Player Matchup

Arachne
Arachne
Daily Shadows
Arachne
Level 15
God Stats
1W - 1L
1,783 SR
Queue Stats
4W - 8L
1,439 Elo+
Party 2
Thor
Thor
ItsDailyKarma
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
KidSwizz5318
Danzaburou
Level 29
God Stats
91W - 85L
1,640 SR
Queue Stats
167W - 140L
1,643 Elo+
Solo
Hachiman
Hachiman
Roan Tabarnak
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,486 Elo+
Solo
Tiamat
Tiamat
ZombieShotgun12
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,560 Elo+
Party 2
Team Averages
Level 19
1,585 SR
1,513 Elo+

VS

Team Averages
Level 20
1,324 SR
1,467 Elo+
Gilgamesh
Gilgamesh
AlaNmEssS
Gilgamesh
Level 29
God Stats
20W - 20L
1,407 SR
Queue Stats
506W - 471L
1,490 Elo+
Solo
Cabrakan
Cabrakan
LikeCircle23658
Cabrakan
Level 29
God Stats
6W - 12L
1,346 SR
Queue Stats
128W - 146L
1,447 Elo+
Party 1
Hachiman
Hachiman
Muarten
Hachiman
Level 7
God Stats
1W - 1L
1,273 SR
Queue Stats
14W - 13L
1,475 Elo+
Solo
Bastet
Bastet
adanMPLVT
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
322W - 328L
1,434 Elo+
Party 1
Ra
Ra
gustoe420
Ra
Level 8
God Stats
1W - 2L
1,094 SR
Queue Stats
20W - 26L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
5 / 8 / 2
10,031
436
8,477
17,050
8,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 7 / 3
10,815
470
9,678
18,739
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KidSwizz5318
Danzaburou
16
2 / 10 / 2
9,787
426
14,482
22,582
8,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Roan Tabarnak
Hachiman
3
0 / 3 / 0
6,067
264
145
2,583
249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 6 / 2
10,887
473
5,910
18,168
12,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlaNmEssS
Gilgamesh
20
16 / 1 / 2
14,238
619
20,365
16,447
10,807
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
16
1 / 1 / 9
10,301
448
5,970
12,567
13,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Muarten
Hachiman
15
4 / 4 / 3
11,100
483
6,586
13,441
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
adanMPLVT
Bastet
17
9 / 5 / 6
11,826
514
14,713
15,261
6,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 5 / 10
12,619
549
11,216
14,133
6,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
15
Kills
33
34
Deaths
16
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlaNmEssS
Gilgamesh
16
1
2
17
L
Arachne
5
8
2
0.75
L
6
7
3
1.07
L
Danzaburou
KidSwizz5318
Danzaburou
2
10
2
0.3
W
Cabrakan
1
1
9
5.5
W
Hachiman
Muarten
Hachiman
4
4
3
1.38
L
Hachiman
Roan Tabarnak
Hachiman
0
3
0
0
L
2
6
2
0.5
W
Bastet
adanMPLVT
Bastet
9
5
6
2.4
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,692
Damage
58,850
79,122
Taken
71,849
38,032
Mitigated
42,315
10,920
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlaNmEssS
Gilgamesh
20,365
5,098
796
2,813
16,447
10,807
1,298
1,516
13,483
0
78,419
L
Arachne
8,477
5,334
0
1,641
17,050
8,650
368
1,468
15,408
0
43,821
L
9,678
2,537
0
2,682
18,739
7,682
311
4,151
14,410
0
62,725
L
Danzaburou
KidSwizz5318
Danzaburou
14,482
4,458
0
4,418
22,582
8,953
0
6,460
15,906
0
71,467
W
Cabrakan
5,970
932
0
1,081
12,567
13,997
474
1,088
11,479
35,946
0
W
Hachiman
Muarten
Hachiman
6,586
4,550
0
5,731
13,441
4,969
3,217
472
12,969
0
57,591
L
Hachiman
Roan Tabarnak
Hachiman
145
145
0
0
2,583
249
0
0
2,583
0
2,694
L
5,910
857
0
2,179
18,168
12,498
120
4,419
13,629
25,275
0
W
Bastet
adanMPLVT
Bastet
14,713
7,115
0
160
15,261
6,300
1,342
1,472
13,789
0
63,564
W
11,216
1,469
4,094
4,139
14,133
6,242
3,793
1,362
12,771
82,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,587
Gold Earned
60,084
306
Minions Killed
556
0
Camps Cleared
0
1,564,654
Distance Traveled
2,110,782
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,238
619
130
6
0
444,972
2
L
Arachne
10,031
436
64
3
0
430,518
0
L
Thor
10,815
470
101
4
0
376,284
1
L
Danzaburou
9,787
426
108
5
0
353,215
0
W
Cabrakan
10,301
448
68
3
0
464,861
3
W
Hachiman
11,100
483
96
4
0
281,929
0
L
Hachiman
6,067
264
3
0
0
51,332
0
L
Tiamat
10,887
473
30
1
0
353,305
0
W
Bastet
11,826
514
94
4
0
496,678
0
W
Ra
12,619
549
168
7
0
422,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role