Player Matchup

Ao Kuang
Ao Kuang
Didark
Ao Kuang
Level 119
God Stats
1W - 1L
1,309 SR
Queue Stats
79W - 50L
1,725 Elo+
Party 1
Janus
Janus
MarCroy
Janus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ScoltRecon
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,724 Elo+
Party 1
Team Averages
Level 103
1,436 SR
1,649 Elo+

VS

Team Averages
Level 91
1,614 SR
1,435 Elo+
Ah Muzen Cab
Ah Muzen Cab
Lettizia
Ah Muzen Cab
Level 107
God Stats
11W - 9L
1,678 SR
Queue Stats
85W - 93L
1,489 Elo+
Party 2
Hercules
Hercules
NomeManero
Hercules
Level 157
God Stats
4W - 6L
1,664 SR
Queue Stats
257W - 144L
1,598 Elo+
Party 2
Ra
Ra
Robozao2020
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Didark
Ao Kuang
16
9 / 6 / 10
12,948
719
10,873
16,743
7,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
MarCroy
Janus
16
8 / 3 / 12
13,593
755
19,948
10,501
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ScoltRecon
Fenrir
15
4 / 3 / 13
11,856
659
7,940
15,514
18,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lettizia
Ah Muzen Cab
14
5 / 6 / 4
11,771
654
8,966
13,501
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
NomeManero
Hercules
15
6 / 7 / 5
11,867
659
14,981
19,281
19,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 8 / 5
9,979
554
1,862
11,109
4,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
21
Kills
11
12
Deaths
21
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Didark
Ao Kuang
9
6
10
2.33
L
Ah Muzen Cab
Lettizia
Ah Muzen Cab
5
6
4
1.17
W
Janus
MarCroy
Janus
8
3
12
4.67
L
Hercules
NomeManero
Hercules
6
7
5
1.21
L
0
8
5
0.31
W
Fenrir
ScoltRecon
Fenrir
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,761
Damage
25,809
42,758
Taken
43,891
29,543
Mitigated
28,923
11,909
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Didark
Ao Kuang
10,873
1,423
0
6,573
16,743
7,321
371
600
16,143
47,865
0
L
Ah Muzen Cab
Lettizia
Ah Muzen Cab
8,966
3,006
0
3,235
13,501
5,269
246
8,680
4,671
0
51,770
W
Janus
MarCroy
Janus
19,948
1,644
0
1,106
10,501
3,590
1,662
111
10,390
86,592
0
L
Hercules
NomeManero
Hercules
14,981
4,304
0
3,704
19,281
19,442
0
12,743
6,054
0
29,464
L
1,862
736
626
650
11,109
4,212
246
8,512
2,271
29,375
0
W
Fenrir
ScoltRecon
Fenrir
7,940
1,179
465
3,765
15,514
18,632
138
1,572
13,942
0
23,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
33,617
202
Minions Killed
169
0
Camps Cleared
0
954,203
Distance Traveled
755,888
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,948
719
50
3
0
318,115
3
L
Ah Muzen Cab
11,771
654
77
4
0
244,002
4
W
Janus
13,593
755
124
7
0
332,283
4
L
Hercules
11,867
659
29
2
0
290,316
3
L
Ra
9,979
554
63
4
0
221,570
2
W
Fenrir
11,856
659
28
2
0
303,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role