Player Matchup

Susano
Susano
Kanekinhaken
Susano
Level 15
God Stats
1W - 8L
1,177 SR
Queue Stats
14W - 15L
905 Elo+
Party 2
Neith
Neith
Quarquero
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Tv5863
Izanami
Level 18
God Stats
7W - 9L
1,182 SR
Queue Stats
12W - 21L
1,166 Elo+
Party 2
Kukulkan
Kukulkan
vFDB
Kukulkan
Level 25
God Stats
46W - 45L
1,483 SR
Queue Stats
62W - 68L
1,311 Elo+
Solo
Skadi
Skadi
zuproc33
Skadi
Level 21
God Stats
10W - 17L
1,286 SR
Queue Stats
78W - 105L
1,222 Elo+
Solo
Team Averages
Level 16
1,326 SR
1,221 Elo+

VS

Team Averages
Level 12
1,307 SR
1,186 Elo+
Susano
Susano
Cronic Vint
Susano
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,189 Elo+
Solo
Sun Wukong
Sun Wukong
Mancieri
Sun Wukong
Level 13
God Stats
9W - 23L
986 SR
Queue Stats
10W - 30L
1,029 Elo+
Party 1
Tiamat
Tiamat
Quickyredskins
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Solo
Loki
Loki
STA_fedemugzab
Loki
Level 18
God Stats
15W - 8L
1,412 SR
Queue Stats
37W - 54L
1,162 Elo+
Party 1
Danzaburou
Danzaburou
yayiyeyo
Danzaburou
Level 13
God Stats
18W - 20L
1,138 SR
Queue Stats
20W - 29L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
5 / 10 / 9
10,637
443
12,202
18,079
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Quarquero
Neith
14
5 / 5 / 10
9,589
400
8,735
14,017
5,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Tv5863
Izanami
17
10 / 6 / 8
11,727
489
19,678
23,240
8,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
vFDB
Kukulkan
4
0 / 1 / 0
6,361
265
593
1,220
242
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Skadi
zuproc33
Skadi
14
3 / 11 / 9
9,365
390
6,353
16,393
7,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
3
0 / 0 / 0
6,469
270
0
0
0
Sun Wukong
Mancieri
Sun Wukong
15
7 / 10 / 8
10,601
442
9,857
20,580
14,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 10 / 10
10,233
426
11,577
16,642
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 4 / 8
9,388
391
5,867
14,042
4,212
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
yayiyeyo
Danzaburou
20
19 / 2 / 4
13,571
565
29,472
16,208
7,029
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
62
23
Kills
32
33
Deaths
26
36
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Susano
0
0
0
0
L
Susano
5
10
9
0.95
W
Sun Wukong
Mancieri
Sun Wukong
7
10
8
1.1
L
Neith
Quarquero
Neith
5
5
10
2
W
3
10
10
0.8
W
3
4
8
1.75
L
Izanami
Tv5863
Izanami
10
6
8
2.33
L
Kukulkan
vFDB
Kukulkan
0
1
0
0
W
Danzaburou
yayiyeyo
Danzaburou
19
2
4
10.5
L
Skadi
zuproc33
Skadi
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,561
Damage
56,773
72,949
Taken
67,472
29,709
Mitigated
32,223
14,272
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Susano
12,202
3,194
0
2,002
18,079
6,670
0
2,145
15,697
0
48,060
W
Sun Wukong
Mancieri
Sun Wukong
9,857
2,198
0
1,611
20,580
14,638
1,585
0
20,580
0
39,429
L
Neith
Quarquero
Neith
8,735
2,724
0
2,677
14,017
5,894
663
1,898
11,885
0
40,381
W
11,577
517
0
2,758
16,642
6,344
1,186
0
16,642
34,011
0
W
5,867
1,339
0
3,161
14,042
4,212
1,571
130
13,912
0
26,457
L
Izanami
Tv5863
Izanami
19,678
14,636
0
7,940
23,240
8,928
633
5,150
17,268
0
67,679
L
Kukulkan
vFDB
Kukulkan
593
139
0
0
1,220
242
0
0
1,220
5,662
0
W
Danzaburou
yayiyeyo
Danzaburou
29,472
18,751
0
2,153
16,208
7,029
5,729
463
15,745
0
96,245
L
Skadi
zuproc33
Skadi
6,353
3,842
0
1,653
16,393
7,975
878
945
15,302
0
30,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
50,262
305
Minions Killed
307
0
Camps Cleared
0
1,564,238
Distance Traveled
1,501,147
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,469
270
0
0
0
0
0
L
Susano
10,637
443
67
3
0
416,384
0
W
Sun Wukong
10,601
442
62
3
0
356,775
0
L
Neith
9,589
400
66
3
0
382,103
1
W
Tiamat
10,233
426
61
3
0
342,690
0
W
Loki
9,388
391
44
2
0
412,095
0
L
Izanami
11,727
489
110
5
0
372,576
1
L
Kukulkan
6,361
265
7
0
0
70,322
0
W
Danzaburou
13,571
565
140
6
0
389,587
0
L
Skadi
9,365
390
55
2
0
322,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role