Player Matchup

Neith
Neith
BlaqMagix006
Neith
Level 109
God Stats
6W - 1L
1,526 SR
Queue Stats
173W - 156L
1,488 Elo+
Party 1
The Morrigan
The Morrigan
Cerrvantez
The Morrigan
Level 160
God Stats
2W - 2L
1,364 SR
Queue Stats
107W - 79L
1,576 Elo+
Party 1
Fenrir
Fenrir
Cyber-Senku
Fenrir
Level 126
God Stats
2W - 0L
1,317 SR
Queue Stats
48W - 24L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
Toferjermal
Sylvanus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 80L
1,400 Elo+
Party 1
Olorun
Olorun
UltimateFlyleaf9
Olorun
Level 104
God Stats
1W - 3L
1,224 SR
Queue Stats
76W - 76L
1,507 Elo+
Party 1
Team Averages
Level 116
1,386 SR
1,495 Elo+

VS

Team Averages
Level 114
1,592 SR
1,556 Elo+
Rama
Rama
BORXCVB16
Rama
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
234W - 202L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
BigStickVic
Nu Wa
Level 114
God Stats
5W - 8L
1,670 SR
Queue Stats
294W - 241L
1,575 Elo+
Party 2
Yemoja
Yemoja
HerbalBluCheese
Yemoja
Level 129
God Stats
8W - 9L
1,462 SR
Queue Stats
302W - 239L
1,562 Elo+
Party 2
Apollo
Apollo
Ponyboy19924
Apollo
Level 97
God Stats
2W - 2L
1,829 SR
Queue Stats
23W - 26L
1,513 Elo+
Party 2
Baba Yaga
Baba Yaga
metroid139
Baba Yaga
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 85L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 16
13,712
762
24,270
27,469
12,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
Cerrvantez
The Morrigan
20
6 / 7 / 9
12,976
721
22,970
17,233
6,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
9 / 8 / 11
14,108
784
18,728
26,831
18,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Toferjermal
Sylvanus
17
2 / 7 / 10
12,759
709
7,019
28,568
25,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 5 / 17
13,578
754
20,602
25,394
12,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
4 / 5 / 17
12,057
670
21,985
18,525
8,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 7 / 18
12,936
719
27,792
20,393
8,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 3 / 14
12,862
715
10,913
18,486
23,454
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
20
9 / 5 / 12
12,979
721
17,124
22,764
10,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
metroid139
Baba Yaga
20
5 / 6 / 20
12,367
687
32,544
23,451
12,437
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
111
26
Kills
30
30
Deaths
26
63
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Rama
4
5
17
2.5
L
5
7
18
2
W
5
3
16
4.33
W
The Morrigan
Cerrvantez
The Morrigan
6
7
9
1.5
W
Fenrir
9
8
11
1.81
L
7
3
14
4.67
L
Apollo
9
5
12
3
W
Sylvanus
Toferjermal
Sylvanus
2
7
10
1
W
4
5
17
2.5
L
Baba Yaga
metroid139
Baba Yaga
5
6
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,589
Damage
110,358
125,495
Taken
103,619
75,887
Mitigated
63,535
66,868
Healing
47,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
21,985
11,710
2,904
2,727
18,525
8,382
2,062
8,353
9,944
0
40,297
L
27,792
6,094
2,493
2,046
20,393
8,417
766
11,177
9,016
56,766
0
W
24,270
7,569
2,069
10,661
27,469
12,821
1,941
17,001
10,468
0
67,262
W
The Morrigan
Cerrvantez
The Morrigan
22,970
1,645
2,661
3,209
17,233
6,713
59
11,293
5,940
49,442
1,404
W
Fenrir
18,728
3,210
2,755
5,662
26,831
18,925
643
11,883
14,948
0
34,126
L
10,913
1,483
16,720
5,800
18,486
23,454
137
7,071
11,194
31,648
0
L
Apollo
17,124
10,531
1,969
4,976
22,764
10,845
1,761
10,169
12,428
0
38,550
W
Sylvanus
Toferjermal
Sylvanus
7,019
1,564
11,559
7,113
28,568
25,402
155
17,353
11,215
13,471
0
W
20,602
8,203
10,231
10,948
25,394
12,026
2,667
13,719
11,675
58,321
0
L
Baba Yaga
metroid139
Baba Yaga
32,544
1,602
2,969
5,172
23,451
12,437
230
11,347
11,724
48,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,133
Gold Earned
63,201
224
Minions Killed
224
0
Camps Cleared
0
1,478,046
Distance Traveled
1,433,684
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,057
670
52
3
0
267,965
0
L
Nu Wa
12,936
719
54
3
0
288,576
1
W
Neith
13,712
762
69
4
0
312,547
0
W
The Morrigan
12,976
721
71
4
0
280,864
0
W
Fenrir
14,108
784
12
1
0
324,525
0
L
Yemoja
12,862
715
35
2
0
307,347
0
L
Apollo
12,979
721
52
3
0
260,429
0
W
Sylvanus
12,759
709
16
1
0
264,908
0
W
Olorun
13,578
754
56
3
0
295,202
0
L
Baba Yaga
12,367
687
31
2
0
309,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role