Player Matchup

Anubis
Anubis
BuccaSukka
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Peythovenn
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Set
Set
Thanatokess
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 45L
1,438 Elo+
Solo
Loki
Loki
Tilfdir
Loki
Level 23
God Stats
272W - 229L
1,334 SR
Queue Stats
562W - 539L
1,351 Elo+
Solo
Hou Yi
Hou Yi
dazma
Hou Yi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,353 Elo+
Party 3
Team Averages
Level 20
1,467 SR
1,428 Elo+

VS

Team Averages
Level 44
1,500 SR
1,534 Elo+
Merlin
Merlin
Kurairizu
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,771 Elo+
Party 2
Erlang Shen
Erlang Shen
Okramsaa
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
PIksssa
Fenrir
Level 22
God Stats
4W - 2L
1,508 SR
Queue Stats
8W - 4L
1,532 Elo+
Solo
Cthulhu
Cthulhu
VendrickXV
Cthulhu
Level 28
God Stats
24W - 24L
1,480 SR
Queue Stats
68W - 90L
1,397 Elo+
Party 1
Hades
Hades
darthinsidous
Hades
Level 35
God Stats
12W - 10L
1,514 SR
Queue Stats
148W - 157L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BuccaSukka
Anubis
14
2 / 6 / 0
9,093
479
11,146
16,227
7,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 8 / 3
8,830
465
4,499
16,935
14,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 1
9,229
486
6,997
16,146
8,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Tilfdir
Loki
11
1 / 7 / 2
7,486
394
4,730
13,499
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
dazma
Hou Yi
14
4 / 5 / 2
9,263
488
9,137
17,211
6,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kurairizu
Merlin
16
4 / 2 / 8
10,478
551
10,262
7,631
2,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Okramsaa
Erlang Shen
16
9 / 3 / 9
10,345
544
17,286
18,112
10,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
PIksssa
Fenrir
16
9 / 3 / 6
10,427
549
9,509
12,815
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
VendrickXV
Cthulhu
14
1 / 1 / 7
8,727
459
6,352
10,059
9,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 1 / 3
9,988
526
9,775
12,386
5,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
10
Kills
29
30
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
BuccaSukka
Anubis
2
6
0
0.33
W
Merlin
Kurairizu
Merlin
4
2
8
4
W
Erlang Shen
Okramsaa
Erlang Shen
9
3
9
4.5
W
Fenrir
PIksssa
Fenrir
9
3
6
4
L
2
8
3
0.44
L
1
4
1
0.38
L
Loki
Tilfdir
Loki
1
7
2
0.29
W
Cthulhu
VendrickXV
Cthulhu
1
1
7
4.5
W
6
1
3
7.5
L
Hou Yi
dazma
Hou Yi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,509
Damage
53,184
80,018
Taken
61,003
41,153
Mitigated
33,346
16,261
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BuccaSukka
Anubis
11,146
791
0
5,200
16,227
7,428
1,143
6,992
9,210
65,434
0
W
Merlin
Kurairizu
Merlin
10,262
1,093
0
1,660
7,631
2,797
2,441
434
7,197
62,159
0
W
Erlang Shen
Okramsaa
Erlang Shen
17,286
10,496
0
2,905
18,112
10,968
192
4,748
13,364
0
59,273
W
Fenrir
PIksssa
Fenrir
9,509
4,300
0
5,640
12,815
5,171
0
3,122
9,693
0
51,706
L
4,499
507
0
858
16,935
14,237
0
5,233
11,702
22,777
0
L
6,997
2,864
0
2,842
16,146
8,277
0
4,104
11,668
0
70,470
L
Loki
Tilfdir
Loki
4,730
1,248
0
2,869
13,499
4,574
403
4,040
9,311
0
31,873
W
Cthulhu
VendrickXV
Cthulhu
6,352
612
0
2,548
10,059
9,162
631
0
10,059
36,564
0
W
9,775
1,492
618
5,151
12,386
5,248
1,176
7,341
5,045
49,288
0
L
Hou Yi
dazma
Hou Yi
9,137
4,348
0
4,492
17,211
6,637
722
5,448
11,738
0
54,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,901
Gold Earned
49,965
410
Minions Killed
380
0
Camps Cleared
0
1,674,853
Distance Traveled
1,813,848
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,093
479
112
6
0
299,020
0
W
Merlin
10,478
551
108
6
0
335,240
4
W
Erlang Shen
10,345
544
62
3
0
393,255
7
W
Fenrir
10,427
549
76
4
0
348,497
0
L
Ares
8,830
465
38
2
0
369,129
0
L
Set
9,229
486
115
6
0
311,134
2
L
Loki
7,486
394
62
3
0
361,263
8
W
Cthulhu
8,727
459
61
3
0
377,485
3
W
Hades
9,988
526
73
4
0
359,371
1
L
Hou Yi
9,263
488
83
4
0
334,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role