Player Matchup

Artemis
Artemis
Climatee
Artemis
Level 9
God Stats
3W - 1L
1,633 SR
Queue Stats
10W - 8L
1,280 Elo+
Party 2
Nu Wa
Nu Wa
ImSmokinRock
Nu Wa
Level 67
God Stats
28W - 25L
1,491 SR
Queue Stats
63W - 64L
1,454 Elo+
Party 2
Achilles
Achilles
MrShmacker
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
NopilS
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Solo
Horus
Horus
señorpacman1234
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 69L
1,368 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,336 Elo+

VS

Team Averages
Level 10
1,244 SR
1,252 Elo+
Cthulhu
Cthulhu
Amotarasu
Cthulhu
Level 6
God Stats
0W - 3L
1,135 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 1
Cerberus
Cerberus
DemelzaTNW
Cerberus
Level 13
God Stats
6W - 6L
1,196 SR
Queue Stats
103W - 142L
1,259 Elo+
Solo
Merlin
Merlin
ShuppiShup
Merlin
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 1
Olorun
Olorun
Zimislive
Olorun
Level 10
God Stats
0W - 2L
1,285 SR
Queue Stats
90W - 67L
1,404 Elo+
Solo
Thor
Thor
coitlord
Thor
Level 16
God Stats
1W - 3L
1,323 SR
Queue Stats
31W - 34L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Climatee
Artemis
20
30 / 3 / 14
16,511
1,651
39,948
9,811
3,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
8 / 0 / 34
12,172
1,217
27,110
12,597
4,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
MrShmacker
Achilles
15
1 / 2 / 14
9,161
916
2,985
7,252
6,321
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
NopilS
Kukulkan
18
4 / 7 / 29
10,974
1,097
15,304
12,738
4,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 5 / 29
11,155
1,116
6,198
13,975
10,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

233

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amotarasu
Cthulhu
17
5 / 15 / 9
11,047
1,105
11,842
28,946
32,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
DemelzaTNW
Cerberus
16
3 / 6 / 8
10,723
1,072
7,844
19,735
20,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
ShuppiShup
Merlin
16
0 / 13 / 6
9,184
918
11,984
18,078
6,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Zimislive
Olorun
16
1 / 6 / 9
9,384
938
10,105
17,118
5,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
8 / 7 / 3
11,406
1,141
9,302
15,141
5,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
52
47
Kills
17
17
Deaths
47
120
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amotarasu
Cthulhu
5
15
9
0.63
W
Artemis
Climatee
Artemis
30
3
14
12.33
L
Cerberus
DemelzaTNW
Cerberus
3
6
8
1.17
W
8
0
34
25
W
Achilles
MrShmacker
Achilles
1
2
14
4
W
Kukulkan
NopilS
Kukulkan
4
7
29
2.64
L
Merlin
ShuppiShup
Merlin
0
13
6
0.23
L
Olorun
Zimislive
Olorun
1
6
9
0.92
L
Thor
8
7
3
1.36
W
4
5
29
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,545
Damage
51,077
56,373
Taken
99,018
29,630
Mitigated
71,328
16,620
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amotarasu
Cthulhu
11,842
598
383
212
28,946
32,972
0
12,696
16,250
36,784
0
W
Artemis
Climatee
Artemis
39,948
32,489
0
2,795
9,811
3,925
0
7,029
2,782
0
54,980
L
Cerberus
DemelzaTNW
Cerberus
7,844
81
0
3,130
19,735
20,734
0
7,247
12,488
20,678
0
W
27,110
11,070
1,850
4,174
12,597
4,621
0
9,445
3,152
53,867
0
W
Achilles
MrShmacker
Achilles
2,985
717
468
535
7,252
6,321
0
4,256
2,996
0
9,336
W
Kukulkan
NopilS
Kukulkan
15,304
3,153
0
0
12,738
4,393
0
10,188
2,550
31,870
0
L
Merlin
ShuppiShup
Merlin
11,984
608
0
0
18,078
6,069
0
8,421
9,657
36,071
0
L
Olorun
Zimislive
Olorun
10,105
6,212
545
4,263
17,118
5,643
0
8,828
8,290
36,047
0
L
Thor
9,302
2,654
0
0
15,141
5,910
0
5,222
9,919
0
20,153
W
6,198
3,327
2,472
4,326
13,975
10,370
0
10,857
3,118
0
11,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,973
Gold Earned
51,744
159
Minions Killed
206
2
Camps Cleared
4
821,960
Distance Traveled
809,574
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,047
1,105
73
7
1
168,026
0
W
Artemis
16,511
1,651
28
3
1
169,861
0
L
Cerberus
10,723
1,072
43
4
0
151,442
0
W
Nu Wa
12,172
1,217
57
6
0
172,461
0
W
Achilles
9,161
916
14
1
0
145,941
0
W
Kukulkan
10,974
1,097
51
5
1
151,793
0
L
Merlin
9,184
918
43
4
1
156,864
0
L
Olorun
9,384
938
20
2
1
153,690
0
L
Thor
11,406
1,141
27
3
1
179,552
2
W
Horus
11,155
1,116
9
1
0
181,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role