Player Matchup

Merlin
Merlin
CohD4
Merlin
Level 46
God Stats
9W - 8L
1,494 SR
Queue Stats
200W - 205L
1,499 Elo+
Party 2
Erlang Shen
Erlang Shen
Tswizzlebee
Erlang Shen
Level 67
God Stats
13W - 6L
1,635 SR
Queue Stats
107W - 89L
1,525 Elo+
Party 2
Skadi
Skadi
sulickosaurus
Skadi
Level 125
God Stats
10W - 8L
1,334 SR
Queue Stats
298W - 266L
1,588 Elo+
Party 2
Team Averages
Level 79
1,488 SR
1,537 Elo+

VS

Team Averages
Level 97
1,400 SR
1,534 Elo+
Set
Set
Hooskerdoos
Set
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
MARIO999CAZADOR
Nu Wa
Level 81
God Stats
4W - 6L
1,199 SR
Queue Stats
202W - 211L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
Mostly x Sean
Kuzenbo
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 88L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CohD4
Merlin
14
4 / 8 / 6
10,803
675
9,991
12,425
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Tswizzlebee
Erlang Shen
14
3 / 3 / 5
10,424
652
9,906
18,034
12,906
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 4 / 5
11,020
689
15,129
17,618
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 5
11,073
692
10,010
16,431
9,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
8 / 1 / 6
12,320
770
18,234
12,030
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
15
3 / 2 / 11
12,275
767
10,190
22,420
33,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
12
Kills
15
15
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
CohD4
Merlin
4
8
6
0.88
W
4
9
5
0.72
W
8
1
6
11
W
Kuzenbo
3
2
11
4.25
L
Erlang Shen
Tswizzlebee
Erlang Shen
3
3
5
1.83
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,026
Damage
38,434
48,077
Taken
50,881
22,465
Mitigated
47,507
10,869
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CohD4
Merlin
9,991
308
0
1,191
12,425
3,533
354
7,352
4,737
54,337
0
W
10,010
4,587
1,027
2,406
16,431
9,535
728
3,742
12,689
0
33,699
W
18,234
6,340
1,339
3,237
12,030
4,909
1,540
2,220
9,810
75,302
0
W
Kuzenbo
10,190
3,545
630
5,554
22,420
33,063
316
4,104
18,316
31,805
0
L
Erlang Shen
Tswizzlebee
Erlang Shen
9,906
3,878
510
3,579
18,034
12,906
532
10,596
7,068
0
35,043
L
15,129
6,850
0
5,589
17,618
6,026
870
10,139
7,177
0
65,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
35,668
223
Minions Killed
184
0
Camps Cleared
0
802,503
Distance Traveled
898,766
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,803
675
90
6
0
248,009
2
W
Set
11,073
692
45
3
0
277,359
3
W
Nu Wa
12,320
770
102
6
0
278,492
2
W
Kuzenbo
12,275
767
37
2
0
342,915
6
L
Erlang Shen
10,424
652
44
3
0
312,730
4
L
Skadi
11,020
689
89
6
0
241,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role