Player Matchup

He Bo
He Bo
JimJam909
He Bo
Level 6
God Stats
1W - 1L
1,274 SR
Queue Stats
3W - 8L
1,410 Elo+
Party 1
Erlang Shen
Erlang Shen
LilJohnnyXmas
Erlang Shen
Level 84
God Stats
1W - 6L
1,394 SR
Queue Stats
38W - 56L
1,336 Elo+
Party 1
Izanami
Izanami
LunarPlains
Izanami
Level 27
God Stats
4W - 7L
1,458 SR
Queue Stats
8W - 17L
1,355 Elo+
Party 1
Sobek
Sobek
YoshikageKiraSHA
Sobek
Level 28
God Stats
9W - 11L
1,452 SR
Queue Stats
18W - 30L
1,242 Elo+
Party 1
Athena
Athena
diaperbaby30
Athena
Level 24
God Stats
5W - 4L
1,274 SR
Queue Stats
30W - 41L
1,358 Elo+
Party 1
Team Averages
Level 34
1,370 SR
1,340 Elo+

VS

Team Averages
Level 22
1,487 SR
1,315 Elo+
Nox
Nox
Jyoppi
Nox
Level 25
God Stats
5W - 4L
1,534 SR
Queue Stats
18W - 23L
1,351 Elo+
Party 2
Hachiman
Hachiman
KingWantan
Hachiman
Level 7
God Stats
1W - 3L
1,365 SR
Queue Stats
14W - 20L
1,130 Elo+
Solo
Bacchus
Bacchus
PrinceNyxx
Bacchus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,306 Elo+
Party 2
He Bo
He Bo
TheWizz74
He Bo
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 45L
1,406 Elo+
Solo
Fenrir
Fenrir
opossumqueen
Fenrir
Level 27
God Stats
11W - 13L
1,534 SR
Queue Stats
94W - 110L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JimJam909
He Bo
9
0 / 5 / 6
5,910
455
1,729
6,032
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
LilJohnnyXmas
Erlang Shen
13
6 / 0 / 3
7,901
608
6,881
8,603
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
LunarPlains
Izanami
13
9 / 1 / 6
8,087
622
8,678
6,621
2,271
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 8
7,173
552
2,714
8,550
5,013
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
11
5 / 5 / 7
7,377
567
5,364
11,345
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Jyoppi
Nox
11
0 / 2 / 0
6,512
501
1,792
3,982
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
KingWantan
Hachiman
8
0 / 6 / 1
5,164
397
4,233
7,996
2,205
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
PrinceNyxx
Bacchus
11
1 / 4 / 1
6,691
515
5,073
8,296
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
TheWizz74
He Bo
12
9 / 7 / 0
7,786
599
8,840
10,387
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
10
1 / 5 / 3
6,176
475
4,142
8,864
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
23
Kills
11
11
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
JimJam909
He Bo
0
5
6
0.6
L
Nox
Jyoppi
Nox
0
2
0
0
L
Hachiman
KingWantan
Hachiman
0
6
1
0.08
W
Erlang Shen
LilJohnnyXmas
Erlang Shen
6
0
3
7.5
W
Izanami
LunarPlains
Izanami
9
1
6
12
L
Bacchus
PrinceNyxx
Bacchus
1
4
1
0.38
L
He Bo
TheWizz74
He Bo
9
7
0
1.29
W
3
0
8
7
W
Athena
5
5
7
1.7
L
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,366
Damage
24,080
41,151
Taken
39,525
17,552
Mitigated
15,293
14,313
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
JimJam909
He Bo
1,729
212
0
0
6,032
2,145
297
3,457
2,409
17,906
0
L
Nox
Jyoppi
Nox
1,792
125
0
774
3,982
1,912
580
1,762
2,220
24,840
0
L
Hachiman
KingWantan
Hachiman
4,233
2,463
0
1,735
7,996
2,205
40
1,587
6,409
0
21,846
W
Erlang Shen
LilJohnnyXmas
Erlang Shen
6,881
3,648
0
5,026
8,603
3,648
457
3,789
4,810
0
36,562
W
Izanami
LunarPlains
Izanami
8,678
6,534
0
1,748
6,621
2,271
3,267
2,146
4,399
0
42,446
L
Bacchus
PrinceNyxx
Bacchus
5,073
625
0
1,357
8,296
5,315
0
1,515
6,781
21,039
0
L
He Bo
TheWizz74
He Bo
8,840
340
0
1,656
10,387
2,972
640
3,419
6,744
32,161
0
W
2,714
585
866
4,472
8,550
5,013
888
1,896
6,572
18,865
0
W
Athena
5,364
2,090
0
2,201
11,345
4,475
38
3,949
7,256
28,739
0
L
Fenrir
4,142
604
0
2,837
8,864
2,889
0
1,300
7,564
0
32,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,448
Gold Earned
32,329
284
Minions Killed
245
0
Camps Cleared
0
1,349,281
Distance Traveled
1,209,259
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,910
455
33
3
0
226,472
2
L
Nox
6,512
501
52
4
0
221,967
0
L
Hachiman
5,164
397
42
3
0
217,502
0
W
Erlang Shen
7,901
608
69
5
0
287,748
1
W
Izanami
8,087
622
83
6
0
252,365
2
L
Bacchus
6,691
515
37
3
0
274,640
1
L
He Bo
7,786
599
58
4
0
222,151
0
W
Sobek
7,173
552
35
3
0
294,586
5
W
Athena
7,377
567
64
5
0
288,110
5
L
Fenrir
6,176
475
56
4
0
272,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role