Player Matchup

Fenrir
Fenrir
Calmakaze
Fenrir
Level 136
God Stats
1W - 4L
1,500 SR
Queue Stats
361W - 382L
1,476 Elo+
Solo
Aphrodite
Aphrodite
Fraulzar
Aphrodite
Level 154
God Stats
7W - 5L
1,471 SR
Queue Stats
347W - 367L
1,467 Elo+
Party 2
Janus
Janus
Happycoffee
Janus
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 131L
1,173 Elo+
Party 2
Thanatos
Thanatos
Vetiz
Thanatos
Level 125
God Stats
3W - 5L
1,214 SR
Queue Stats
436W - 451L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
smashrk
Jormungandr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 121
1,437 SR
1,425 Elo+

VS

Team Averages
Level 132
1,434 SR
1,492 Elo+
Ne Zha
Ne Zha
ArchangelIVx
Ne Zha
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,515 Elo+
Solo
Chaac
Chaac
BadDuck557
Chaac
Level 149
God Stats
4W - 2L
1,455 SR
Queue Stats
295W - 297L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
DirectedEagle
Cthulhu
Level 101
God Stats
7W - 3L
1,450 SR
Queue Stats
185W - 193L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
Kid Majala
Aphrodite
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 79L
1,423 Elo+
Solo
Skadi
Skadi
ORPHANBREAKR
Skadi
Level 145
God Stats
5W - 2L
1,265 SR
Queue Stats
235W - 241L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Calmakaze
Fenrir
9
0 / 5 / 4
5,820
728
2,057
7,111
2,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Fraulzar
Aphrodite
12
2 / 3 / 2
6,639
830
7,418
10,525
6,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 1 / 4
6,884
861
6,860
4,487
1,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Vetiz
Thanatos
15
3 / 1 / 4
6,971
871
8,195
7,335
3,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
smashrk
Jormungandr
12
1 / 3 / 4
6,500
813
9,465
13,827
12,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 3 / 8
7,267
908
11,905
7,339
3,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
13
4 / 3 / 5
7,523
940
6,840
14,235
10,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
13
1 / 1 / 9
6,882
860
7,675
10,915
7,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Kid Majala
Aphrodite
13
2 / 0 / 8
7,357
920
5,435
4,610
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 1 / 9
7,215
902
6,695
3,285
1,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
8
Kills
13
13
Deaths
8
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
3
8
2.67
W
Chaac
4
3
5
2.17
L
Fenrir
Calmakaze
Fenrir
0
5
4
0.4
W
Cthulhu
1
1
9
5.5
L
Aphrodite
Fraulzar
Aphrodite
2
3
2
1
L
2
1
4
4
W
Aphrodite
Kid Majala
Aphrodite
2
0
8
6
W
2
1
9
6.5
L
Thanatos
Vetiz
Thanatos
3
1
4
5
L
Jormungandr
smashrk
Jormungandr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,995
Damage
38,550
43,285
Taken
40,384
27,281
Mitigated
26,665
17,978
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
11,905
1,233
735
2,002
7,339
3,280
0
4,542
2,797
0
19,585
W
Chaac
6,840
1,244
434
5,528
14,235
10,005
0
6,854
7,381
0
15,223
L
Fenrir
Calmakaze
Fenrir
2,057
322
356
464
7,111
2,799
0
2,033
5,078
0
3,197
W
Cthulhu
7,675
126
1,490
4,383
10,915
7,571
116
6,699
4,216
16,103
0
L
Aphrodite
Fraulzar
Aphrodite
7,418
653
6,254
4,552
10,525
6,585
0
2,526
7,999
13,136
0
L
6,860
634
0
451
4,487
1,707
0
704
3,783
21,976
0
W
Aphrodite
Kid Majala
Aphrodite
5,435
1,033
3,471
2,994
4,610
4,077
75
3,313
1,297
11,000
0
W
6,695
2,626
0
0
3,285
1,732
578
2,335
950
0
17,381
L
Thanatos
Vetiz
Thanatos
8,195
640
565
3,318
7,335
3,674
0
1,751
5,584
0
10,302
L
Jormungandr
smashrk
Jormungandr
9,465
1,258
1,053
965
13,827
12,516
0
6,096
7,731
19,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,814
Gold Earned
36,244
68
Minions Killed
88
0
Camps Cleared
0
777,518
Distance Traveled
836,598
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,267
908
10
1
0
202,731
1
W
Chaac
7,523
940
13
2
0
182,527
1
L
Fenrir
5,820
728
2
0
0
111,292
0
W
Cthulhu
6,882
860
16
2
0
141,998
0
L
Aphrodite
6,639
830
15
2
0
164,035
0
L
Janus
6,884
861
32
4
0
162,258
0
W
Aphrodite
7,357
920
13
2
0
148,922
0
W
Skadi
7,215
902
36
5
0
160,420
0
L
Thanatos
6,971
871
6
1
0
179,287
0
L
Jormungandr
6,500
813
13
2
0
160,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role