Player Matchup

Thoth
Thoth
Catalaya41315
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DranonAndermas
Neith
Level 59
God Stats
3W - 4L
1,611 SR
Queue Stats
154W - 139L
1,626 Elo+
Party 3
Sylvanus
Sylvanus
EmpOfDHara
Sylvanus
Level 15
God Stats
1W - 1L
1,802 SR
Queue Stats
18W - 8L
1,713 Elo+
Party 3
Sun Wukong
Sun Wukong
ToTo_the_GoD69
Sun Wukong
Level 45
God Stats
0W - 2L
1,287 SR
Queue Stats
30W - 42L
1,461 Elo+
Solo
Da Ji
Da Ji
TwistySnipeDude
Da Ji
Level 136
God Stats
0W - 1L
2,004 SR
Queue Stats
120W - 88L
1,712 Elo+
Party 3
Team Averages
Level 73
1,641 SR
1,602 Elo+

VS

Team Averages
Level 99
1,705 SR
1,610 Elo+
Cthulhu
Cthulhu
Estrada745
Cthulhu
Level 124
God Stats
14W - 11L
1,647 SR
Queue Stats
162W - 112L
1,601 Elo+
Party 2
Zhong Kui
Zhong Kui
Gemini Bucky
Zhong Kui
Level 160
God Stats
11W - 12L
1,665 SR
Queue Stats
846W - 846L
1,561 Elo+
Party 1
Horus
Horus
Pofetz
Horus
Level 42
God Stats
2W - 2L
1,882 SR
Queue Stats
144W - 114L
1,706 Elo+
Solo
Loki
Loki
Red9878
Loki
Level 29
God Stats
6W - 3L
1,649 SR
Queue Stats
139W - 91L
1,627 Elo+
Party 2
Chiron
Chiron
nwatriker
Chiron
Level 140
God Stats
27W - 20L
1,680 SR
Queue Stats
328W - 326L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 4
9,642
877
11,457
13,344
15,193
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 2 / 3
9,997
909
10,263
9,406
4,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
EmpOfDHara
Sylvanus
16
0 / 0 / 4
10,572
961
12,048
14,142
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
ToTo_the_GoD69
Sun Wukong
16
0 / 3 / 4
9,797
891
11,021
17,635
15,106
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 2 / 0
10,753
978
8,602
12,876
7,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

189

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Estrada745
Cthulhu
17
1 / 0 / 10
10,399
945
20,662
13,570
14,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Gemini Bucky
Zhong Kui
17
7 / 0 / 6
12,096
1,100
13,829
8,993
6,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Pofetz
Horus
16
1 / 1 / 9
9,971
906
8,966
13,644
9,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
Red9878
Loki
16
1 / 1 / 7
9,779
889
6,535
11,237
4,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
nwatriker
Chiron
16
3 / 3 / 6
10,384
944
11,138
9,957
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
5
Kills
13
13
Deaths
5
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
1
2
3
1.25
L
Sylvanus
EmpOfDHara
Sylvanus
0
0
4
2
W
Cthulhu
Estrada745
Cthulhu
1
0
10
6
W
Zhong Kui
Gemini Bucky
Zhong Kui
7
0
6
10
W
Horus
Pofetz
Horus
1
1
9
5.5
W
Loki
Red9878
Loki
1
1
7
4.5
L
Sun Wukong
ToTo_the_GoD69
Sun Wukong
0
3
4
0.67
L
4
2
0
2
W
Chiron
nwatriker
Chiron
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,391
Damage
61,130
67,403
Taken
57,401
57,666
Mitigated
37,978
16,231
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,457
429
0
0
13,344
15,193
0
4,751
8,190
34,229
0
L
10,263
3,773
0
1,626
9,406
4,450
0
5,608
3,623
0
34,050
L
Sylvanus
EmpOfDHara
Sylvanus
12,048
1,881
6,614
7,060
14,142
15,422
0
8,323
5,389
19,871
0
W
Cthulhu
Estrada745
Cthulhu
20,662
699
1,152
2,668
13,570
14,105
0
5,524
8,046
45,120
0
W
Zhong Kui
Gemini Bucky
Zhong Kui
13,829
267
0
2,508
8,993
6,647
0
3,736
5,257
36,572
0
W
Horus
Pofetz
Horus
8,966
4,492
1,318
2,278
13,644
9,427
0
4,996
8,648
0
17,238
W
Loki
Red9878
Loki
6,535
1,954
0
219
11,237
4,194
0
5,039
6,198
0
14,856
L
Sun Wukong
ToTo_the_GoD69
Sun Wukong
11,021
2,544
0
900
17,635
15,106
0
7,062
10,148
0
36,786
L
8,602
1,466
0
31
12,876
7,495
0
6,910
5,562
0
22,847
W
Chiron
nwatriker
Chiron
11,138
5,321
838
2,661
9,957
3,605
0
4,210
5,747
0
30,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,761
Gold Earned
52,629
212
Minions Killed
236
11
Camps Cleared
7
968,947
Distance Traveled
1,076,920
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,642
877
48
4
0
163,205
0
L
Neith
9,997
909
55
5
3
208,654
0
L
Sylvanus
10,572
961
10
1
0
178,967
0
W
Cthulhu
10,399
945
64
6
0
239,144
0
W
Zhong Kui
12,096
1,100
87
8
4
214,464
1
W
Horus
9,971
906
11
1
0
203,894
0
W
Loki
9,779
889
23
2
2
236,656
0
L
Sun Wukong
9,797
891
68
6
1
207,435
0
L
Da Ji
10,753
978
31
3
7
210,686
1
W
Chiron
10,384
944
51
5
1
182,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role