Player Matchup

Gilgamesh
Gilgamesh
AloneRecord4916
Gilgamesh
Level 17
God Stats
3W - 0L
1,741 SR
Queue Stats
85W - 57L
1,705 Elo+
Solo
Loki
Loki
CasualPromedio36
Loki
Level 25
God Stats
79W - 57L
1,746 SR
Queue Stats
180W - 148L
1,758 Elo+
Solo
Neith
Neith
ChiWin98
Neith
Level 18
God Stats
8W - 11L
1,500 SR
Queue Stats
50W - 22L
1,777 Elo+
Solo
Nu Wa
Nu Wa
SeniorCleanfist
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 33L
1,629 Elo+
Solo
Tyr
Tyr
its liiitttttt
Tyr
Level 13
God Stats
3W - 4L
1,379 SR
Queue Stats
11W - 7L
1,578 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,689 Elo+

VS

Team Averages
Level 23
1,717 SR
1,649 Elo+
Cerberus
Cerberus
An_Ace123
Cerberus
Level 29
God Stats
1W - 1L
1,794 SR
Queue Stats
23W - 13L
1,686 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlindRumble4
Tsukuyomi
Level 31
God Stats
10W - 5L
1,696 SR
Queue Stats
91W - 94L
1,619 Elo+
Solo
Ao Kuang
Ao Kuang
Suggmaa1678
Ao Kuang
Level 8
God Stats
11W - 10L
1,522 SR
Queue Stats
17W - 13L
1,628 Elo+
Solo
Skadi
Skadi
departed_jewel87
Skadi
Level 19
God Stats
3W - 3L
1,718 SR
Queue Stats
93W - 85L
1,580 Elo+
Solo
Tiamat
Tiamat
xZampa-teste
Tiamat
Level 29
God Stats
19W - 10L
1,854 SR
Queue Stats
86W - 58L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AloneRecord4916
Gilgamesh
19
7 / 5 / 11
13,590
503
12,898
23,479
20,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 3 / 11
16,346
605
23,462
20,728
7,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
ChiWin98
Neith
20
4 / 2 / 13
14,683
544
18,194
16,985
6,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 6 / 16
15,291
566
26,925
13,896
4,048
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 1 / 5
17,813
660
20,390
31,426
37,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
An_Ace123
Cerberus
20
4 / 4 / 9
14,099
522
14,880
25,922
28,052
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
BlindRumble4
Tsukuyomi
19
4 / 13 / 4
12,767
473
9,267
24,712
12,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
Suggmaa1678
Ao Kuang
19
7 / 10 / 2
12,602
467
9,436
25,410
11,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 10 / 4
11,765
436
15,533
25,248
8,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
20
0 / 8 / 5
13,501
500
21,014
22,096
18,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
41
45
Kills
17
17
Deaths
45
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AloneRecord4916
Gilgamesh
7
5
11
2.5
L
Cerberus
An_Ace123
Cerberus
4
4
9
2.13
L
Tsukuyomi
BlindRumble4
Tsukuyomi
4
13
4
0.46
W
14
3
11
6.5
W
Neith
ChiWin98
Neith
4
2
13
5.25
W
9
6
16
2.83
L
Ao Kuang
Suggmaa1678
Ao Kuang
7
10
2
0.8
L
2
10
4
0.4
W
11
1
5
13.5
L
Tiamat
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,869
Damage
70,130
106,514
Taken
123,388
76,250
Mitigated
79,165
36,998
Healing
25,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AloneRecord4916
Gilgamesh
12,898
4,446
0
4,400
23,479
20,339
517
9,332
14,147
0
85,320
L
Cerberus
An_Ace123
Cerberus
14,880
331
129
4,782
25,922
28,052
0
5,726
19,715
72,063
0
L
Tsukuyomi
BlindRumble4
Tsukuyomi
9,267
3,248
0
4,320
24,712
12,987
0
4,797
19,495
0
74,412
W
23,462
6,886
0
7,250
20,728
7,429
5,224
6,898
13,830
0
118,582
W
Neith
ChiWin98
Neith
18,194
8,723
0
6,688
16,985
6,661
4,788
4,556
12,429
0
95,454
W
26,925
3,803
0
2,951
13,896
4,048
1,259
7,981
5,915
88,993
0
L
Ao Kuang
Suggmaa1678
Ao Kuang
9,436
2,004
0
6,325
25,410
11,158
25
6,827
18,078
59,216
5,162
L
15,533
4,685
0
1,154
25,248
8,515
0
4,729
20,196
0
82,118
W
20,390
3,253
0
15,709
31,426
37,773
1,296
19,054
12,372
0
129,994
L
Tiamat
21,014
3,317
250
8,167
22,096
18,453
1,060
3,034
18,801
110,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,723
Gold Earned
64,734
755
Minions Killed
689
0
Camps Cleared
0
2,586,033
Distance Traveled
2,250,275
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,590
503
102
4
0
537,079
2
L
Cerberus
14,099
522
124
5
0
503,703
2
L
Tsukuyomi
12,767
473
120
4
0
471,810
5
W
Loki
16,346
605
144
5
0
527,069
5
W
Neith
14,683
544
145
5
0
491,171
7
W
Nu Wa
15,291
566
106
4
0
447,145
2
L
Ao Kuang
12,602
467
93
3
0
405,961
6
L
Skadi
11,765
436
130
5
0
412,517
2
W
Tyr
17,813
660
258
10
0
583,569
2
L
Tiamat
13,501
500
222
8
0
456,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role