Player Matchup

Raijin
Raijin
King Wanye
Raijin
Level 89
God Stats
2W - 2L
1,841 SR
Queue Stats
629W - 533L
1,614 Elo+
Party 1
Chernobog
Chernobog
l Merxx I
Chernobog
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 22L
1,753 Elo+
Party 1
Gilgamesh
Gilgamesh
xxGaara
Gilgamesh
Level 57
God Stats
1W - 3L
1,719 SR
Queue Stats
168W - 156L
1,626 Elo+
Party 1
Ne Zha
Ne Zha
xxObito
Ne Zha
Level 29
God Stats
1W - 2L
1,535 SR
Queue Stats
83W - 33L
1,669 Elo+
Party 1
Fafnir
Fafnir
xxbakugo
Fafnir
Level 45
God Stats
3W - 7L
1,543 SR
Queue Stats
214W - 165L
1,628 Elo+
Party 1
Team Averages
Level 50
1,628 SR
1,658 Elo+

VS

Team Averages
Level 103
1,544 SR
1,541 Elo+
Jormungandr
Jormungandr
NOVA SpOoPy
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 118L
1,540 Elo+
Party 2
Loki
Loki
Swolax
Loki
Level 88
God Stats
5W - 3L
1,764 SR
Queue Stats
216W - 200L
1,579 Elo+
Party 2
Tyr
Tyr
XVI Forever
Tyr
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 39L
1,530 Elo+
Party 2
Scylla
Scylla
nW Squirrely
Scylla
Level 135
God Stats
1W - 2L
1,521 SR
Queue Stats
55W - 57L
1,569 Elo+
Party 2
Xbalanque
Xbalanque
zRaden
Xbalanque
Level 148
God Stats
14W - 10L
1,433 SR
Queue Stats
281W - 299L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
King Wanye
Raijin
17
2 / 3 / 7
10,453
498
12,376
10,074
4,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
l Merxx I
Chernobog
19
4 / 3 / 2
11,905
567
10,753
14,436
6,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xxGaara
Gilgamesh
16
1 / 3 / 2
9,884
471
9,463
15,661
11,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
xxObito
Ne Zha
17
5 / 6 / 4
10,426
496
8,758
18,712
7,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
xxbakugo
Fafnir
12
0 / 4 / 10
8,895
424
5,452
14,611
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NOVA SpOoPy
Jormungandr
13
2 / 5 / 11
8,978
428
8,124
13,742
9,819
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Swolax
Loki
19
11 / 2 / 6
12,658
603
14,765
17,811
7,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 0 / 6
11,352
541
10,518
15,932
13,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
15
2 / 5 / 8
9,572
456
6,133
11,533
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
zRaden
Xbalanque
19
1 / 1 / 10
12,381
590
9,627
11,396
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
12
Kills
19
19
Deaths
13
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Raijin
King Wanye
Raijin
2
3
7
1.83
W
Jormungandr
NOVA SpOoPy
Jormungandr
2
5
11
1.5
W
Loki
Swolax
Loki
11
2
6
7
W
3
0
6
6
L
Chernobog
l Merxx I
Chernobog
4
3
2
1.67
W
Scylla
2
5
8
1.2
L
Gilgamesh
xxGaara
Gilgamesh
1
3
2
0.67
L
Ne Zha
xxObito
Ne Zha
5
6
4
1.17
L
Fafnir
xxbakugo
Fafnir
0
4
10
1.25
W
Xbalanque
zRaden
Xbalanque
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,802
Damage
49,167
73,494
Taken
70,414
42,872
Mitigated
39,100
20,388
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
King Wanye
Raijin
12,376
959
0
1,697
10,074
4,365
126
1,986
8,020
82,440
0
W
Jormungandr
NOVA SpOoPy
Jormungandr
8,124
897
217
784
13,742
9,819
0
5,144
8,354
28,565
0
W
Loki
Swolax
Loki
14,765
3,299
0
4,588
17,811
7,414
0
3,963
13,652
0
98,852
W
10,518
1,996
0
7,459
15,932
13,951
0
1,792
14,050
0
62,899
L
Chernobog
l Merxx I
Chernobog
10,753
6,712
0
4,867
14,436
6,728
484
1,660
12,736
0
96,973
W
Scylla
6,133
480
0
1,975
11,533
3,614
68
4,058
7,233
45,084
0
L
Gilgamesh
xxGaara
Gilgamesh
9,463
2,595
0
3,626
15,661
11,318
0
1,274
14,381
0
56,672
L
Ne Zha
xxObito
Ne Zha
8,758
2,336
0
7,104
18,712
7,404
0
3,320
15,276
0
82,176
L
Fafnir
xxbakugo
Fafnir
5,452
1,411
0
3,094
14,611
13,057
170
5,619
8,824
13,007
0
W
Xbalanque
zRaden
Xbalanque
9,627
4,502
0
6,359
11,396
4,302
0
2,093
9,297
0
95,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,563
Gold Earned
54,941
628
Minions Killed
573
0
Camps Cleared
0
2,040,348
Distance Traveled
2,020,212
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,453
498
164
8
0
389,978
3
W
Jormungandr
8,978
428
36
2
0
407,017
9
W
Loki
12,658
603
141
7
0
451,163
5
W
Tyr
11,352
541
135
6
0
420,498
4
L
Chernobog
11,905
567
191
9
0
389,230
4
W
Scylla
9,572
456
89
4
0
361,038
4
L
Gilgamesh
9,884
471
115
5
0
389,386
0
L
Ne Zha
10,426
496
136
6
0
431,450
4
L
Fafnir
8,895
424
22
1
0
440,304
5
W
Xbalanque
12,381
590
172
8
0
380,496
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role