L
Mercury
SugarDs
Mercury
3,397
2,092
0
2,401
6,870
2,480
0
1,650
5,220
0
19,849
W
Poseidon
4,883
552
0
1,670
4,873
1,286
0
0
4,873
38,145
0
L
1,734
384
185
310
3,604
1,611
466
478
3,126
9,862
0
L
2,677
1,173
0
120
6,973
2,396
0
1,730
5,243
0
17,749
W
4,563
2,644
0
1,200
5,865
3,037
385
138
5,727
0
25,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
24,062
270
Minions Killed
175
0
Camps Cleared
0
930,232
Distance Traveled
898,290
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,332
533
15
2
0
188,764
1
W
Sun Wukong
7,307
731
89
9
0
194,134
2
L
Danzaburou
4,588
459
37
4
0
168,438
1
L
Izanami
4,647
465
33
3
0
186,880
0
W
Artemis
5,084
508
34
3
0
178,686
0
L
Mercury
5,781
578
40
4
0
198,014
2
W
Poseidon
6,767
677
75
8
0
166,486
0
L
Ra
4,437
444
20
2
0
171,195
1
L
Skadi
4,609
461
45
5
0
173,763
0
W
Set
6,125
613
57
6
0
202,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role