Player Matchup

Olorun
Olorun
EISamu
Olorun
Level 16
God Stats
5W - 1L
1,836 SR
Queue Stats
74W - 56L
1,589 Elo+
Solo
Agni
Agni
Kriegseule
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 120L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Ric_Lionheart973
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SloppyBigFish
Guan Yu
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 74L
1,488 Elo+
Solo
Sol
Sol
Talter
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,640 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,538 Elo+

VS

Team Averages
Level 30
1,456 SR
1,420 Elo+
Nu Wa
Nu Wa
Bmack1999
Nu Wa
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,645 Elo+
Solo
Arachne
Arachne
BoofinBal420
Arachne
Level 24
God Stats
44W - 29L
1,667 SR
Queue Stats
75W - 75L
1,531 Elo+
Solo
Ares
Ares
MoroseLoki
Ares
Level 28
God Stats
11W - 12L
1,328 SR
Queue Stats
101W - 107L
1,476 Elo+
Solo
Guan Yu
Guan Yu
ironshooter3
Guan Yu
Level 88
God Stats
2W - 2L
1,515 SR
Queue Stats
17W - 14L
1,415 Elo+
Party 1
Neith
Neith
queenninz
Neith
Level 6
God Stats
15W - 16L
1,267 SR
Queue Stats
21W - 20L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EISamu
Olorun
18
2 / 4 / 10
11,304
942
10,774
16,599
5,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 7 / 6
11,501
958
15,300
17,759
5,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 9 / 9
10,682
890
12,443
20,948
20,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
17
2 / 5 / 7
10,774
898
7,892
20,261
17,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sol
Talter
Sol
17
4 / 5 / 7
11,643
970
22,433
19,181
5,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

97

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bmack1999
Nu Wa
18
3 / 0 / 11
11,665
972
19,074
7,072
3,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
BoofinBal420
Arachne
20
19 / 8 / 7
15,364
1,280
30,388
23,042
8,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 4 / 13
11,935
995
12,739
18,093
13,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
ironshooter3
Guan Yu
20
4 / 1 / 23
14,061
1,172
22,217
21,265
28,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
queenninz
Neith
16
0 / 0 / 3
9,922
827
2,840
5,825
2,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
86
13
Kills
29
30
Deaths
13
39
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bmack1999
Nu Wa
3
0
11
8.5
W
Arachne
BoofinBal420
Arachne
19
8
7
2.81
L
Olorun
EISamu
Olorun
2
4
10
1.75
L
4
7
6
1
W
3
4
13
2.38
L
1
9
9
0.61
L
Guan Yu
2
5
7
1.1
L
Sol
Talter
Sol
4
5
7
1.5
W
Guan Yu
ironshooter3
Guan Yu
4
1
23
15.5
W
Neith
queenninz
Neith
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,842
Damage
87,258
94,748
Taken
75,297
54,767
Mitigated
56,553
24,435
Healing
29,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bmack1999
Nu Wa
19,074
2,733
803
2,101
7,072
3,120
0
6,050
972
54,109
0
W
Arachne
BoofinBal420
Arachne
30,388
25,977
0
7,583
23,042
8,860
0
17,788
5,029
0
43,051
L
Olorun
EISamu
Olorun
10,774
6,872
1,562
2,723
16,599
5,451
0
6,357
10,242
28,622
0
L
15,300
2,627
0
2,691
17,759
5,031
0
4,467
13,292
42,157
0
W
12,739
486
0
2,416
18,093
13,045
0
15,019
2,949
33,601
0
L
12,443
1,057
1,426
0
20,948
20,843
0
7,216
13,732
34,887
0
L
Guan Yu
7,892
1,598
5,195
4,388
20,261
17,462
0
7,787
11,315
0
22,295
L
Sol
Talter
Sol
22,433
8,920
0
6,450
19,181
5,980
0
5,986
13,195
54,233
0
W
Guan Yu
ironshooter3
Guan Yu
22,217
1,174
4,180
11,398
21,265
28,926
0
17,066
3,968
0
40,315
W
Neith
queenninz
Neith
2,840
1,840
0
692
5,825
2,602
0
5,027
773
0
11,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
62,947
243
Minions Killed
203
3
Camps Cleared
9
1,013,295
Distance Traveled
1,068,126
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,665
972
94
8
2
170,340
2
W
Arachne
15,364
1,280
19
2
6
187,729
0
L
Olorun
11,304
942
29
2
1
189,094
0
L
Agni
11,501
958
69
6
1
188,522
0
W
Ares
11,935
995
28
2
0
217,794
2
L
Cthulhu
10,682
890
47
4
0
222,370
0
L
Guan Yu
10,774
898
26
2
0
205,662
0
L
Sol
11,643
970
72
6
1
207,647
0
W
Guan Yu
14,061
1,172
41
3
1
277,336
0
W
Neith
9,922
827
21
2
0
214,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role