Player Matchup

Gilgamesh
Gilgamesh
Beverlywood
Gilgamesh
Level 25
God Stats
12W - 9L
1,580 SR
Queue Stats
57W - 55L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Damian Rdz Tx
Cthulhu
Level 39
God Stats
34W - 37L
1,480 SR
Queue Stats
434W - 428L
1,371 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Derrpypotato
Tsukuyomi
Level 67
God Stats
20W - 15L
1,591 SR
Queue Stats
339W - 297L
1,514 Elo+
Party 1
Tiamat
Tiamat
White5234
Tiamat
Level 24
God Stats
26W - 19L
1,426 SR
Queue Stats
237W - 240L
1,427 Elo+
Party 3
Heimdallr
Heimdallr
moosechin
Heimdallr
Level 28
God Stats
15W - 12L
1,545 SR
Queue Stats
94W - 76L
1,535 Elo+
Party 1
Team Averages
Level 37
1,524 SR
1,460 Elo+

VS

Team Averages
Level 63
1,590 SR
1,491 Elo+
Nu Wa
Nu Wa
Anonymous YT963
Nu Wa
Level 58
God Stats
29W - 16L
1,843 SR
Queue Stats
414W - 367L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
CT 5844 Rose
Jormungandr
Level 83
God Stats
3W - 8L
1,340 SR
Queue Stats
543W - 503L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
NewKingsman15
Danzaburou
Level 28
God Stats
15W - 10L
1,593 SR
Queue Stats
46W - 50L
1,493 Elo+
Party 2
Anhur
Anhur
Rizther115
Anhur
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
WaitedIowa4172
Cu Chulainn
Level 103
God Stats
14W - 14L
1,673 SR
Queue Stats
652W - 617L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beverlywood
Gilgamesh
20
12 / 5 / 7
18,738
493
32,148
38,487
18,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
20
10 / 8 / 12
20,129
530
29,860
59,931
35,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Derrpypotato
Tsukuyomi
20
11 / 9 / 13
21,039
554
40,664
33,758
25,295
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
White5234
Tiamat
20
0 / 12 / 9
15,127
398
9,714
36,884
31,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
moosechin
Heimdallr
20
12 / 9 / 9
19,086
502
27,454
41,299
24,809
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 15
19,514
514
49,830
29,711
12,171
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
CT 5844 Rose
Jormungandr
20
7 / 10 / 21
20,565
541
35,596
49,964
66,736
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
NewKingsman15
Danzaburou
20
12 / 9 / 6
21,796
574
22,054
31,037
15,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anhur
20
0 / 10 / 18
16,934
446
13,861
31,230
12,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
WaitedIowa4172
Cu Chulainn
20
13 / 6 / 12
21,659
570
45,877
53,310
69,428
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
115
45
Kills
43
43
Deaths
45
50
Assists
72
Player
Kills
Deaths
Assists
KDA
W
11
10
15
1.85
L
Gilgamesh
Beverlywood
Gilgamesh
12
5
7
3.1
W
Jormungandr
CT 5844 Rose
Jormungandr
7
10
21
1.75
L
Cthulhu
10
8
12
2
L
Tsukuyomi
Derrpypotato
Tsukuyomi
11
9
13
1.94
W
Danzaburou
NewKingsman15
Danzaburou
12
9
6
1.67
W
Anhur
0
10
18
0.9
W
Cu Chulainn
WaitedIowa4172
Cu Chulainn
13
6
12
3.17
L
Tiamat
White5234
Tiamat
0
12
9
0.38
L
Heimdallr
moosechin
Heimdallr
12
9
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,840
Damage
167,218
210,359
Taken
195,252
135,522
Mitigated
176,013
70,004
Healing
53,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
49,830
7,901
0
3,808
29,711
12,171
1,396
4,560
25,147
168,938
0
L
Gilgamesh
Beverlywood
Gilgamesh
32,148
11,393
0
7,336
38,487
18,303
1,634
13,833
24,654
0
124,225
W
Jormungandr
CT 5844 Rose
Jormungandr
35,596
8,762
3,168
8,737
49,964
66,736
1,424
10,690
38,794
117,780
0
L
Cthulhu
29,860
5,713
3,207
22,361
59,931
35,950
3,799
25,799
34,132
109,523
0
L
Tsukuyomi
Derrpypotato
Tsukuyomi
40,664
4,889
0
10,309
33,758
25,295
992
16,832
16,926
0
193,893
W
Danzaburou
NewKingsman15
Danzaburou
22,054
13,040
405
11,971
31,037
15,108
4,949
5,564
25,473
0
147,623
W
Anhur
13,861
8,895
0
7,370
31,230
12,570
4,837
5,463
25,717
0
113,710
W
Cu Chulainn
WaitedIowa4172
Cu Chulainn
45,877
11,048
0
18,367
53,310
69,428
1,372
14,015
38,775
32,422
173,242
L
Tiamat
White5234
Tiamat
9,714
1,342
713
10,882
36,884
31,165
3,504
18,867
18,017
87,686
0
L
Heimdallr
moosechin
Heimdallr
27,454
19,418
450
14,746
41,299
24,809
634
20,031
21,268
0
150,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,119
Gold Earned
100,468
849
Minions Killed
854
0
Camps Cleared
0
3,207,261
Distance Traveled
3,116,402
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
19,514
514
184
5
0
583,187
2
L
Gilgamesh
18,738
493
154
4
0
738,530
1
W
Jormungandr
20,565
541
113
3
0
598,209
1
L
Cthulhu
20,129
530
160
4
0
656,248
1
L
Tsukuyomi
21,039
554
229
6
0
631,055
5
W
Danzaburou
21,796
574
177
5
0
593,981
1
W
Anhur
16,934
446
124
3
0
614,758
1
W
Cu Chulainn
21,659
570
256
7
0
726,267
5
L
Tiamat
15,127
398
127
3
0
569,491
0
L
Heimdallr
19,086
502
179
5
0
611,937
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role