Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Cybersamurai1991
Jing Wei
Level 21
God Stats
8W - 6L
1,538 SR
Queue Stats
56W - 57L
1,497 Elo+
Party 2
Vulcan
Vulcan
EmperorSpade2
Vulcan
Level 129
God Stats
11W - 2L
1,728 SR
Queue Stats
147W - 129L
1,704 Elo+
Solo
Horus
Horus
PZHNFK
Horus
Level 35
God Stats
13W - 13L
1,675 SR
Queue Stats
159W - 150L
1,476 Elo+
Solo
Artio
Artio
thisGAMEisBUTT
Artio
Level 58
God Stats
8W - 9L
1,476 SR
Queue Stats
28W - 31L
1,546 Elo+
Party 2
Team Averages
Level 56
1,584 SR
1,545 Elo+

VS

Team Averages
Level 58
1,557 SR
1,515 Elo+
Cupid
Cupid
DrakoSapphire
Cupid
Level 113
God Stats
0W - 2L
1,290 SR
Queue Stats
25W - 22L
1,542 Elo+
Party 1
Merlin
Merlin
SeeRudolph
Merlin
Level 8
God Stats
9W - 11L
1,564 SR
Queue Stats
16W - 18L
1,488 Elo+
Party 1
Ares
Ares
ShadosFlame
Ares
Level 87
God Stats
12W - 8L
1,933 SR
Queue Stats
57W - 63L
1,437 Elo+
Solo
Bacchus
Bacchus
SnKEnjoyer
Bacchus
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 85L
1,561 Elo+
Solo
Thor
Thor
TJHARRIS253
Thor
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 3 / 10
11,869
1,079
19,088
13,661
5,500
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
6 / 5 / 12
11,493
1,045
18,095
16,274
6,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 1 / 14
10,909
992
18,035
4,851
1,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
PZHNFK
Horus
17
3 / 2 / 14
11,467
1,042
6,460
13,749
12,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 3 / 19
12,074
1,098
14,183
20,544
22,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

233

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 7
11,464
1,042
21,698
17,244
8,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SeeRudolph
Merlin
16
2 / 4 / 6
10,046
913
7,202
8,332
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 12
9,989
908
12,845
20,794
24,780
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
SnKEnjoyer
Bacchus
16
2 / 4 / 10
10,055
914
11,060
19,247
23,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 9
10,453
950
11,203
16,476
7,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
22
Kills
14
14
Deaths
22
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
3
10
4
W
6
5
12
2.4
L
6
6
7
1.58
W
3
1
14
10
W
Horus
PZHNFK
Horus
3
2
14
5
L
Merlin
SeeRudolph
Merlin
2
4
6
1.25
L
1
5
12
1.4
L
Bacchus
SnKEnjoyer
Bacchus
2
4
10
1.75
L
3
3
9
2.5
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,861
Damage
64,008
69,079
Taken
82,093
48,548
Mitigated
67,612
35,628
Healing
499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
19,088
1,241
4,853
3,035
13,661
5,500
0
6,980
6,681
52,902
0
W
18,095
15,869
795
746
16,274
6,208
0
5,818
10,456
0
33,423
L
21,698
15,005
207
43
17,244
8,339
0
13,703
3,541
0
61,717
W
18,035
4,723
0
412
4,851
1,974
0
2,668
2,183
46,843
0
W
Horus
PZHNFK
Horus
6,460
3,360
5,195
5,288
13,749
12,571
0
6,353
7,396
0
10,168
L
Merlin
SeeRudolph
Merlin
7,202
950
0
0
8,332
3,536
0
4,622
3,710
22,796
0
L
12,845
592
0
249
20,794
24,780
0
11,006
9,788
20,466
0
L
Bacchus
SnKEnjoyer
Bacchus
11,060
1,223
0
0
19,247
23,082
0
10,490
8,757
17,882
0
L
11,203
2,009
0
0
16,476
7,875
0
11,485
4,991
0
24,201
W
14,183
1,110
6,468
8,836
20,544
22,295
0
9,288
11,256
22,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,812
Gold Earned
52,007
208
Minions Killed
200
7
Camps Cleared
6
1,084,458
Distance Traveled
914,202
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,869
1,079
88
8
2
200,203
1
W
Jing Wei
11,493
1,045
26
2
2
203,466
0
L
Cupid
11,464
1,042
111
10
3
161,204
0
W
Vulcan
10,909
992
71
6
2
245,275
0
W
Horus
11,467
1,042
5
0
1
211,039
2
L
Merlin
10,046
913
35
3
0
148,278
1
L
Ares
9,989
908
13
1
1
193,503
0
L
Bacchus
10,055
914
9
1
0
218,631
0
L
Thor
10,453
950
32
3
2
192,586
0
W
Artio
12,074
1,098
18
2
0
224,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role